Search

Search found 6 matches

by p4wl
07 Jan 2014, 09:56
Forum: Game Development
Topic: Help me write an appropriate download page text for gamesite
Replies: 23
Views: 2494

Re: Help me write an appropriate download page text for game

I am working on a (yet another) lobby client, please take a look at this post at ZK forums. In my second post in that thread i provided some details about the technical background. For now this was just a spike solution to test some things i read about but couldn't use in my job and to gain skills i...
by p4wl
04 Jan 2014, 15:29
Forum: Lobby Clients & Server
Topic: Protocol description clarification
Replies: 3
Views: 2216

Re: Protocol description clarification

A sentence following a word is therefore separated by space. This 'therefore' didn't crossed my mind :) It seems like sentences are used for values containing spaces (strings like messages, engine names, titles, etc.) while all other data types are transmitted as words. The different separators mak...
by p4wl
02 Jan 2014, 23:08
Forum: Lobby Clients & Server
Topic: Protocol description clarification
Replies: 3
Views: 2216

Protocol description clarification

The protocol description says {} = sentence = several words (at least one!) separated by space characters {} {} ... = two or more sentences. They are separated by TAB characters. words are always separated by space characters. As an example here is the syntax of BattleOpened command: BATTLEOPENED ba...
by p4wl
08 Dec 2013, 22:28
Forum: Lobby Clients & Server
Topic: [solved] BATTLEOPENEX was undocumented
Replies: 23
Views: 10420

Re: [solved] BATTLEOPENEX was undocumented

Hello everyone, what happened to that documentation? If i read the thread correctly, it was documented at some time? The protocol description currently doesn't include BATTLEOPENEX. Also, the 'eb' flag isn't mentioned in the comatibility flags list. BATTLEOPENED contains the following: Sent by the s...
by p4wl
22 Oct 2013, 14:16
Forum: Map Creation
Topic: Get mapconv x/n parameters from compiled map?
Replies: 5
Views: 1540

Re: Get mapconv x/n parameters from compiled map?

Perfect! Thank you very much, this is exactly what I was looking for.

(And yes, wonderful docs!)
by p4wl
21 Oct 2013, 01:06
Forum: Map Creation
Topic: Get mapconv x/n parameters from compiled map?
Replies: 5
Views: 1540

Get mapconv x/n parameters from compiled map?

Hello everyone - maybe this is a dev topic but as mapconv fixing is discussed here, too:
Is it possible to get the -x and -n params used during compile of a map with mapconv from a map file (smf inside an sd7)? Are they somehow extractable?

Go to advanced search