Search

Search found 586 matches

by Floris
14 Jun 2018, 23:55
Forum: Help & Bugs
Topic: Engine auto download error multiple lobbies
Replies: 7
Views: 163

Re: Engine auto download error multiple lobbies

yes, springfiles is down, you can download them manually from here:
https://springrts.com/dl/buildbot/default/maintenance/
by Floris
11 Jun 2018, 20:48
Forum: Ingame Community
Topic: Bot policy
Replies: 13
Views: 5360

Re: Bot policy

check the date first before necro-ing a 7 year old thread?
by Floris
16 Apr 2018, 11:28
Forum: General Discussion
Topic: I miss a main chat channel without bots
Replies: 14
Views: 986

Re: I miss a main chat channel without bots

YOu could ask licho on the ZK server to set up a bridge between #ba and BA's Discord "Main" channel. It works really well.


no thanks
by Floris
15 Mar 2018, 13:56
Forum: Balanced Annihilation
Topic: Old "maintenance" builds used for BA autohosts
Replies: 11
Views: 914

Re: Old "maintenance" builds used for BA autohosts

desyncs are maybe due to gadget eating too much mem. (dunno which) Is there a way to see how much mem a gadget uses? (atm when you connect after a game has started and if you cant catch up withing time, you'll memory rise rapidly until the limit of 800MB is reached and lua gets disabled and sync err...
by Floris
15 Mar 2018, 11:42
Forum: Balanced Annihilation
Topic: Old "maintenance" builds used for BA autohosts
Replies: 11
Views: 914

Re: Old "maintenance" builds used for BA autohosts

yeah cloaking behavior was removed from engine and dunno how to easily re-implement it. I wrote a gadget that re-implements cloaking cost, but it doesn't decloak when enemy is in decloaking range or player has insufficient energy to cloak. Then I gave up because there is no updated changelog for eng...
by Floris
12 Mar 2018, 14:53
Forum: Help & Bugs
Topic: Zoom this inverted?
Replies: 12
Views: 498

Re: Zoom this inverted?

yeah it wasn't working properly, but i just fixed it for next version
by Floris
04 Mar 2018, 10:53
Forum: Map Releases
Topic: Otago .1.1
Replies: 8
Views: 704

Re: Otago .1.1

i accidentally copied the tree model to BA and it refers to different texture, fixed it for next version
by Floris
19 Feb 2018, 23:51
Forum: Balanced Annihilation
Topic: are unit tag are changed ?
Replies: 9
Views: 549

Re: are unit tag are changed ?

did an edit cause made mistake in the list btw armban -> corban
by Floris
18 Feb 2018, 22:26
Forum: Feature Requests
Topic: Save camera position
Replies: 3
Views: 226

Re: Save camera position

here is 2 camera widgets

(they are old, haven' t tested them)
by Floris
17 Feb 2018, 01:32
Forum: Help & Bugs
Topic: Zoom this inverted?
Replies: 12
Views: 498

Re: Zoom this inverted?

Made it possible for next BA options screen:

"Scroll zoom speed" slider can only be positive + new "Scroll inversed" toggle
by Floris
15 Feb 2018, 00:27
Forum: Balanced Annihilation
Topic: OverKillHost1 spamming shared infrastructure
Replies: 11
Views: 686

Re: OverKillHost1 spamming shared infrastructure

BA doesn't manage the infrastructure so there is nothing BA can do about it.

(Overkillhosts got their botflag removed)
by Floris
08 Feb 2018, 01:04
Forum: Lua Scripts
Topic: making gl.UnitShape() work in drawscreen with loadidentity
Replies: 0
Views: 137

making gl.UnitShape() work in drawscreen with loadidentity

The widget I want to fix is Idle Builders. But I just don't understand how I can show up the unitshapes when using gl.loadidentity() what the wiki suggests. The widget code: https://github.com/Balanced-Annihilation/Balanced-Annihilation/blob/master/luaui/Widgets_BA/gui_idle_builders.lua#L292 For now...
by Floris
16 Jan 2018, 00:44
Forum: SPADS AutoHost
Topic: SPADS doesnt recognise maintenance builds
Replies: 2
Views: 268

SPADS doesnt recognise maintenance builds

plz support?

(as i understand it...) some custom trickery is currently done to get it to work at all...
by Floris
07 Jan 2018, 15:09
Forum: Balanced Annihilation
Topic: Lab explosion/selfd
Replies: 7
Views: 341

Re: Lab explosion/selfd

just verified that the the explosions AoE/damages is the same as in 9.46
by Floris
07 Jan 2018, 03:04
Forum: Help & Bugs
Topic: Cant upload replays from forb's host
Replies: 4
Views: 194

Re: Cant upload replays from forb's host

Forboding Angel - vandaag om 03:04
Reply and tell him that it was exactly the same for myevo hsots and they wwork fine, but that his suggestion worked
and thanks :smiley:
by Floris
06 Jan 2018, 21:11
Forum: Balanced Annihilation
Topic: BA10 Vehicle Movement Problem
Replies: 6
Views: 435

Re: BA10 Vehicle Movement Problem

103 is still supported only because of mac users, I m not sure if we really want to apply different unit movement for 103 only
by Floris
06 Jan 2018, 21:08
Forum: Help & Bugs
Topic: Cant upload replays from forb's host
Replies: 4
Views: 194

Re: Cant upload replays from forb's host

Yeah somebody please look into why its not working, since Forb himself cant post on forum
(...so fuck moderation and get me banned aswell... Im a felon, not the ZK unit here)
by Floris
04 Jan 2018, 13:47
Forum: Balanced Annihilation
Topic: Lab explosion/selfd
Replies: 7
Views: 341

Re: Lab explosion/selfd

I'll investigate later, and the gfx for building explosions overall could be more pronounced
by Floris
30 Dec 2017, 22:09
Forum: Balanced Annihilation
Topic: are unit tag are changed ?
Replies: 9
Views: 549

Re: are unit tag are changed ?

(that link is dead btw) armshock - armvang csubpen - coramsub hllt - corhllt cafus - corafus aafus - armafus cmgeo - corageo amgeo - armageo cjuno - corjuno ajuno - armjuno asubpen - armamsub mercury - armmercury screamer - corscreamer packo - armpacko madsam - cormadsam tawf114 - corban tawf009 - a...
by Floris
25 Dec 2017, 03:50
Forum: Balanced Annihilation
Topic: Official BA website
Replies: 12
Views: 1583

Re: Official BA website

PtaQ wrote:
jamerlan wrote:Cool! The owner is you PtaQ?

Of most of the content, yep. Forboding Angel provided with the server tho.


To be precise... Forb provided the wordpress setup, but the server is mine.

Go to advanced search