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by hlecko
07 Feb 2012, 02:05
Forum: Engine
Topic: Creating My Own Game - Unanswered Questions
Replies: 29
Views: 4348

Re: Creating My Own Game - Unanswered Questions

Because they only exist (loosely) in the engine's source, and don't need to be available to game developers.
I was under the impression that this was an open-source project. My apologies, but this is quite necessary for my class project.
by hlecko
07 Feb 2012, 00:29
Forum: Engine
Topic: Creating My Own Game - Unanswered Questions
Replies: 29
Views: 4348

Re: Creating My Own Game - Unanswered Questions

What I really want to know is, when the game is playing HOW are the actions of one player made known to the others? Where is that information detailed in the protocol? I have looked at the protocol, and all it covers is the pre-game battle rooms. It says nothing about data handling while the game is...
by hlecko
06 Feb 2012, 15:00
Forum: Engine
Topic: Creating My Own Game - Unanswered Questions
Replies: 29
Views: 4348

Creating My Own Game - Unanswered Questions

I am trying to create my own custom game that also utilizes a custom made server (like the TASServer) and client (like SpringLobby). These are some questions that I have come up with after reading through the protocols for the SpringLobby and threads on the Spring forums. Where is game data written ...

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