It is good to see that you are making good progress. :-D I had no time the last few weeks, but i hope i can start again tomorrow. Hopefully I will be able to catch up again. nice pics!
Berion
Search found 33 matches
water
How can I calculate where water is?
At the moment i use the height map, but i don't know the water height.
At the moment i use the height map, but i don't know the water height.
- 24 Dec 2005, 09:54
- Forum: AI
- Topic: Merry Xmas all!
- Replies: 4
- Views: 1019
- 23 Dec 2005, 07:57
- Forum: AI
- Topic: MyAI v 0_0_4
- Replies: 29
- Views: 5111
- 22 Dec 2005, 19:12
- Forum: AI
- Topic: problems with giveorder()
- Replies: 9
- Views: 1628
it is really strange. what happens: a builder builds something it is finished unitidle() update GetCurrentUnitCommands() == empty giveorder() unitidle() update GetCurrentUnitCommands() == empty giveorder() unitidle() update GetCurrentUnitCommands() == empty giveorder() .... i tested the old MyAI_0_0...
- 22 Dec 2005, 17:27
- Forum: AI
- Topic: problems with giveorder()
- Replies: 9
- Views: 1628
- 22 Dec 2005, 16:12
- Forum: AI
- Topic: problems with giveorder()
- Replies: 9
- Views: 1628
return value is 0. my code: if(mAICallback->GetCurrentUnitCommands(i->first)->empty() == true) { // build ... } The problem is not that UnitIdle is never called. The problem is that it is called every update. The unit builds something and next update it builds again, and again! The best part is that...
- 22 Dec 2005, 15:57
- Forum: AI
- Topic: problems with giveorder()
- Replies: 9
- Views: 1628
problems with giveorder()
i tested something and noticed that suddenly the builders stop building after some time. The find a good build pos and call giveorder, but then nothing happens. This happens: When they can't reach the build pos. (sometimes with UnitMoveFailed() and sometimes without) When they are to close to a buil...
- 22 Dec 2005, 09:01
- Forum: AI
- Topic: MyAI v 0_0_4
- Replies: 29
- Views: 5111
I would not use threads. Can i specify (and vary, runtime) the amount of processor time (in %, since it will run on different machines, absolute numbers wont work)? no, only priority or you are a genius and programme your own :-D Does it slow the program down compared to a single thread doing the sa...
- 22 Dec 2005, 00:41
- Forum: AI
- Topic: MyAI v 0_0_4
- Replies: 29
- Views: 5111
- 20 Dec 2005, 09:19
- Forum: AI
- Topic: AI developer count
- Replies: 11
- Views: 2317
- 13 Dec 2005, 20:06
- Forum: AI
- Topic: MyAI v 0_0_4
- Replies: 29
- Views: 5111
- 13 Dec 2005, 19:35
- Forum: AI
- Topic: MyAI v 0_0_4
- Replies: 29
- Views: 5111
- 12 Dec 2005, 23:37
- Forum: AI
- Topic: I killed my AI
- Replies: 3
- Views: 1262
- 12 Dec 2005, 23:09
- Forum: AI
- Topic: A Report Card on Current Development (long)
- Replies: 60
- Views: 10700
- 12 Dec 2005, 23:04
- Forum: AI
- Topic: MyAI v 0_0_4
- Replies: 29
- Views: 5111
- 12 Dec 2005, 22:51
- Forum: AI
- Topic: A Report Card on Current Development (long)
- Replies: 60
- Views: 10700