there is a playable version?
source code?
dev link?
thanks
Search found 93 matches
- 31 Dec 2020, 21:34
- Forum: Game Development
- Topic: Maximum Annihilation?
- Replies: 52
- Views: 6386
- 22 May 2018, 07:42
- Forum: AI
- Topic: Shard 0.4/dev
- Replies: 839
- Views: 101401
Re: Shard 0.4/dev
thank you again AF
- 06 May 2017, 07:13
- Forum: AI
- Topic: ShardLua games configurations dev
- Replies: 17
- Views: 5742
Re: ShardLua games configurations dev
The fact that you(both) warm up so much shows that you basically keep both of them in Spring-shard's future. Take a good breath...
Peace
Peace
- 05 May 2017, 18:23
- Forum: AI
- Topic: ShardLua games configurations dev
- Replies: 17
- Views: 5742
Re: ShardLua games configurations dev
Shard needs a loader gadget, written in lua, that figures out which players need to be controlled by a Shard AI, creates those Shard AIs, and passes events to them Can this gadget be put inside the game itself? in this manner no submodules is needed! And Abma can be satisfied! A shardLua developer ...
- 02 May 2017, 08:20
- Forum: AI
- Topic: ShardLua games configurations dev
- Replies: 17
- Views: 5742
Re: ShardLua games configurations dev
suggested solutions how to solve it in an better way were ignored. So it was not blocked, it was reverted because of unsolved problems. Well, very well... Happy to see your interest abma, though I don't know what are the steps to fix your issues, at least I understand that not all is loosed! Now th...
- 11 Mar 2017, 21:06
- Forum: AI
- Topic: Shard 0.4/dev
- Replies: 839
- Views: 101401
Re: Shard 0.4/dev
this is funny.
I will use your ShardLua interface, cause is the one that will be maintained in the future, not the one of eronoobos.
So you don't know how to use?
i ask you only how to use the function of Shard/tree/master/data/ai/preload/spring_lua
no more.
I will use your ShardLua interface, cause is the one that will be maintained in the future, not the one of eronoobos.
So you don't know how to use?
i ask you only how to use the function of Shard/tree/master/data/ai/preload/spring_lua
no more.
- 11 Mar 2017, 18:26
- Forum: AI
- Topic: Shard 0.4/dev
- Replies: 839
- Views: 101401
Re: Shard 0.4/dev
So, if I want to test ShardLua with springtutorialgame I do not need to create files in the game, but in the shard folder!, sorry, my fail!
I ask you:
I want to test ShardLua interface on springtutorialgame, what are the actions that I have to fulfill?
I ask you:
I want to test ShardLua interface on springtutorialgame, what are the actions that I have to fulfill?
- 11 Mar 2017, 13:31
- Forum: AI
- Topic: Shard 0.4/dev
- Replies: 839
- Views: 101401
Re: Shard 0.4/dev
I start the implementation of ShardLua inside the springtutorialmod.sdd - First i have update the shard data folder inside the engine at the last git version. - Second i have added a folder called "STG" in .spring/games/springtutorialgame.sdd/LuaRules/Gadgets/ai/STG - then i have copied Co...
- 09 Mar 2017, 19:05
- Forum: AI
- Topic: Shard 0.4/dev
- Replies: 839
- Views: 101401
Re: Shard 0.4/dev
I have start a little project in order to test ShardLua interface inside the springtutorialgame.
check the https://github.com/pandaro/springtutorialgame.sdd repo and follow issues, give me help and feedback
check the https://github.com/pandaro/springtutorialgame.sdd repo and follow issues, give me help and feedback
- 04 Mar 2017, 11:59
- Forum: AI
- Topic: Shard 0.4/dev
- Replies: 839
- Views: 101401
Re: Shard 0.4/dev
About the same question:
https://github.com/tomjn/Shard/issues/118
https://github.com/tomjn/Shard/issues/118
- 02 Mar 2017, 18:58
- Forum: AI
- Topic: ShardLua games configurations dev
- Replies: 17
- Views: 5742
Re: ShardLua games configurations dev
We disagreed over how the project should be structured with prevented even attempting a solution. But that's been gone over many times No one can accept a compromise? Or, there is a road, maybe longer or difficult, which can be traveled? Who are the people primarily involved in this controversy? If...
- 02 Mar 2017, 07:37
- Forum: AI
- Topic: ShardLua games configurations dev
- Replies: 17
- Views: 5742
Re: ShardLua games configurations dev
Particularly, the Shard APIs have a Spring LuaAI version, but it's implementation isn't finished, the functions mostly return dummy values rather than actually doing anything. Filling these in should make Shard work without requiring native Spring calls to be placed all over the place. If this work...
- 02 Mar 2017, 07:31
- Forum: General Discussion
- Topic: Best AI for 'Air' only maps ?
- Replies: 16
- Views: 3074
Re: Best AI for 'Air' only maps ?
ShardLua use air, and water, but targeting sometime have problem
- 01 Mar 2017, 21:50
- Forum: Balanced Annihilation
- Topic: Long time player - new to forums
- Replies: 4
- Views: 1128
Re: Long time player - new to forums
Hello, How's development of AI progressing? b0b during the past year, I'm was actively involved in the develop of shardAI configuration for BA, a new ShardLuaAI version is now bundled(i hope) in the the game, you can find it at the bottom of AI's list and it is called "ShardLua" Currently...
- 01 Mar 2017, 21:34
- Forum: AI
- Topic: ShardLua games configurations dev
- Replies: 17
- Views: 5742
Re: ShardLua games configurations dev
Finally, the other repos haven't anything to do with me and the official project, they're independent efforts A fork of Shard that uses LuaAI instead of the native AI interface so it can be embedded in games shardLua version https://github.com/eronoobos/ShardSpringLua Yes, this is the version that ...
- 20 Feb 2017, 10:45
- Forum: AI
- Topic: ShardLua games configurations dev
- Replies: 17
- Views: 5742
ShardLua games configurations dev
In the past I helped eronoobos-zoggop in the development of the shard configuration for BA and BAR. Now I have learned that he has no present intention of developing it. I would then try to continue the project. The situation is, however, also tangled: There are currently the following repository: m...
- 12 Dec 2016, 07:25
- Forum: SpringLobby Client
- Topic: Spring Lobby User Guide (first draft)
- Replies: 8
- Views: 6784
Re: Spring Lobby User Guide (first draft)
i like this project.
The voice "balance Team" try to equilibrate the teams using some information, I think using rank.
The voice "balance Team" try to equilibrate the teams using some information, I think using rank.
- 05 Dec 2016, 08:34
- Forum: Off Topic Discussion
- Topic: Smoth is the most magnificent person in the world
- Replies: 7
- Views: 1625
Re: Smoth is the most magnificent person in the world
OMG! yeah! the Christmas spring family tree!
- 04 Dec 2016, 14:57
- Forum: Off Topic Discussion
- Topic: Smoth is the most magnificent person in the world
- Replies: 7
- Views: 1625
Re: Smoth is the most magnificent person in the world
I want a photo or photoshop with all spring coredevs !
ah, who invented spring? who is the first great developer?
ah, who invented spring? who is the first great developer?
- 01 Dec 2016, 20:17
- Forum: Balanced Annihilation
- Topic: ShardLua is running without bot
- Replies: 4
- Views: 907
Re: ShardLua is running without bot
I try to contact zoggop from 4 months. no way. I helped him, but it seems to have disappeared