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by oRRoSpike
04 Dec 2011, 13:28
Forum: Lua Scripts
Topic: Coded GiveOrderToUnit didn't work correct
Replies: 7
Views: 872

Re: Coded GiveOrderToUnit didn't work correct

thx

this forum is realy fast, i am surprissed!!!
by oRRoSpike
04 Dec 2011, 13:25
Forum: Lua Scripts
Topic: Coded GiveOrderToUnit didn't work correct
Replies: 7
Views: 872

Re: Coded GiveOrderToUnit didn't work correct

I search since 2 Weeks for this shit
~=
thanks if found it now
I think there was a time in which i was better in programming
by oRRoSpike
04 Dec 2011, 13:23
Forum: Lua Scripts
Topic: Coded GiveOrderToUnit didn't work correct
Replies: 7
Views: 872

Re: Coded GiveOrderToUnit didn't work correct

thanks for the hint. I avoid to use "hardnumbers" I wait in gameframe of the command which i give: local resurectorT1Commands = Spring.GetUnitCommands(resurectorT1Id) local resurectorT1Commands = Spring.GetUnitCommands(resurectorT1Id) if resurectorT1Commands ~= nil then for index=1, #resur...
by oRRoSpike
04 Dec 2011, 13:06
Forum: Lua Scripts
Topic: Coded GiveOrderToUnit didn't work correct
Replies: 7
Views: 872

Re: Coded GiveOrderToUnit didn't work correct

network lag?
Sure?
...
coding
...
shit, 3 Gameframes later the commands are here.
and with this knowledge i found an solution vor my Problem

Thanks, my solution looks like an hack, but it works.
by oRRoSpike
04 Dec 2011, 11:59
Forum: Lua Scripts
Topic: Coded GiveOrderToUnit didn't work correct
Replies: 7
Views: 872

Coded GiveOrderToUnit didn't work correct

Hi Guys, (My english is not realy perfect) First a little code sample: Spring.GiveOrderToUnit(unitId, 90, {unitToReclaim}, {}) local unitCommands = Spring.GetCommandQueue(unitId); the first line is more or less clear, i give to a reclaimer the order to reclaim a unit. the second is also not a challe...

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