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by mastermind3001
19 Jun 2011, 06:54
Forum: Balanced Annihilation
Topic: Core Executioner Minor Change Request
Replies: 18
Views: 4147

Re: Core Executioner Minor Change Request

The destroyer isn't a balance change, and I didn't mean it as such. The balance changes are regarding the T3 units, for which I don't have a very strong argument as of now. The destroyer is about gameplay, as are the other small things that I mentioned. More capable units make for less interesting g...
by mastermind3001
17 Jun 2011, 07:15
Forum: Balanced Annihilation
Topic: Core Executioner Minor Change Request
Replies: 18
Views: 4147

Re: Core Executioner Minor Change Request

The destroyer was not that well-equipped in the original game. It was good at one thing: lobbing shells from far away. (And the ability to go against submarines, but that's not something that qualifies for "well-equipped" in my opinion.) The battleship, on the other hand, was well-equipped...
by mastermind3001
15 Jun 2011, 04:39
Forum: Balanced Annihilation
Topic: Core Executioner Minor Change Request
Replies: 18
Views: 4147

Re: Core Executioner Minor Change Request

Thanks for the feedback, all. Two hours were not without fighting. There were raids, just not before each base was strong enough to easily fend them off. My issues don't come up in competitive games, yes, but perhaps it would be worth fixing them for when this game is not played competitively? For o...
by mastermind3001
14 Jun 2011, 08:58
Forum: Balanced Annihilation
Topic: Core Executioner Minor Change Request
Replies: 18
Views: 4147

Re: Core Executioner Minor Change Request

In a recent 2+ hour game :shock: I think you've taken a wrong turn somewhere... you might want to try OpenTTD instead... Lol.. Somehow, the logic worked out like this: 1. Want big, epic battles. 2. Assume that you need big, strong bases and big, strong armies and a big map. 3. Play on big map, buil...
by mastermind3001
14 Jun 2011, 08:54
Forum: Balanced Annihilation
Topic: Core Executioner Minor Change Request
Replies: 18
Views: 4147

Re: Core Executioner Minor Change Request

Thanks Steven. To be honest, my very post should give me away as a player who is not very experienced, since I play slow and develop fairly slow (though I've definitely been working on this). Any experienced player should be able to beat me before I'm able to tech-up in the way that I described. So ...
by mastermind3001
14 Jun 2011, 04:25
Forum: Balanced Annihilation
Topic: Suggestion about default widgets list
Replies: 3
Views: 1526

Re: Suggestion about default widgets list

I used "auto heal, reclaim, repair" for a bit, then removed it. As the game goes and and you have more resources, it's great, but towards the beginning, when I tend to have more construction units than the resources that they can use up, I run into resource problems because they keep helpi...
by mastermind3001
14 Jun 2011, 04:20
Forum: Balanced Annihilation
Topic: Core Executioner Minor Change Request
Replies: 18
Views: 4147

Core Executioner Minor Change Request

Just requesting a minor change. The Core Executioner was personally my favorite ship in the original TA (longest range cannon of all Core ships, if I recall correctly). I'm a bit bummed out to see the cannon replaced with a laser. Any chance this could be undone? And a small rant, in case anybody wi...

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