Alright i got this all figured out now. I found a catalyst version of 10.10 and i applied it. Apparently my other driver downloads were corrupt or i installed them on cheap drugs. -_-
Anyway your help is greatly appreciated. I cant thank ya enough.
Resolved!
Search found 6 matches
- 03 Nov 2010, 20:48
- Forum: Help & Bugs
- Topic: openGL problem (crash)
- Replies: 11
- Views: 1735
- 03 Nov 2010, 20:07
- Forum: Help & Bugs
- Topic: openGL problem (crash)
- Replies: 11
- Views: 1735
Re: openGL problem (crash)
Good idea. aha fluffy doughnut
Wow this is strange. Im trying the Stability test and apparently i dont have openGL 2.0 o.o
Ill see if i can DL it and check if it all works out.

Wow this is strange. Im trying the Stability test and apparently i dont have openGL 2.0 o.o
Ill see if i can DL it and check if it all works out.
- 03 Nov 2010, 13:41
- Forum: Help & Bugs
- Topic: openGL problem (crash)
- Replies: 11
- Views: 1735
Re: openGL problem (crash)
Hmm...aside from those 2 games, i have no other openGL applications 
Well this sucks. -_-

Well this sucks. -_-
- 02 Nov 2010, 21:13
- Forum: Help & Bugs
- Topic: openGL problem (crash)
- Replies: 11
- Views: 1735
Re: openGL problem (crash)
Yeah that is the problem. Alright so i went to that menu, and the button is grayed out for some reason. -_-
Also, openGL games that i know of that ive played on my laptop are :
StarCraft2
and World of Warcraft
Also, openGL games that i know of that ive played on my laptop are :
StarCraft2
and World of Warcraft
- 01 Nov 2010, 21:23
- Forum: Help & Bugs
- Topic: openGL problem (crash)
- Replies: 11
- Views: 1735
Re: openGL problem (crash)
Forgot to put this 

- 01 Nov 2010, 21:20
- Forum: Help & Bugs
- Topic: openGL problem (crash)
- Replies: 11
- Views: 1735
openGL problem (crash)
Alright so i have not played this game in awhile, but when i decide to play again, i open up the spring lobby, update my clients (spring.exe and spring lobby), then i set up a match. I press the Start button, the screen flickers black, the spring cursor renders, then i am brought back to the spring ...