Search

Search found 4 matches

by kurlie
25 Mar 2013, 02:39
Forum: Art & Modelling
Topic: smoth's junk.
Replies: 728
Views: 81599

Re: smoth's junk.

Is it possible to make a unit's texture change based on the terrain, so it changes as the unit moves from one terrain to another, kind of like active camo?
by kurlie
24 Mar 2013, 14:56
Forum: Art & Modelling
Topic: smoth's junk.
Replies: 728
Views: 81599

Re: smoth's junk.

smoth wrote:Image

I set the grass to be about shin height. LOL
Lucky it's painted with camouflage or else people might have noticed the giant death robot.

On a more serious note I saw your animation of chambering ammo that was AWESOME
by kurlie
31 Dec 2012, 08:25
Forum: Game Development Tutorials & Resources
Topic: Spring Mod Maker - Updated!
Replies: 66
Views: 9795

Re: Spring Mod Maker - Updated!

Sorry to necro such an old thread, but I just wanted to ask if anyone knows if this is still compatable with the latest version of spring. If not are there any similar tools I could use?
by kurlie
31 Dec 2012, 05:02
Forum: Zero-K
Topic: Zero-k Installer problems (Solved)
Replies: 0
Views: 2386

Zero-k Installer problems (Solved)

Hi I am having trouble installing this game. I have the client, but whenever I try to download the installer, it will run until the "verifying application requirements" window pops up, then the window will just disappear, and the installation process just ends. I have the .net framework. Has anyone ...

Go to advanced search