Sorry for the confusion...
the way i originally wanted it to be is like FLOZi said, but now i think
i will have them aim in small cones which overlap slightly (using MainDir
and MaxDiff), but that wouldn't fix the issue of direct aiming.
Search found 8 matches
- 16 Jul 2014, 21:22
- Forum: Game Development
- Topic: Several issues with multiple weapons
- Replies: 11
- Views: 2065
- 16 Jul 2014, 16:46
- Forum: Game Development
- Topic: Several issues with multiple weapons
- Replies: 11
- Views: 2065
Re: Several issues with multiple weapons
Adding AimWeapon() fixed the positioning of the weapons and made all 3 of them fire, but the weapons still aim at the target. What i want is basically that the Machineguns don't aim at the enemy, but that the Plane aims at the enemy and the weapons fire without rotating. (i also noticed a missing } ...
- 15 Jul 2014, 22:28
- Forum: Game Development
- Topic: Several issues with multiple weapons
- Replies: 11
- Views: 2065
Re: Several issues with multiple weapons
Unitscripts are enabled since they work at other units if that's what you mean.
- 15 Jul 2014, 21:59
- Forum: Game Development
- Topic: Several issues with multiple weapons
- Replies: 11
- Views: 2065
Several issues with multiple weapons
I have got several issues with a unit that has got 3 weapons; 2 fixed Machineguns and one Missile that changes from where it's firing every shot. One problem is that the Machineguns are at the center of the model instead of at the designated pieces. Another problem is that only the Machineguns fire,...
- 18 Jun 2014, 19:58
- Forum: Game Development
- Topic: builder not building with an animation
- Replies: 8
- Views: 3030
Re: builder not building with an animation
StartThread fixed it, thank you very much!!
- 18 Jun 2014, 17:51
- Forum: Game Development
- Topic: builder not building with an animation
- Replies: 8
- Views: 3030
Re: builder not building with an animation
Thank you for all the answers! But even after searching through the infolog and
changing the signal it still doesn't work...
changing the signal it still doesn't work...
- 17 Jun 2014, 21:02
- Forum: Game Development
- Topic: builder not building with an animation
- Replies: 8
- Views: 3030
Re: builder not building with an animation
Thank you, but it doesn't seem to have changed anything...
- 17 Jun 2014, 19:31
- Forum: Game Development
- Topic: builder not building with an animation
- Replies: 8
- Views: 3030
builder not building with an animation
The problem lies (most likely) with the script file; the builder moves around and can build just fine, but as soon as i add the animation part it will move into range and will just sit there animating for what i think is the buildduration of that to be built. Here's the script which is a modified ve...