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by BBF
06 Feb 2006, 20:16
Forum: AI
Topic: SOBot proof of concept release
Replies: 41
Views: 4151

Sorry, I was hiding behind that wall to avoid the crossfire. Even tho this topic was meant for Sobot, I'll comment on both sides of this new discussion. Both of you are right, and wrong. An AI can be built using neural nets to emulate a brain and play any game. If you look around, there are plenty o...
by BBF
04 Feb 2006, 14:15
Forum: AI
Topic: SOBot proof of concept release
Replies: 41
Views: 4151

Don't expect malloc() to always return you a pointer even with your massive 1 gb of RAM. mwha, I've never used malloc, one needs to brush up on ones c++, and howto sue new and delete statements. Either way I have not looked directly at the itnerface you provided but those quotes show me it's lookin...
by BBF
03 Feb 2006, 13:09
Forum: AI
Topic: SOBot proof of concept release
Replies: 41
Views: 4151

hey anyone got this ai to work yet? i cant. put the files in globalai\ sobot\ sobot.dll and the jre32 (or something) in the root TASpring folder. i get a missing dll for sobot. any help please? That JRE32 needs to be unpacked into the root directory of Spring. It was packed with RAR, so you need so...
by BBF
31 Jan 2006, 16:51
Forum: AI
Topic: SOBot proof of concept release
Replies: 41
Views: 4151

SOBot proof of concept release

Hi everyone, I've being tring to hit on the forums but was having issues (tnx Betalord). Well, I'm new to TASpring, but I decided to try to contribute something to it aswell. I know there are a pack of AIs around already, and some are coming out really nice. But I still wanted to adopt a new approac...

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