Well i guess that would be too retro for TA Zero :p.
BTW if someone wants to convert TA Zero to SpringEngine (Voh wont do it) i could ask him for permission and provide the needed data.
Search found 51 matches
- 06 Nov 2013, 10:09
- Forum: Off Topic Discussion
- Topic: Total Annihilation Zero
- Replies: 81
- Views: 27162
- 29 Oct 2013, 11:58
- Forum: Off Topic Discussion
- Topic: Total Annihilation Zero
- Replies: 81
- Views: 27162
Re: Total Annihilation Zero
No offense... but this thread is not about FoW.
- 29 Oct 2013, 09:51
- Forum: Off Topic Discussion
- Topic: Total Annihilation Zero
- Replies: 81
- Views: 27162
Re: Total Annihilation Zero
Last but certainly not least, behold the megamap! Left is zoomed in, right is zoomed out. Cool, huh? TA Zero without a fixed camera position will suck. Mixed signals here. You're saying we should be impressed with a zoomed out camera and then you say that Spring is no good for your project because ...
- 29 Oct 2013, 09:49
- Forum: Off Topic Discussion
- Topic: Total Annihilation Zero
- Replies: 81
- Views: 27162
Re: Total Annihilation Zero
After reading the replies here i doubt that...TaShadan, many people here are from TAU.. just saying.
- 28 Oct 2013, 17:57
- Forum: Off Topic Discussion
- Topic: Total Annihilation Zero
- Replies: 81
- Views: 27162
Re: Total Annihilation Zero
I asked him and he thinks its too much effort to retexture all the models and rewrite the scripts.
- 28 Oct 2013, 17:11
- Forum: Off Topic Discussion
- Topic: Total Annihilation Zero
- Replies: 81
- Views: 27162
Re: Total Annihilation Zero
Iam not the project leader therefore i cant answer your question. I will ask him myself but TA Zero without a fixed camera position will suck.
The community is small (the majority of TA gamerranger player play OTA or ESC), but there are people playing it.
The community is small (the majority of TA gamerranger player play OTA or ESC), but there are people playing it.
- 28 Oct 2013, 15:56
- Forum: Game Development
- Topic: Fixed camera position
- Replies: 28
- Views: 3744
Re: Fixed camera position
Is it easy to modify?
- 28 Oct 2013, 15:39
- Forum: Off Topic Discussion
- Topic: Total Annihilation Zero
- Replies: 81
- Views: 27162
Total Annihilation Zero
http://zero.tauniverse.com/wp-content/themes/tazero/images/header/Header1_6.png Total Annihilation Zero by Vohvelieläin Introduction Total Annihilation Zero is a full-fledged modification of the classic strategy game Total Annihilation and aims to recreate the entire game to the maximum extent and ...
- 28 Oct 2013, 15:36
- Forum: Game Development
- Topic: Fixed camera position
- Replies: 28
- Views: 3744
Re: Fixed camera position
rofl. no thx. I guess i have to play the old TA on gameranger again. Thx for the reply.
- 28 Oct 2013, 15:28
- Forum: Game Development
- Topic: Fixed camera position
- Replies: 28
- Views: 3744
Re: Fixed camera position
Iam a fan of oldschool rts and i dislike the zoom and icon wars similar to Supcom. I prefer the old OTA way. But if its not possible no problem.
- 28 Oct 2013, 14:12
- Forum: Game Development
- Topic: Fixed camera position
- Replies: 28
- Views: 3744
Fixed camera position
Is it possible to have a fixed camera position (no zooming in and out) similar to OTA?