
Search found 8 matches
- 16 Dec 2006, 07:32
- Forum: Help & Bugs
- Topic: Unit response sounds snap, crackle, and pop..
- Replies: 3
- Views: 760
- 15 Dec 2006, 02:43
- Forum: Help & Bugs
- Topic: Unit response sounds snap, crackle, and pop..
- Replies: 3
- Views: 760
Unit response sounds snap, crackle, and pop..
This happens all the time on XTA and AA. It starts with the commander and zbots then almost all units after a number of clicks respond in distorded, crackling and popping sounds. Many times it gets so bad that the whole sound of the game becomes one big loud bad feedback static sound. I did everythi...
- 16 Jan 2006, 10:47
- Forum: General Discussion
- Topic: Xfire fix to support Spring, look here!
- Replies: 13
- Views: 2230
- 12 Jan 2006, 22:57
- Forum: General Discussion
- Topic: Custom videos thread
- Replies: 20
- Views: 3293
- 12 Jan 2006, 22:47
- Forum: General Discussion
- Topic: Recomended graphic card
- Replies: 83
- Views: 18242
- 12 Jan 2006, 22:37
- Forum: General Discussion
- Topic: Spring SP
- Replies: 89
- Views: 16041
- 11 Jan 2006, 23:22
- Forum: General Discussion
- Topic: Xfire fix to support Spring, look here!
- Replies: 13
- Views: 2230
Xfire fix to support Spring, look here!
I mangaged to get Xfire to detect TAS but only as a game that is being played. I'm not sure if it shows viewers if I'm connected to the TAS server or a particular game room for the matter but it is now showing up as a game being played in both my status bar of Xfire along with my profile and signatu...
- 11 Jan 2006, 22:56
- Forum: Engine
- Topic: Serverless Multi
- Replies: 13
- Views: 1512
Xfire now supports TAS, sort of.
EDIT: I mangaged to get xfire to detect TAS but only as a game that is being played. I'm not sure if it shows viewers if I'm connected to the TAS server but it is now showing up as a game being played in my status bar of xfire along with my profile. This is what you have to change to the xfire_games...