I was under the impression that this was an open-source project. My apologies, but this is quite necessary for my class project.Because they only exist (loosely) in the engine's source, and don't need to be available to game developers.
Search found 3 matches
- 07 Feb 2012, 02:05
- Forum: Engine
- Topic: Creating My Own Game - Unanswered Questions
- Replies: 29
- Views: 4348
Re: Creating My Own Game - Unanswered Questions
- 07 Feb 2012, 00:29
- Forum: Engine
- Topic: Creating My Own Game - Unanswered Questions
- Replies: 29
- Views: 4348
Re: Creating My Own Game - Unanswered Questions
What I really want to know is, when the game is playing HOW are the actions of one player made known to the others? Where is that information detailed in the protocol? I have looked at the protocol, and all it covers is the pre-game battle rooms. It says nothing about data handling while the game is...
- 06 Feb 2012, 15:00
- Forum: Engine
- Topic: Creating My Own Game - Unanswered Questions
- Replies: 29
- Views: 4348
Creating My Own Game - Unanswered Questions
I am trying to create my own custom game that also utilizes a custom made server (like the TASServer) and client (like SpringLobby). These are some questions that I have come up with after reading through the protocols for the SpringLobby and threads on the Spring forums. Where is game data written ...