Search found 34 matches
- 03 Jan 2014, 09:00
- Forum: General Discussion
- Topic: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO WORK-
- Replies: 16
- Views: 2120
Re: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO W
My internet is now fixed, and I'm waiting for Smoth to come online again.
- 03 Jan 2014, 08:32
- Forum: Game Development
- Topic: Weapons not firing, even for a working game
- Replies: 4
- Views: 865
Re: Weapons not firing, even for a working game
I simply needed to change the directory of the Spring install, the previous version decided to not let anything fire, now I have fixed the problem, anyone wanna place bets of how long until I need help again?
- 22 Dec 2013, 05:17
- Forum: Game Development
- Topic: Weapons not firing, even for a working game
- Replies: 4
- Views: 865
Re: Weapons not firing, even for a working game
Alright, I wasn't sure what category it fits under, thank you for clarifying for me
- 22 Dec 2013, 04:52
- Forum: Game Development
- Topic: Weapons not firing, even for a working game
- Replies: 4
- Views: 865
Weapons not firing, even for a working game
for whatever reason, after I updated to the new version of Spring (9.0 I think) The weapons are not firing, even for the Spring Tutorial Game, I've not seen any issues on the Forums other then my own. So it may just be an incompatibility issue with the WeaponDefs or something. However, if anyone els...
- 12 Dec 2013, 21:32
- Forum: General Discussion
- Topic: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO WORK-
- Replies: 16
- Views: 2120
Re: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO W
Yeah, sorry about that. Wifi went out, It should be fixed by next month at the latest(Xfinity people are slow)smoth wrote:he lost his skype connection somehow.
- 11 Dec 2013, 15:52
- Forum: General Discussion
- Topic: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO WORK-
- Replies: 16
- Views: 2120
Re: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO W
got itsmoth wrote:We'll right now I am resting from a 10 hour migraine. Might be around tomorrow evening.
- 11 Dec 2013, 07:22
- Forum: General Discussion
- Topic: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO WORK-
- Replies: 16
- Views: 2120
Re: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO W
Igish, we are all "indies" are you in the USA? I'd meet with you on skype to talk to you about some scripting but otherwise I am not interested in doing work for you. I man have something of use for you Smoth, 1. Yes, I am un USA 2. Heck yes I have a Skype, I would love faster replies. 3....
- 11 Dec 2013, 04:08
- Forum: General Discussion
- Topic: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO WORK-
- Replies: 16
- Views: 2120
Re: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO W
The xelcapian_warrior.s3o model needs object origins to be set. (the points around which arms, legs etc are supposed to rotate) Otherwise it can not be animated. The size of that model should also be 5-10 times bigger, that would be the scale that which spring engine works best. (very small and ver...
- 11 Dec 2013, 03:19
- Forum: General Discussion
- Topic: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO WORK-
- Replies: 16
- Views: 2120
Re: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO W
I would be very great full if you could write an animation script for a unit aiming his (The part of the model is called "RightArm" it's parented to the Gun) and firing a weapon "Machine Gun 1" at a target. Did you look at examples and tutorials on wiki? Such script is not hard ...
- 11 Dec 2013, 03:17
- Forum: General Discussion
- Topic: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO WORK-
- Replies: 16
- Views: 2120
Re: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO W
I doubt you'll gain the sympathy of any animator by being so rude. It's also rather ludicrous to believe that people with amazing talents would just sit there, twiddling their thumb, waiting to be commanded. ZWZSG, I'm not going for sympathy, I'm stating the situation as it is, I'm going for an app...
- 11 Dec 2013, 01:20
- Forum: General Discussion
- Topic: Animation Request -ONLY COME HERE IF YOU'RE WILLING TO WORK-
- Replies: 16
- Views: 2120
Animation Request -ONLY COME HERE IF YOU'RE WILLING TO WORK-
Okay, first off, I'm ASKING for help with an animation, yes; I DO realize that I'm asking someone else to write me a script, I haven't got the time to sit there and write an animation. I could, but I don't have the time. Now, if you've got... ****ing AMAZING animator skills, and are sitting on your ...
- 05 Dec 2013, 23:51
- Forum: Game Development
- Topic: Research? Upgrades?
- Replies: 7
- Views: 911
Re: Research? Upgrades?
Basically, I want it like this: -Unit Has 25 health -Unit is sad that he has low health -Unit wants more health -Player selects the factory that produces said unit -Player hits an option(Button, thingie) to research enhanced sheilding -Research begins -(Later) -Unit get's a +15 HP boost -Unit is hap...
- 05 Dec 2013, 18:43
- Forum: Game Development
- Topic: Research? Upgrades?
- Replies: 7
- Views: 911
Research? Upgrades?
Okay, so I've been working on and off over the period of time I've been silent on the forums, and I've been looking to implement this feature for a while. I've checked the wiki, and even asked some other sources, and I'm not sure how to set this up. Or what type of script to modify/create. So, any o...
- 18 Nov 2013, 00:22
- Forum: Game Development
- Topic: My first combat unit is having extreme spasm issues
- Replies: 6
- Views: 1089
Re: My first combat unit is having extreme spasm issues
Thanks Knorke, that did the trick
- 16 Nov 2013, 20:57
- Forum: Game Development
- Topic: My first combat unit is having extreme spasm issues
- Replies: 6
- Views: 1089
Re: My first combat unit is having extreme spasm issues
Okay, so I /gave it, and yet it still spazzy mcspazz spazzes when I try to move it
- 16 Nov 2013, 04:18
- Forum: Game Development
- Topic: My first combat unit is having extreme spasm issues
- Replies: 6
- Views: 1089
My first combat unit is having extreme spasm issues
The unit is spawned, the unit has spasms inside the structure
---NOTE---
The unit had it's height boosted to insure that it was not indeed stuck in the ground...
---NOTE---
The unit had it's height boosted to insure that it was not indeed stuck in the ground...
- 15 Nov 2013, 21:50
- Forum: Game Development
- Topic: Broken Structure (Won't appear in the build options)
- Replies: 7
- Views: 1258
Re: Broken Structure (Won't appear in the build options)
THANK YOU BEHERITH! I'm sure it will work in the future! I am VERY thankfull for your assistance in this matter! (And yes, I will be posting the infolog.txt in my posts if I run into another issue. THANK YOU once again. And, the only reason I didn't post it last time was due purely to the fact that ...
- 15 Nov 2013, 04:55
- Forum: Game Development
- Topic: Broken Structure (Won't appear in the build options)
- Replies: 7
- Views: 1258
Broken Structure (Won't appear in the build options)
I've put the Unit Def of the builder and the Structure in the files section (Any questions please ask!) ---NOTE--- This builder DOES build other things! It's just this ONE thing that is being a pain... ---EDIT--- I will be posting the infolog later, I am having issues with my internet at the home PC...
- 13 Nov 2013, 21:35
- Forum: Game Development
- Topic: How do I make structures produce metal/energy
- Replies: 4
- Views: 753
Re: How do I make structures produce metal/energy
"if you mean the spring energy and metal:
energyMake = 0,
metalMake = 0,"
Okay, but will that pertain to a true/false? Or will it refer to a value? And can I modify that value?
energyMake = 0,
metalMake = 0,"
Okay, but will that pertain to a true/false? Or will it refer to a value? And can I modify that value?
- 13 Nov 2013, 17:09
- Forum: Game Development
- Topic: How do I make structures produce metal/energy
- Replies: 4
- Views: 753
How do I make structures produce metal/energy
Okay, so I've got the builder unit, and now I need assistance with another thing, I've got a structure that I would like to produce resources, and anyone tell me what variables I need to modify for this to work?