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- 27 Jun 2011, 10:06
- Forum: Engine
- Topic: ROAM terrain rendering, help us make spring much faster!
- Replies: 206
- Views: 49287
Re: ROAM terrain rendering, help us make spring much faster!
Yes, VBOs could reduce the bandwidth needed to 1/3, since I only need to send an index, but it would require 12 megabytes of gpu ram for a 16 by 16 map. I don't think you are saving memory on the GPU by using display lists instead of VBOs. Most modern implementations of display lists compile the da...