thx
this forum is realy fast, i am surprissed!!!
Search found 5 matches
- 04 Dec 2011, 13:28
- Forum: Lua Scripts
- Topic: Coded GiveOrderToUnit didn't work correct
- Replies: 7
- Views: 872
- 04 Dec 2011, 13:25
- Forum: Lua Scripts
- Topic: Coded GiveOrderToUnit didn't work correct
- Replies: 7
- Views: 872
Re: Coded GiveOrderToUnit didn't work correct
I search since 2 Weeks for this shit
~=
thanks if found it now
I think there was a time in which i was better in programming
~=
thanks if found it now
I think there was a time in which i was better in programming
- 04 Dec 2011, 13:23
- Forum: Lua Scripts
- Topic: Coded GiveOrderToUnit didn't work correct
- Replies: 7
- Views: 872
Re: Coded GiveOrderToUnit didn't work correct
thanks for the hint. I avoid to use "hardnumbers" I wait in gameframe of the command which i give: local resurectorT1Commands = Spring.GetUnitCommands(resurectorT1Id) local resurectorT1Commands = Spring.GetUnitCommands(resurectorT1Id) if resurectorT1Commands ~= nil then for index=1, #resur...
- 04 Dec 2011, 13:06
- Forum: Lua Scripts
- Topic: Coded GiveOrderToUnit didn't work correct
- Replies: 7
- Views: 872
Re: Coded GiveOrderToUnit didn't work correct
network lag?
Sure?
...
coding
...
shit, 3 Gameframes later the commands are here.
and with this knowledge i found an solution vor my Problem
Thanks, my solution looks like an hack, but it works.
Sure?
...
coding
...
shit, 3 Gameframes later the commands are here.
and with this knowledge i found an solution vor my Problem
Thanks, my solution looks like an hack, but it works.
- 04 Dec 2011, 11:59
- Forum: Lua Scripts
- Topic: Coded GiveOrderToUnit didn't work correct
- Replies: 7
- Views: 872
Coded GiveOrderToUnit didn't work correct
Hi Guys, (My english is not realy perfect) First a little code sample: Spring.GiveOrderToUnit(unitId, 90, {unitToReclaim}, {}) local unitCommands = Spring.GetCommandQueue(unitId); the first line is more or less clear, i give to a reclaimer the order to reclaim a unit. the second is also not a challe...