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by velteyn
02 Dec 2014, 22:19
Forum: Feature Requests
Topic: Spring RTS + RenPy (storytelling engine) = better singleplay
Replies: 75
Views: 23416

Re: Spring RTS + RenPy (storytelling engine) = better single

Nothing Spring/Lua/Chili can't do. Absolutely sure on that! :wink: But the fact is that RenPy or other engines can lead even non-programmers or modders the ability to obtain result quickly. This was the main reason why I made this proposal years ago. Spring is a great engine but according to me is ...
by velteyn
02 Dec 2014, 15:26
Forum: Feature Requests
Topic: Spring RTS + RenPy (storytelling engine) = better singleplay
Replies: 75
Views: 23416

Re: Spring RTS + RenPy (storytelling engine) = better single

>Ah<

ok , I did not know that , I'll give it a look.

The prob. that that engine could resolve is also in mission characters chat
by velteyn
02 Dec 2014, 12:24
Forum: Feature Requests
Topic: Spring RTS + RenPy (storytelling engine) = better singleplay
Replies: 75
Views: 23416

Re: Spring RTS + RenPy (storytelling engine) = better single

OK I have a NEW proposal ! :mrgreen: As I see my idea did not have a good success over the years . So I want to relaunch it with a new engine. RenPy is not good because its python , so I come here with similar engines but C++ and SDL 2 The main infos are here http://en.wikipedia.org/wiki/NScripter P...
by velteyn
25 Oct 2013, 17:21
Forum: Engine
Topic: Visual Studio 2012 don't like this template
Replies: 2
Views: 1567

Re: Visual Studio 2012 don't like this template

I changed F to KABUBI and it passed.... :mrgreen:

Is F a reserved ms name ??


edit---- false alarm .. the error reappears
by velteyn
25 Oct 2013, 16:47
Forum: Engine
Topic: Visual Studio 2012 don't like this template
Replies: 2
Views: 1567

Visual Studio 2012 don't like this template

Hi all, Im on compile spring using visual studio 2012 but microsoft cannot understand this structure template<class F, class... Args> static auto enqueue(F&& f, Args&&... args) -> std::shared_ptr<boost::unique_future<typename std::result_of<F(Args...)>::type>>; Can someone give a VS ...
by velteyn
23 Oct 2013, 17:43
Forum: Engine
Topic: VS2012 compiling issues
Replies: 16
Views: 6112

Re: VS2012 compiling issues

I have SUPER MANY problems too

I'm using latest develop branch
Visual Studio 2012 update 3

I followed carefully all the wiki instructions than I had
this : http://www.heypasteit.com/clip/10A4

Is there someone can help me ??

Please please please :lol:
by velteyn
29 Aug 2013, 20:14
Forum: Engine
Topic: fast questions about engine - clickable waypoints
Replies: 2
Views: 900

fast questions about engine - clickable waypoints

Hi all !! I passed hours searching end searching.. cannot find where , on engine, shift+mouseclick units commands are queued ? Which cpp file handles that behavior ? Can I add a clickable 3D and solid/visual waypoint via c++ according to you ? I need to add orders to be executed by unit from start t...
by velteyn
09 Jul 2013, 18:08
Forum: Engine
Topic: Debugging spring GDB + Windows
Replies: 20
Views: 4589

Re: Debugging spring GDB + Windows

ah ok, but it would be the fifth try.. I always completely removed C:\MINGW32 dir erasing all the content before re-installing...

Now I search how to remove content from mingw install..

I'll try to follow this road !!
by velteyn
09 Jul 2013, 16:36
Forum: Engine
Topic: Debugging spring GDB + Windows
Replies: 20
Views: 4589

Re: Debugging spring GDB + Windows

Im using, gcc 4.7.2 , but I had a try also with the official mingw 4.7.0 as described on the windows build instructions. The result was the same !

mingvlibs are the latest available!!
by velteyn
09 Jul 2013, 16:23
Forum: Engine
Topic: Debugging spring GDB + Windows
Replies: 20
Views: 4589

Re: Debugging spring GDB + Windows

Into the file attach you can find the very first SIGSEGV but is absolutely BEFORE spring starts to log something !! After i skip it the program works normally until I start a map than hangs after the Finalizing step ! Cannot understand.... I start to think that Windows is not the right environment f...
by velteyn
09 Jul 2013, 16:14
Forum: Engine
Topic: Debugging spring GDB + Windows
Replies: 20
Views: 4589

Re: Debugging spring GDB + Windows

here it is

Its obscure to me ....
by velteyn
09 Jul 2013, 15:47
Forum: Engine
Topic: Debugging spring GDB + Windows
Replies: 20
Views: 4589

Re: Debugging spring GDB + Windows

Watchdog disabled

the result is the same as above,
I attach also a screenshot of gdb session with the SIGSEGV.

It only happens in gdb debug...
by velteyn
09 Jul 2013, 15:26
Forum: Engine
Topic: Debugging spring GDB + Windows
Replies: 20
Views: 4589

Re: Debugging spring GDB + Windows

you can find it in as file attach...

I doubt it can be of some use....

I'm starting to study libgomp .. I think the problem is here !!
by velteyn
09 Jul 2013, 11:58
Forum: Engine
Topic: Debugging spring GDB + Windows
Replies: 20
Views: 4589

Re: Debugging spring GDB + Windows

cause of segmentation fault is this :


0x636050d8 in omp_in_final() from c:\MinGW32\bin\libgomp-1.dll

Process exited with code 030000000005

I think I can stop here because I'm not able go further..
by velteyn
09 Jul 2013, 11:39
Forum: Engine
Topic: Debugging spring GDB + Windows
Replies: 20
Views: 4589

Re: Debugging spring GDB + Windows

I have another clue : aftter finalizing STEP I have 614,500 =thread-group-exited,id="i1",exit-code="01777777777770000000005" 614,515 *stopped,reason="signal-received",signal-name="SIGSEGV",signal-meaning="Segmentation fault",\ reason="signal-rec...
by velteyn
09 Jul 2013, 09:36
Forum: Engine
Topic: Debugging spring GDB + Windows
Replies: 20
Views: 4589

Re: Debugging spring GDB + Windows

QUESTION: Is there any angel here available to put up a remote session on my PC to try to help me and see what's wrong ? I sincerely want to start to learn the engine and give some contribution.. but I'm stuck on initial setup...
by velteyn
09 Jul 2013, 09:33
Forum: Engine
Topic: Debugging spring GDB + Windows
Replies: 20
Views: 4589

Re: Debugging spring GDB + Windows

I that case I think that is a Windows GDB 7.5 problem... I'll try to get gdb 7.6 and see if something changes. Its strange , program exits unexpectedly and with no error !!! When I run the program alone , anything works fine !!
by velteyn
08 Jul 2013, 17:18
Forum: Engine
Topic: Debugging spring GDB + Windows
Replies: 20
Views: 4589

Re: Debugging spring GDB + Windows

Can this error:

Error: Loading gadget: Lua unit script framework <unit_script.lua>

make the program to exit ?
by velteyn
08 Jul 2013, 14:56
Forum: Engine
Topic: Debugging spring GDB + Windows
Replies: 20
Views: 4589

Debugging spring GDB + Windows

Hi all, attempting to debug spring using gdb 7.5 + eclipse on windows here... I have this problem: spring starts correctly and after Test Game (Empty mod + duck, null AI) the program finishes the init than exits !!! If I launch spring.exe normally (no debug) anything works fine.... Can anyone explai...
by velteyn
02 Jul 2013, 13:50
Forum: Engine
Topic: ECLIPSE C/C++ MINGW gcc compiling issues
Replies: 8
Views: 2977

Re: ECLIPSE C/C++ MINGW gcc compiling issues

YESSS I MADE IT !! THANK YOU !! :mrgreen:

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