Search found 4 matches
- 20 Mar 2012, 22:52
- Forum: Help & Bugs
- Topic: Speed upgrade bug: unit speed gets reset to maxVelocity
- Replies: 4
- Views: 1071
Re: Speed upgrade bug: unit speed gets reset to maxVelocity
Thanks! I'll see if I can throw a workaround in for now then.
- 20 Mar 2012, 21:12
- Forum: Help & Bugs
- Topic: Speed upgrade bug: unit speed gets reset to maxVelocity
- Replies: 4
- Views: 1071
Speed upgrade bug: unit speed gets reset to maxVelocity
My ground units can gain multipliers to upgrade their max speed. To do this, I set maxVelocity = 1000 in all of my unitdefs, and reset it manually to the unit's "real speed" * the current multiplier when a new unit gets created (with SetGroundMoveTypeData). This worked fine in 85, but in 8...
- 19 Mar 2012, 00:42
- Forum: Game Development
- Topic: Problems with buildings
- Replies: 8
- Views: 1001
Re: Problems with buildings
Thanks very much! Got (1) working. I guess I'll have to come up with another plan for (2).
- 18 Mar 2012, 23:10
- Forum: Game Development
- Topic: Problems with buildings
- Replies: 8
- Views: 1001
Problems with buildings
I want to have buildings that have researchable upgrades. I've been able to do this fine for the most part, but I am having trouble with two of them: 1. I want to be able to build a "turret" in the building (i.e. allow it to fire at enemies). In order to do this, my plan was to give the bu...