Search found 6 matches
- 22 Aug 2014, 00:13
- Forum: Game Development
- Topic: MOBA RTS: The rough idea
- Replies: 18
- Views: 14761
Re: MOBA RTS: The rough idea
I'll try and translate No, but while you are not comitted yet, you are a quantum-dev. Full of possibilities. A curiosum. You could be brilliant. Or just a daydreamer, wasting brilliant peoples time. You are shrodenger's cat, you could maybe be dead or alive.. you are shrodenger's idea guy, you coul...
- 21 Aug 2014, 22:48
- Forum: Game Development
- Topic: MOBA RTS: The rough idea
- Replies: 18
- Views: 14761
Re: MOBA RTS: The rough idea
No, but while you are not comitted yet, you are a quantum-dev. Full of possibilities. A curiosum. You could be brilliant. Or just a daydreamer, wasting brilliant peoples time. And as those other games who allready exist can easily be modified.. (there is nothing to compile there, just opening the ....
- 21 Aug 2014, 02:27
- Forum: Game Development
- Topic: MOBA RTS: The rough idea
- Replies: 18
- Views: 14761
Re: MOBA RTS: The rough idea
Hi again, I've been on vacations and I really try to disconnect from the world at that time, sorry for the long silence. First of all, thank you for all the answers. Next, answering a few questions and comments: 2 - The lobby server must keep track of player subscriptions per strategic location and ...
- 13 Aug 2014, 21:07
- Forum: Game Development
- Topic: MOBA RTS: The rough idea
- Replies: 18
- Views: 14761
MOBA RTS: The rough idea
Hi again, FYI, I want to create a persistent MOBA Tactical RTS. The game will have the following features: - Persistent MOBA: instead of fighting in random "arenas", the players will select a strategic location to fight in. The outcome of the battle affects the overall strategic situation....
- 12 Aug 2014, 14:37
- Forum: Game Development
- Topic: Creating a commercial game with SpringRTS
- Replies: 6
- Views: 1262
Re: Creating a commercial game with SpringRTS
Wow! Thanks for the fast replies!
Considering your answers, it's time to roll up my sleeves and start digging in.
With more time I'll describe what I want to do in another post.
Thanks once again.
Considering your answers, it's time to roll up my sleeves and start digging in.
With more time I'll describe what I want to do in another post.
Thanks once again.
- 12 Aug 2014, 12:43
- Forum: Game Development
- Topic: Creating a commercial game with SpringRTS
- Replies: 6
- Views: 1262
Creating a commercial game with SpringRTS
Hello everyone, I want to create a MOBA-like RTS and I'm starting to investigate available RTS engines - SpringRTS was one of the first results. The game I envisage would be free-to-play but with features that are only available by spending actual money (specific unit types, buildings, unit upgrades...