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by Fanger
22 May 2012, 05:58
Forum: Art & Modelling
Topic: Random wip 2012+
Replies: 734
Views: 76456

Re: Random wip 2012+

Image

I liked the way this turned out
by Fanger
10 Apr 2012, 00:16
Forum: Game Development
Topic: Expand And Exterminate Mod
Replies: 31
Views: 3871

Re: Expand And Exterminate Mod

That may become my new steam avatar...

Then I can alarm more people who play Wargame European Escalation..
by Fanger
09 Apr 2012, 23:58
Forum: Game Development
Topic: Expand And Exterminate Mod
Replies: 31
Views: 3871

Re: Expand And Exterminate Mod

Well, I have now realized why EE went so horribly wrong back in the day. EE was constantly plagued by balance issues and I have after a long meditation come to understand exactly what the issue was. You see mortars are not in fact artillery. Given this pointed fact you can see how the entire early g...
by Fanger
28 Apr 2011, 18:12
Forum: Game Development
Topic: whats the license of E&E models ?
Replies: 87
Views: 8074

Re: whats the license of E&E models ?

The reason I would want to change my name and the mods name and various other things has to do with the fact that there are alot of people who I remember constantly harassing me about this that and some other crap. (mostly about the models and textures) And If IF I was going to go through this nonse...
by Fanger
25 Apr 2011, 22:16
Forum: Game Development
Topic: whats the license of E&E models ?
Replies: 87
Views: 8074

Re: whats the license of E&E models ?

actually man I do greatly miss hanging out with you and the other guys on vent/ts/tt back in the good old days.. good times, good times..
by Fanger
25 Apr 2011, 22:09
Forum: Game Development
Topic: RTS Design Theory Thread
Replies: 49
Views: 5218

Re: RTS Design Theory Thread

In response to the whole epic thing. For that to work effectively the game needs to have the proper framework to manage large groups of units and obtain information on their status and composition quickly. Spring does not really have these features (or maybe it does, least it did not when I tried to...
by Fanger
25 Apr 2011, 22:01
Forum: Game Development
Topic: whats the license of E&E models ?
Replies: 87
Views: 8074

Re: whats the license of E&E models ?

I recived very little support upon my return from the general community. Just some posts further up Cheesecan offered you help but you did not even respond? (at least not in this thread) I was refering to previous to this knorke not now, but I already knew youd take a hostile tone. The reason I hav...
by Fanger
25 Apr 2011, 21:28
Forum: Game Development
Topic: whats the license of E&E models ?
Replies: 87
Views: 8074

Re: whats the license of E&E models ?

I didnt intend to offend anyones pride. I greatly enjoyed playing with the group of people who helped me in the beginning, Forb, Deci, many others who I dont really remember at this point. However after that group more or less broke apart after my absence I recived very little support upon my return...
by Fanger
24 Apr 2011, 03:37
Forum: Game Development
Topic: whats the license of E&E models ?
Replies: 87
Views: 8074

Re: whats the license of E&E models ?

@Senna I am really not at all sure what you are on about sir. I have never modded 2150 or the moon project, nor have I worked with anyone to do so. I maybe played 1 or 2 actual multiplayer games online in 2150 or the moon project. So honestly I think you are mistaking me for some other person from t...
by Fanger
06 Nov 2009, 21:06
Forum: Game Releases
Topic: Expand and Exterminate version 0.42
Replies: 414
Views: 34573

Re: Expand and Exterminate version 0.42

Id be willing to, If I could get some help on what I dont know, (yes smoth I know you have offered Im just stating this). Also If I can get people who will actually play and give me some feedback, and if we can find some way to try and resolve this issue without a scale reversion (as this would take...
by Fanger
05 Nov 2009, 18:25
Forum: Game Releases
Topic: Expand and Exterminate version 0.42
Replies: 414
Views: 34573

Re: Expand and Exterminate version 0.42

Unless deci did some undocumented changes, none of what he did in anyway nerfed or altered the effectiveness of air transports or laser tank rushes. So honestly I dont know what your talking about. He mostly nerfed the shit out of aliens. Most of it was also econ tweaks. I can link you to the change...
by Fanger
27 Oct 2009, 02:08
Forum: Game Releases
Topic: Expand and Exterminate version 0.42
Replies: 414
Views: 34573

Re: Expand and Exterminate version 0.42

Alot of these issues seem like they would be allievated somewhat by a better set of icons and an enhanced UI with better tooltips.. that is all lua work that I cant do. Further can we please work on a way to fix this scale issue without having to revert completely, that is annoying for two reasons 1...
by Fanger
27 Oct 2009, 01:58
Forum: Game Releases
Topic: Expand and Exterminate version 0.42
Replies: 414
Views: 34573

Re: Expand and Exterminate version 0.42

Zwzsg, you dont even like EE.. The problem with increasing the scale is that you loose things like ships and larger units which dont function well. Small units dont work well, and neither do large units. So all you can get is medium sized units. Thats old and boring... Frankly Im not trying to copy ...
by Fanger
26 Oct 2009, 19:34
Forum: Game Releases
Topic: Expand and Exterminate version 0.42
Replies: 414
Views: 34573

Re: Expand and Exterminate version 0.42

All valid concerns, and I understand better where you are coming from. You have an issue with the camera movement you say, which camera are you using, I generally use the overhead rotatable. I have not had much issue using this camera, now perhaps this is because I have spent alot of time playing ga...
by Fanger
26 Oct 2009, 18:33
Forum: Game Releases
Topic: Expand and Exterminate version 0.42
Replies: 414
Views: 34573

Re: Expand and Exterminate version 0.42

Im not painting anyone to look like fanboys, but alot of the people who tend to oppose my changes have come from a background of playing OTA, or one of the other *A mods available to spring. This is neither a bad nor a good thing it just is. Their taste in gameplay colors their judgement on what the...
by Fanger
26 Oct 2009, 17:14
Forum: Game Releases
Topic: Expand and Exterminate version 0.42
Replies: 414
Views: 34573

Re: Expand and Exterminate version 0.42

No, Knorke, I dont think that is the only thing, however pretty much any Idea I have had to make it less like TA, has been met pretty much with serious resistance by anyone who liked the early versions. The early versions before the scale reduction and remodeling, were basically OTA with different b...
by Fanger
26 Oct 2009, 15:41
Forum: Game Releases
Topic: Expand and Exterminate version 0.42
Replies: 414
Views: 34573

Re: Expand and Exterminate version 0.42

Please explain to me how the early versions of EE were any different from BA, or AA or OTA Knorke.. please.. Im sorry smoth I meant to send you an email, but then classes started and I got busy. That and I cant really remember where the hell I was and without that I cant determine the best way to go...
by Fanger
26 Oct 2009, 04:28
Forum: Game Releases
Topic: Expand and Exterminate version 0.42
Replies: 414
Views: 34573

Re: Expand and Exterminate version 0.42

Im not dead, its just apparently whenever I show up and express some interest in working on this mod or changing anything in it, I get little to no support or response from anyone. I have no one to play it with, and everyone who is vaguely interested just wants me to revert to the OLD version which ...
by Fanger
28 Jul 2009, 04:40
Forum: Game Development
Topic: Expand and Exterminate
Replies: 24
Views: 1648

Re: Expand and Exterminate

Your request is denied and your existance is offensive..

You can only rectify this by killing yourself..
by Fanger
28 Jul 2009, 04:32
Forum: Game Development
Topic: Expand and Exterminate
Replies: 24
Views: 1648

Re: Expand and Exterminate

Look fuckwits.. I didnt make EE for you, I made EE for me. I wanted people to play it, SO I HAD PEOPLE TO PLAY IT WITH SINCE AIs DIDNT WORK WITH THE GAME. EE didnt go in a bad direction, it went in the direction I wanted it to go in, which is ALWAYS the right direction for me since its my mod that I...

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