Search found 21 matches
- 20 Dec 2012, 21:25
- Forum: Lua Scripts
- Topic: Civilian building??
- Replies: 2
- Views: 667
Re: Civilian building??
Super thanks dude
- 20 Dec 2012, 21:11
- Forum: Lua Scripts
- Topic: Civilian building??
- Replies: 2
- Views: 667
Civilian building??
Hi again, I wish to know if I need to create a new side (civilian) to put civilian in-game wich won't be automaticly attacked by players unit.
But those civilian will be able to be targetted manually.
Also I want to put civilian building in-game.
But those civilian will be able to be targetted manually.
Also I want to put civilian building in-game.
- 20 Dec 2012, 18:06
- Forum: Lua Scripts
- Topic: Weapon - units question?
- Replies: 11
- Views: 3897
Re: Weapon - units question?
Yeah its cool but in those two case I need to do 2 models anyway, so i prefer to just create 2 units example: Paulmg.s3o Paulshotgun.s3o And use a build menu to switch from one to another. Also can I link a build menu to a specific unit. Whe only existing example I have is the merchant shop in warcr...
- 20 Dec 2012, 16:36
- Forum: Lua Scripts
- Topic: Weapon - units question?
- Replies: 11
- Views: 3897
Re: Weapon - units question?
You cannot change weapons assigned to individual units. The way we work around this is to have alternate copies of units with each weapon profile. Alternatively, a unit can have all the potential weapons, with only one 'enabled' at a time. Speaking from art standpoint, it is possible to use pressur...
- 20 Dec 2012, 16:33
- Forum: Lua Scripts
- Topic: Weapon - units question?
- Replies: 11
- Views: 3897
Re: Weapon - units question?
Okay then I need to set it as an unit upgrade. But the problem with this way is the fact that I want units to get random models. So all Us Soldiers won't get the same skin. Example [unitinfo] { 2 unitname=USSOLdier; ... int objectname; switch (objectname) { case 1: { objectName=USLMG1.S3O; break; } ...
- 20 Dec 2012, 16:23
- Forum: Lua Scripts
- Topic: Weapon - units question?
- Replies: 11
- Views: 3897
Weapon - units question?
Hey guys, Do I really need to set the weapon models in the same file of the Units models. Example: My units will be: M4 Soldier Basicly the m4 soldier would be armed with a m4. But if i want this same units to buy a new weapon example AK47, can i replace his based weapon. Or do i need to Create exac...
- 14 Dec 2012, 22:40
- Forum: Lua Scripts
- Topic: Change energy and metals????
- Replies: 18
- Views: 2911
Re: Change energy and metals????
Well Its not 100% my idea I been inspired by Gangland and gangster 2 but those two games have disadvantage.
I see bigger than that, I want to get the best of those game and fix what they missed up.
If erver you wanna help you are welcome.
I see bigger than that, I want to get the best of those game and fix what they missed up.
If erver you wanna help you are welcome.
- 09 Dec 2012, 23:08
- Forum: Lua Scripts
- Topic: Change energy and metals????
- Replies: 18
- Views: 2911
Re: Change energy and metals????
SUper thanks
- 07 Dec 2012, 20:19
- Forum: Lua Scripts
- Topic: Change energy and metals????
- Replies: 18
- Views: 2911
Re: Change energy and metals????
Kernel Panic's network faction has a "buffer" that is basically a new resource: network_buffer.lua and the other network_xxx.lua files. Kernel Panic also has the SoS gamemode which is also kind of a super simple new resource: sos.lua can you give me the direct link to download that file? ...
- 07 Dec 2012, 18:53
- Forum: Lua Scripts
- Topic: Change energy and metals????
- Replies: 18
- Views: 2911
Re: Change energy and metals????
Okay then ill try to just set to 0 all the things with metal and energy remove their tooltip and bars and start working about new resources types.
Thanks for all your answer when ill be back home ill try this and give you feed back about it.
Thanks for all your answer when ill be back home ill try this and give you feed back about it.
- 07 Dec 2012, 18:45
- Forum: Lua Scripts
- Topic: Change energy and metals????
- Replies: 18
- Views: 2911
Re: Change energy and metals????
Also I want the initial player units (boss) to be able fo capturing units to join is team and not produce em.
Can i set up a kind of resources cost for capturing a neutral unit?
Can i set up a kind of resources cost for capturing a neutral unit?
- 07 Dec 2012, 18:44
- Forum: Lua Scripts
- Topic: Change energy and metals????
- Replies: 18
- Views: 2911
Re: Change energy and metals????
yaeh its done the hello world things. hum okay fine then, But i dont want unit to produce ressources or use em when they fire. I only want a intial cost of ressources for each unit seperatly. The game would start without any constructor. The way i plan it would be : - the player start with only 1 un...
- 07 Dec 2012, 17:50
- Forum: Lua Scripts
- Topic: Change energy and metals????
- Replies: 18
- Views: 2911
Re: Change energy and metals????
I found out in those file some information. GameState Lua_SyncedCtrl --------------------- Spring.AddTeamResource ( number teamID, string "metal" | "energy", number amount ) -> nil --------------------- UNITDEFS: UnitDefs[216]["metalCost"] = 2500, --------------------- ...
- 07 Dec 2012, 17:08
- Forum: Lua Scripts
- Topic: Change energy and metals????
- Replies: 18
- Views: 2911
Re: Change energy and metals????
Thanks a lot for guiding me. I'll look forward to create new tooltip and bar but the problem is I would need a fail who already exist just to see how the file is linked with others. Also im kind of new in programming i know the baics of c++ and lua I dont know how to begin a script from start when I...
- 06 Dec 2012, 22:40
- Forum: Game Development
- Topic: Need .lua Scripter!!
- Replies: 1
- Views: 545
Need .lua Scripter!!
*** Scripter Needed ***
We are a small team of 5 We wanna get involved into creating a new game working on spring engine.
We arleady worked with script when we hosted a Ultima online server.
For more details contact me!
davidovo@hotmail.com
We are a small team of 5 We wanna get involved into creating a new game working on spring engine.
We arleady worked with script when we hosted a Ultima online server.
For more details contact me!
davidovo@hotmail.com
- 06 Dec 2012, 22:28
- Forum: Game Development
- Topic: Change Energy and metal resources
- Replies: 10
- Views: 1381
Re: Change Energy and metal resources
What do you mean, you work on custom resources? And also im sure a lot of people would like to use new resources types and modify the existing one. This tread is not only about me and my project. Also you could have never heard about my ideas if would'nt tell it. Well thanks I'll hope somebody will ...
- 06 Dec 2012, 22:08
- Forum: Game Development
- Topic: Change Energy and metal resources
- Replies: 10
- Views: 1381
Re: Change Energy and metal resources
I hate gangsters and real gang but its a game.
A game is also there to do wich you can't or won't do in real life.
I didnt ask about what you think of my game idea.
I only wanted to know how to change resources.
+ for the second tread it was a mistake i cannot or dont know how to delete it sorry.
A game is also there to do wich you can't or won't do in real life.
I didnt ask about what you think of my game idea.
I only wanted to know how to change resources.
+ for the second tread it was a mistake i cannot or dont know how to delete it sorry.
- 06 Dec 2012, 22:01
- Forum: Game Development
- Topic: Change Energy and metal resources
- Replies: 10
- Views: 1381
Re: Change Energy and metal resources
Well, I want to remove the energy and metal resources. I dont want to see them anymore. My game theme is mafia-gang wars I want to use Money, Dope, and liquor or stolen materials as ressources. Those ressources would not being able to gather on map by units. It would be given after an amount of time...
- 06 Dec 2012, 21:52
- Forum: Lua Scripts
- Topic: Change energy and metals????
- Replies: 18
- Views: 2911
Re: Change energy and metals????
Okay cause i like all the stuff offer by the engine wich will works with my main idea. I have some friends who'll get involved in the project too. I want to make a Mafia game. Gangland style( look on google). But i really dont want to see the energy or metal bars. I know there is a commadn line to t...
- 06 Dec 2012, 21:42
- Forum: Game Development
- Topic: Change Energy and metal resources
- Replies: 10
- Views: 1381
Change Energy and metal resources
Hey guys im new here. I want to create a Game in modern time. I dont want to use Energy and metal resources can anybody explain me how to edit them or add new?? I would like to have 4 type of resources and replace energy for cash $$$. Tell me if it is possible and wich .lua script should I modify. T...