Search found 8 matches
- 27 Feb 2011, 19:41
- Forum: Game Development
- Topic: Reign and Collapse -Planetary Conquest/Fleet Command WIP
- Replies: 24
- Views: 5348
Re: Reign and Collapse -Planetary Conquest/Fleet Command WIP
Hell, Freespace had organic looking ships back in the day and I'd say those were in the low hundreds, maybe even less than a hundred. It's all about how much fidelity you want. For small, fast fighters you can go with very low poly designs since nobody will get a close look at them anyway, for capi...
- 26 Feb 2011, 17:28
- Forum: Game Development
- Topic: Reign and Collapse -Planetary Conquest/Fleet Command WIP
- Replies: 24
- Views: 5348
Re: Reign and Collapse -Planetary Conquest/Fleet Command WIP
he couldn't get muscular looking ships at under 3000 verts zbrush + normal map, u can easly get under 1,5 k We've got mudbox at the moment, but it's all the same deal, given some time I'm sure he can get his models to that level, mine was a horrible model but it was 1300 and had the effect that he'...
- 26 Feb 2011, 17:09
- Forum: Game Development
- Topic: Reign and Collapse -Planetary Conquest/Fleet Command WIP
- Replies: 24
- Views: 5348
Re: Reign and Collapse -Planetary Conquest/Fleet Command WIP
Spring's gadget system makes mod code more modular than normal so it can be possible to take features from other mods, drop them into yours and just have them work. That's why it's useful to look around for features you'd like in other mods. Rigging and animating doesn't really exist for Spring yet...
- 25 Feb 2011, 23:33
- Forum: Game Development
- Topic: Reign and Collapse -Planetary Conquest/Fleet Command WIP
- Replies: 24
- Views: 5348
Re: Reign and Collapse -Planetary Conquest/Fleet Command WIP
Yeah that was me. I really appreciate the information you guys gave and It's helping us in the design process!Forboding Angel wrote:Yes I'm pretty sure it was smoth. His name on the lobby is like ckiaa or some crap.
- 25 Feb 2011, 17:15
- Forum: Game Development
- Topic: Reign and Collapse -Planetary Conquest/Fleet Command WIP
- Replies: 24
- Views: 5348
Re: Reign and Collapse -Planetary Conquest/Fleet Command WIP
*looks at wikia page* "wauaugh riddled with WoW ads" maybe try something like this if you don't care about your license. http://code.google.com/p/conflictterra/wiki/Home I've begun making a Google Code project, not sure exactly what I'm going to put on it at the moment. Is any of the game...
- 25 Feb 2011, 00:25
- Forum: Game Development
- Topic: Reign and Collapse -Planetary Conquest/Fleet Command WIP
- Replies: 24
- Views: 5348
Re: Reign and Collapse -Planetary Conquest/Fleet Command WIP
Yeah, I get what you mean about checking out those games for reference and code - I was on about 35 or so hours without sleep working on homework and cleaning up some concept art so I was a bit antsy, my bad! As for the community it's totally understandable, there are hundreds of people who think ma...
- 24 Feb 2011, 07:32
- Forum: Game Development
- Topic: Reign and Collapse -Planetary Conquest/Fleet Command WIP
- Replies: 24
- Views: 5348
Re: Reign and Collapse -Planetary Conquest/Fleet Command WIP
Thank you for the feedback, I understand various similarities to other projects on Spring but I assure you our goals are still different!
EDIT: I'm now beginning to upload concept artwork to the Wikia, for those who were requesting content!
EDIT: I'm now beginning to upload concept artwork to the Wikia, for those who were requesting content!
- 24 Feb 2011, 02:17
- Forum: Game Development
- Topic: Reign and Collapse -Planetary Conquest/Fleet Command WIP
- Replies: 24
- Views: 5348
Reign and Collapse -Planetary Conquest/Fleet Command WIP
Hello developers and gamers alike. I'm here to introduce a game concept that me and my team would like to get set up over here on Spring. Reign and Collapse is being designed as a large scale planetary control strategy game set in various solar systems. Players are intended to take control of four u...