Search found 7 matches
- 22 Feb 2011, 11:01
- Forum: General Discussion
- Topic: Units OUT of the map! :O
- Replies: 48
- Views: 6773
Re: Units OUT of the map! :O
Suit yourself Gigamez, i have not problem with that, and i don't have to baw baw at the forums like you do, smart guy... Regarding the exploit: fix it and be good - it's not become a huge problem so far like the fps bug once, so no reason to become overly aggressive about it. Fix it and be good, no ...
- 22 Feb 2011, 01:48
- Forum: General Discussion
- Topic: Units OUT of the map! :O
- Replies: 48
- Views: 6773
Re: Units OUT of the map! :O
damn, that fella must've been really angry about me * [TERA]DSDHost2 * Hi lampe_chickenfucker (Newbie), welcome to [TERA]DSDHost2 * [TERA]DSDHost2 * Hi [LAMPE]TrollerLoller (Newbie), welcome to [TERA]DSDHost2 * [TERA]DSDHost2 * Hi [HUGE]LampaTroll (Newbie), welcome to [TERA]DSDHost2 basically... nuf...
- 05 Oct 2010, 18:42
- Forum: Off Topic Discussion
- Topic: Lampe
- Replies: 14
- Views: 2482
Re: Lampe
I wont start citing what you were saying to me, since that would only result in a stupid endless war. However, it all boils down to one simple rule: You kill an ally, you get banned - and i won't discuss about that.
- 19 Sep 2010, 10:16
- Forum: Ingame Community
- Topic: Autohosters please add these maps to your stockpile
- Replies: 7
- Views: 1715
Re: Autohosters please add these maps to your stockpile
these maps look very nice, pedobear and jj smileys are ofc
added them to the [TERA]Autohost, too.
thanks smoth for your work!
added them to the [TERA]Autohost, too.
thanks smoth for your work!
- 17 Sep 2010, 14:05
- Forum: Ingame Community
- Topic: The Curious Case of DSDHosts.
- Replies: 225
- Views: 34210
Re: The Curious Case of DSDHosts.
I just wonder: if there *were* so many dsd haters, it should be rather easy to form up a game without DSD - but you always claim to have no alternatives... makes me wonder: do the dsd haters really increase in numbers that much? Besides, that moaning about DSDHOSTSMUSTDIEOMGWTF is just a consequence...
- 13 Sep 2010, 22:54
- Forum: Help & Bugs
- Topic: ATI lua draw point bug
- Replies: 13
- Views: 4825
Re: ATI 2D lua draw bug
not happy? cant live without red minimap? well, maybe try the rage in 3d bugfix presented at http://www.youtube.com/watch?v=qQURVhEaZhs...
- 13 Sep 2010, 22:38
- Forum: Help & Bugs
- Topic: ATI lua draw point bug
- Replies: 13
- Views: 4825
Re: ATI 2D lua draw bug
Workaround: Disable Red Minimap
After the game started, those start points will be removed and with them those huge bubbles. That aint nice actually, but tbh i never had use for the benefits of Red Minimap anyway, so *I* can live with it. If you can is up to you ofc.
After the game started, those start points will be removed and with them those huge bubbles. That aint nice actually, but tbh i never had use for the benefits of Red Minimap anyway, so *I* can live with it. If you can is up to you ofc.