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by nightovizard
08 Jun 2014, 16:52
Forum: Game Development
Topic: Factory not showing icons for vehicle production
Replies: 35
Views: 6775

Re: Factory not showing icons for vehicle production

thank you its been a while, I just wanted to know how to get the AI working, as it seems that none of the default ones work. http://springrts.com/wiki/AI:Skirmish:List http://springrts.com/wiki/AI:Development I have to write my own AI? or is it because of some error in the scripting that the AI cant...
by nightovizard
28 May 2014, 16:31
Forum: Map Creation
Topic: Earth World Map
Replies: 12
Views: 6321

Re: Earth World Map

Water must be of a certain depth (defined in unitdef) before units can be built on it. Also, the minimap.bmp is NOT overwritten. So delete it and mini.dds if you want mapconv to remake them. I have in the folder both mini.bmp (original file, which is black) and mini.png (which is the one from the m...
by nightovizard
27 May 2014, 22:26
Forum: Map Creation
Topic: Earth World Map
Replies: 12
Views: 6321

Re: Earth World Map

It should succeed or at least crash at a later phase for 32x32. after all those problems I decided to start a very simple new map. so far it is working (although it is way smaller than anticipated). The only problems I have seen is that for some unknown reasons I cant build water structures, but th...
by nightovizard
25 May 2014, 17:37
Forum: Map Creation
Topic: Earth World Map
Replies: 12
Views: 6321

Re: Earth World Map

The main issue is that mapconv deco presses the texture image into memory twice (because of DevIL). For a map that is 32x32, this is 2 gigabytes of ram. Since mapconv is a 32bit application, you are quite limited by it. So what do you suggest for a map that it is 48 x 48? the main problem is: Mothe...
by nightovizard
25 May 2014, 15:11
Forum: Map Creation
Topic: Earth World Map
Replies: 12
Views: 6321

Re: Earth World Map

Don't use mapconvGUI. It's outdated and broken and when I was making my first map most of my problems were solved by using a .bat script instead. I'm using this but it fails: mapconv --help MapConv -i -c 0 -x 256 -n 10 -o "earth.smf" -m metalmap.png -t diffuse.png -a heightmap.png pause C...
by nightovizard
25 May 2014, 02:28
Forum: Map Creation
Topic: Earth World Map
Replies: 12
Views: 6321

Re: Earth World Map

Try this mapconv. Its a debug build and I usually have more success compiling very large maps with it. The max practical is still 32*32. Going above that is not really recommended for multiple reasons. Thank you I will try :D If surpassing 32 is not recommended, oh my... if 2049 its already 32, the...
by nightovizard
25 May 2014, 01:05
Forum: Map Creation
Topic: Earth World Map
Replies: 12
Views: 6321

Re: Earth World Map

Try this mapconv. Its a debug build and I usually have more success compiling very large maps with it. The max practical is still 32*32. Going above that is not really recommended for multiple reasons. Thank you I will try :D If surpassing 32 is not recommended, oh my... if 2049 its already 32, the...
by nightovizard
24 May 2014, 12:20
Forum: Map Creation
Topic: Earth World Map
Replies: 12
Views: 6321

Earth World Map

While I was working with my game, I thought that it could be a good idea if I did my own maps for it. So the first one I considered is Earth, world map. I have seen others, but these are relatively small, so I considered to make the biggest earth map, and possibly the biggest spring map ever. The pr...
by nightovizard
24 May 2014, 01:53
Forum: Game Development
Topic: Factory not showing icons for vehicle production
Replies: 35
Views: 6775

Re: Factory not showing icons for vehicle production

tags are assigned as ints and interpreted as bitmasks i.e. use 2 to represent 10 I have managed to make that it can take down missiles, but for some reason it is not attacking aircrafts anymore. Another thing I have no idea how to fix is that units are pushing way too much each other, some units ev...
by nightovizard
23 May 2014, 19:54
Forum: Game Development
Topic: Factory not showing icons for vehicle production
Replies: 35
Views: 6775

Re: Factory not showing icons for vehicle production

All weapons are now interceptable. For example, MCL has both cannon and laser based anti-missile systems which target long range missiles. See http://springrts.com/wiki/Gamedev:WeaponDefs#Tag:targetable and the next 3 tags below it Nice! so how is this done? minigun interceptor: 010, 011 missile la...
by nightovizard
23 May 2014, 00:40
Forum: Game Development
Topic: Factory not showing icons for vehicle production
Replies: 35
Views: 6775

Re: Factory not showing icons for vehicle production

Something I was considering is if there is any way to counter the missiles form missileLauncher type of weapon? I know that can be done with nukes and anti-nukes, but those are other types of weapons. Basically what I wanted is the AA minigun weapon to be able both to take down aircrafts, and other ...
by nightovizard
20 May 2014, 23:27
Forum: Art & Modelling
Topic: smoth's junk.
Replies: 728
Views: 372494

Re: smoth's junk.

Those are some unique and wonderful models and textures, great job with the coding too, being able to change your colors and customize your units in game sounds awesome!
by nightovizard
19 May 2014, 21:47
Forum: Game Development
Topic: Factory not showing icons for vehicle production
Replies: 35
Views: 6775

Re: Factory not showing icons for vehicle production

Knorke's method is, imo, vastly superior. Attaching units is done via the transport tags and AttachUnit that you have already familiarised yourself with :wink: oh I understand now!, I always thought I only could transport vehicle and units that move, never considered structures. That could be inter...
by nightovizard
19 May 2014, 20:43
Forum: Game Development
Topic: Factory not showing icons for vehicle production
Replies: 35
Views: 6775

Re: Factory not showing icons for vehicle production

oh, is it possible to attach units to other units? how can that be done? (But health acts like a single entity, or are they separated in 2 different entities?)

I'm going to try with the widgets for now, I hope I can get it to work.
by nightovizard
19 May 2014, 18:55
Forum: Game Development
Topic: Factory not showing icons for vehicle production
Replies: 35
Views: 6775

Re: Factory not showing icons for vehicle production

Crashes due to currSlot=currSlot+1 using a variable which isn't initialised.. looks like it isn't actually used so you could just remove that line. thanks a lot it works perfectly now. I have been trying t make a mobile factory, but for some reason instead of being a factory its a builder unit, how...
by nightovizard
18 May 2014, 17:35
Forum: Game Development
Topic: Factory not showing icons for vehicle production
Replies: 35
Views: 6775

Re: Factory not showing icons for vehicle production

Do you want the transported units to be visible or not? If not, just attach to piece -1 e.g. Spring.UnitScript.AttachUnit(-1, passengerID) Did you read the wiki entry on yardmap? yes I wanted the units to go inside the vehicle, thus they should not be visible. but now I have another problem, after ...
by nightovizard
18 May 2014, 12:35
Forum: Game Development
Topic: Factory not showing icons for vehicle production
Replies: 35
Views: 6775

Re: Factory not showing icons for vehicle production

Tags look ok, script is most likely at fault. Is slot a declared piece? Damage is a float so 0.1 is fine. No, should I add ''slot''' to the .3so file too? there are only this pieces: (i'm posting the entire script) --Define the pieces local body = piece "body" local turret = piece "t...
by nightovizard
18 May 2014, 11:43
Forum: Game Development
Topic: Factory not showing icons for vehicle production
Replies: 35
Views: 6775

Re: Factory not showing icons for vehicle production

Seems you maybe downloaded http://springfiles.com/spring/other/spr ... z-download which appearently is very old. oops. That could be reason why you have non-functional health bars: In the SVN is fixed working version, but you need SVN-software to "checkout" (download) it. Or manually copy...
by nightovizard
16 May 2014, 13:12
Forum: Game Development
Topic: Factory not showing icons for vehicle production
Replies: 35
Views: 6775

Re: Factory not showing icons for vehicle production

Ok I used those files as the base for it and it is working correctly now. The only problem is that all the AA missiles are missing, they just fly doing circles and hit the ground, is anything wrong with the Wepons scripts? They are the same as the file I attached above. Thank you forboding angel, ev...
by nightovizard
16 May 2014, 01:53
Forum: Game Development
Topic: Factory not showing icons for vehicle production
Replies: 35
Views: 6775

Re: Factory not showing icons for vehicle production

bla.jpg All the units in "vehiclefactory" build normal for me. But one problem is that player is not given any resources (metal, energy) so the construction never really starts. Guess that is because http://springfiles.com/spring/games/empty-mod is old and the script that should do that f...

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