2025-07-31 21:36 CEST

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IDProjectCategoryView StatusLast Update
0000898Spring engineGeneralpublic2008-04-22 02:03
Reporteracidd_uk 
Assigned ToKloot 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionfixed 
Product Version 
Target VersionFixed in Version 
Summary0000898: Weird lua errors, rapidly followed by spring crash
DescriptionHere's a good one - strange errors coming from area attack gadget. I've seen there before occasionally but this time they appeared and spring crashed maybe 1 second later...
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (6,872 bytes) 2008-04-19 18:33 -
    Using script script.txt
    SDL:  1.2.10
    GL:   2.1.2
    GL:   NVIDIA Corporation
    GL:   GeForce 8800 GTS/PCI/SSE2
    GLEW: 1.4.0
    Section game\mapoptions missing in file buffer
    Section game\modoptions missing in file buffer
    Using script Commanders
    Map: DeltaSiegeDry.smf
    Mod: "Balanced Annihilation V6.21" from BA621.sd7
    Became player 0
    Client connected on slot 0
    Connecting to server .
    Loading all definitions:  0.496000
    Opening map file
    Loading Map
    Loading detail textures
    Creating overhead texture
    Creating ground shading
    Loading tile file
    Reading tiles
    Reading tile map
    Creating projectile texture
    Number of damage types: 42
    Loading weapon definitions
    Loading unit definitions
    Loading feature definitions
    Generating trees
    Parsing unit icons
    Creating unit textures
    Initializing map features
    Couldnt find wreckage info 
    Unknown map feature type 
    Reading estimate path costs
    Creating sky
    Loading LuaCOB
    Loading LuaRules
    LUARULES-MAIN  (GADGETS)
    LUARULES-DRAW  (GADGETS)
    Loading LuaGaia
    Finalizing...
    Spring 0.76b1
    Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    LuaUI: bound F11 to the widget selector
    LuaUI: bound CTRL+F11 to tweak mode
    Failed to load: unit_healthbars.lua  (duplicate name)
    ahoj
    Loaded widget:  MexUpg Helper       <helper.lua>
    Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
    Loaded widget:  BA Layout           <gui_ba_layout.lua>
    Loaded widget:  HealthBars          <unit_healthbars.lua>
    Loaded widget:  DGunLimit           <gui_limit_dgun.lua>
    Loaded widget:  Defense Range v3.4  <gui_defenserange.lua>
    Loaded widget:  BuildBar            <unit_buildbar.lua>
    Loaded widget:  DoLine              <cmd_doline.lua>
    Loaded widget:  IceUI               <gui_IceUI.lua>
    Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    Loaded widget:  ImmobileBuilder     <unit_immobile_buider.lua>
    Loaded widget:  Improved MetalMakers  <unit_improved_metal_maker.lua>
    Loaded widget:  Start Point Remover  <init_start_point_remover.lua>
    Loaded widget:  Select n Center!    <gui_center_n_select.lua>
    Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    Loaded widget:  Lups                <lups_wrapper.lua>
    Loaded widget:  CustomFormations    <unit_customformations.lua>
    LuaUI v0.2
    Client connected on slot 3
    Client connected on slot 4
    Client connected on slot 7
    Client connected on slot 9
    Client connected on slot 1
    Client connected on slot 2
    Client connected on slot 5
    Player [UoY]Acidd_UK joined as 0
    Upgrade pairs registered
    Client connected on slot 6
    Player [PS]dem4nd joined as 4
    Client connected on slot 8
    Player [UoY]ElCapitano joined as 1
    [UoY]Acidd_UK added point: Start 0
    Player Uz joined as 3
    Player Leldorin joined as 2
    [UoY]ElCapitano added point: Start 1
    Player [PS]HagmaN joined as 7
    Player [MRS]RhinoFeroce joined as 9
    [UoY]Acidd_UK added point: Start 0
    [UoY]ElCapitano added point: Start 1
    Player felipe_1 joined as 5
    [UoY]Acidd_UK added point: Start 0
    Player Weinga joined as 6
    [UoY]Acidd_UK added point: Start 0
    felipe_1 added point: Start 5
    Weinga added point: Start 6
    Player [Friends]MegaBUG joined as 8
    [UoY]ElCapitano added point: Start 1
    Weinga added point: Start 6
    [UoY]ElCapitano added point: Start 1
    Weinga added point: Start 6
    [Friends]MegaBUG added point: Start 8
    Weinga added point: Start 6
    [Friends]MegaBUG added point: ***always the last with this cpu  :/
    [UoY]ElCapitano added point: Start 1
    GameID: f5190a48eb02bd8c6d0872cb81fe956b
    Speed set to 1.5 [[UoY]Acidd_UK]
    Speed set to 1.0 [[UoY]Acidd_UK]
    Buildings set to face East
    <[UoY]ElCapitano> Allies:  God I'm a tard
    [Friends]MegaBUG added point: you're late : GO FRONT !!
    Weinga added point: 
    [Friends]MegaBUG added point: go front instead of  taking my metal !!!
    [UoY]Acidd_UK added point: 
    [UoY]Acidd_UK added point: 
    [Friends]MegaBUG added point: 
    [Friends]MegaBUG added point: ***go FRONT !!!
    <[MRS]RhinoFeroce> g*******************
    <felipe_1> Allies:  ;)
    Commander: Can't reach destination!
    Commander: Can't reach destination!
    Weinga added point: 
    Weinga added point: 
    Buildings set to face South
    LLT is being attacked
    LLT is being attacked
    felipe_1 added point: do radar damage pls
    Weinga added point: 
    [UoY]Acidd_UK added point: 
    felipe_1 added point: suport :)
    Instigator is being attacked
    Instigator is being attacked
    Banisher is being attacked
    felipe_1 added point: HEY
    <Leldorin> .take
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    Construction Vehicle: Build pos blocked
    Construction Vehicle: Build pos blocked
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    felipe_1 added point: s:HERE
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    <[PS]dem4nd> [PS]dem4nd gave everything to Leldorin.
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    Team7 ([PS]HagmaN) was gibbed
    [[PS]HagmaN] [PS]HagmaN gave everything to Leldorin.
    Banisher is being attacked
    Team4 ([PS]dem4nd) took a dirt nap
    Team2 (Leldorin) is slowly cooling to room temperature
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    Banisher is being attacked
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    Croc is being attacked
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    
    txt file icon infolog.txt (6,872 bytes) 2008-04-19 18:33 +
  • ? file icon 080419-DeltaSiegeDry-0.76b1-1.sdf (703,053 bytes) 2008-04-19 18:35
  • txt file icon infolog2.txt (11,432 bytes) 2008-04-19 18:59 -
    Using script script.txt
    SDL:  1.2.10
    GL:   2.1.2
    GL:   NVIDIA Corporation
    GL:   GeForce 8800 GTS/PCI/SSE2
    GLEW: 1.4.0
    Section game\mapoptions missing in file buffer
    Section game\modoptions missing in file buffer
    Using script Commanders
    Map: DeltaSiegeDry.smf
    Mod: "Balanced Annihilation V6.21" from BA621.sd7
    Became player 0
    Client connected on slot 0
    Connecting to server .
    Loading all definitions:  0.503000
    Opening map file
    Loading Map
    Loading detail textures
    Creating overhead texture
    Creating ground shading
    Loading tile file
    Reading tiles
    Reading tile map
    Creating projectile texture
    Number of damage types: 42
    Loading weapon definitions
    Loading unit definitions
    Loading feature definitions
    Generating trees
    Parsing unit icons
    Creating unit textures
    Initializing map features
    Couldnt find wreckage info 
    Unknown map feature type 
    Reading estimate path costs
    Creating sky
    Loading LuaCOB
    Loading LuaRules
    LUARULES-MAIN  (GADGETS)
    LUARULES-DRAW  (GADGETS)
    Loading LuaGaia
    Finalizing...
    Spring 0.76b1
    Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    LuaUI: bound F11 to the widget selector
    LuaUI: bound CTRL+F11 to tweak mode
    Failed to load: unit_healthbars.lua  (duplicate name)
    ahoj
    Loaded widget:  MexUpg Helper       <helper.lua>
    Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
    Loaded widget:  BA Layout           <gui_ba_layout.lua>
    Loaded widget:  HealthBars          <unit_healthbars.lua>
    Loaded widget:  DGunLimit           <gui_limit_dgun.lua>
    Loaded widget:  Defense Range v3.4  <gui_defenserange.lua>
    Loaded widget:  BuildBar            <unit_buildbar.lua>
    Loaded widget:  DoLine              <cmd_doline.lua>
    Loaded widget:  IceUI               <gui_IceUI.lua>
    Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    Loaded widget:  ImmobileBuilder     <unit_immobile_buider.lua>
    Loaded widget:  Improved MetalMakers  <unit_improved_metal_maker.lua>
    Loaded widget:  Start Point Remover  <init_start_point_remover.lua>
    Loaded widget:  Select n Center!    <gui_center_n_select.lua>
    Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    Loaded widget:  Lups                <lups_wrapper.lua>
    Loaded widget:  CustomFormations    <unit_customformations.lua>
    LuaUI v0.2
    Client connected on slot 13
    Client connected on slot 9
    Client connected on slot 5
    Client connected on slot 4
    Client connected on slot 1
    Client connected on slot 12
    Client connected on slot 6
    Client connected on slot 11
    Client connected on slot 2
    Client connected on slot 14
    Client connected on slot 3
    Client connected on slot 7
    Player [UoY]Acidd_UK joined as 0
    Client connected on slot 8
    Upgrade pairs registered
    Player [PS]dem4nd joined as 2
    Client connected on slot 10
    Player [Friends]Emperor_Ku joined as 13
    Player [UoY]ElCapitano joined as 1
    [UoY]Acidd_UK added point: Start 0
    [UoY]Acidd_UK added point: Start 0
    [UoY]Acidd_UK added point: Start 0
    Player Bananaman joined as 11
    Player MelTraX joined as 12
    Player Kaot joined as 9
    [UoY]ElCapitano added point: Start 1
    [[Friends]Emperor_Ku] GO TITANS!
    Player [Friends]QUEEN_Mumu joined as 14
    Player [PS]HagmaN joined as 4
    Player Captain joined as 6
    Player [MRS]RhinoFeroce joined as 5
    Player felipe_1 joined as 3
    felipe_1 added point: Start 3
    Player Weinga joined as 8
    Weinga added point: Start 8
    Player [LLT]Jiricek joined as 7
    Weinga added point: Start 8
    [MRS]RhinoFeroce added point: Start 5
    Weinga added point: Start 8
    Weinga added point: Start 8
    [MRS]RhinoFeroce added point: Start 5
    Player [BSG75]Lee_Adama joined as 10
    [MRS]RhinoFeroce added point: Start 5
    GameID: 83200a48f1f0f3ea55c02e2511014697
    [[Friends]Emperor_Ku] mon dieu
    [[Friends]Emperor_Ku] what is the verb for "forget" ?
    <[UoY]Acidd_UK> alors
    <Captain> oublier
    [[Friends]Emperor_Ku] oh
    <[MRS]RhinoFeroce> oublier
    <[UoY]Acidd_UK> Allies: ku do you know any hot french chicks?
    <[UoY]Acidd_UK> Allies: i need one
    Buildings set to face West
    [[Friends]Emperor_Ku] argh
    [[Friends]Emperor_Ku] i cant write a french sentence
    [[Friends]Emperor_Ku] :\
    <[UoY]ElCapitano> all you need to know is "we surrender" in french anyway
    Buildings set to face South
    Buildings set to face West
    [[Friends]Emperor_Ku] to buy = marcher?
    [[Friends]Emperor_Ku] lol
    <felipe_1> frenchs are funny ^^
    <Captain> acheter
    [[Friends]Emperor_Ku] achete
    [[Friends]Emperor_Ku] lol
    [[Friends]Emperor_Ku] ok
    [[Friends]Emperor_Ku] j'ai oublie acheter des champignon
    [[Friends]Emperor_Ku] lol
    <[MRS]RhinoFeroce> lol
    <Captain> lol k
    <felipe_1> uhuh
    [[Friends]Emperor_Ku] champingnon?
    [[Friends]Emperor_Ku] how do u spell it
    [[Friends]Emperor_Ku] XD
    <[MRS]RhinoFeroce> champignon
    <Captain> i think no N b4 the g
    [[Friends]Emperor_Ku] okidoki
    Speed set to 1.5 [[UoY]Acidd_UK]
    Speed set to 1.0 [[UoY]Acidd_UK]
    [[Friends]Emperor_Ku] but, does acheter stay in infinitve after oublie ?
    <[MRS]RhinoFeroce> hoho tu utilise okidiki :)
    <Captain> yes
    [[Friends]Emperor_Ku] i cant make the thing over the e :p
    [[Friends]Emperor_Ku] not ingame :(
    <Captain> alt 103
    <Captain> oh lol
    [[Friends]Emperor_Ku] alt + 103 + e = e ?
    [[Friends]Emperor_Ku] xD
    [[Friends]Emperor_Ku] lol
    [[Friends]Emperor_Ku] command mathematics :\
    [[Friends]Emperor_Ku] acidd, do not make anything but conns!!
    [[Friends]Emperor_Ku] tanks are overrated
    [MRS]RhinoFeroce added point: 
    [MRS]RhinoFeroce added point: 
    [[Friends]Emperor_Ku] aww poor rhino xD
    [[Friends]Emperor_Ku] stupid rhino :p
    <[UoY]Acidd_UK> Allies: you weant me to play simbase ku?
    [[Friends]Emperor_Ku] i "weant" u to, yes :p
    <felipe_1> lol
    [[Friends]Emperor_Ku] make a nice tiny base with an adv fus in the middle :D
    [[Friends]Emperor_Ku] mu isnt here :(
    [[BSG75]Lee_Adama] thats what I do XD
    [[Friends]Emperor_Ku] i want a new CPU, the E8400<3
    [[Friends]Emperor_Ku] lol Lee :p
    [[Friends]Emperor_Ku] me to actually
    [[Friends]Emperor_Ku] xD
    [[Friends]Emperor_Ku] not right in the center, but...
    [[Friends]Emperor_Ku] gotta go
    [[Friends]Emperor_Ku] mom is yelling
    [[BSG75]Lee_Adama] yeah, and a couple non-adv around a group of nanos
    [[Friends]Emperor_Ku] "pizzaaaaahhh!!!"
    Spectator [Friends]QUEEN_Mumu left
    Lost connection to [Friends]QUEEN_Mumu
    Lost connection to player 14 (timeout)
    [[Friends]Emperor_Ku] *FUZZY EYEBROWS*
    [UoY]ElCapitano added point: hlt
    [UoY]ElCapitano added point: hlt
    [MRS]RhinoFeroce added point: 
    Buildings set to face South
    Weinga added point: 
    felipe_1 added point: he he he 
    felipe_1 added point: do you need metal :?
    Instigator is being attacked
    Instigator is being attacked
    Speed set to 0.8 [Captain]
    Speed set to 1.0 [Captain]
    Speed set to 1.5 [Captain]
    Speed set to 0.8 [Captain]
    Wolverine is being attacked
    Speed set to 1.0 [Captain]
    Weinga added point: 
    Raider is being attacked
    Raider is being attacked
    Slasher is being attacked
    Slasher is being attacked
    Slasher is being attacked
    felipe_1 added point: shit
    Raider is being attacked
    Dragon's Teeth is being attacked
    Construction Aircraft is being attacked
    Construction Aircraft is being attacked
    Construction Aircraft is being attacked
    felipe_1 added point: look
    [MRS]RhinoFeroce added point: 
    Valkyrie is being attacked
    [UoY]Acidd_UK added point: lol
    Valkyrie is being attacked
    Valkyrie is being attacked
    Valkyrie is being attacked
    <Captain> wtf
    Instigator is being attacked
    Instigator is being attacked
    Instigator is being attacked
    Instigator is being attacked
    [MRS]RhinoFeroce added point: 
    [MRS]RhinoFeroce added point: 
    [MRS]RhinoFeroce added point: 
    [MRS]RhinoFeroce added point: 
    Valkyrie is being attacked
    [MRS]RhinoFeroce added point: 
    [MRS]RhinoFeroce added point: 
    Valkyrie is being attacked
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
    
    txt file icon infolog2.txt (11,432 bytes) 2008-04-19 18:59 +
  • ? file icon 080419-DeltaSiegeDry-0.76b1-2.sdf (695,377 bytes) 2008-04-19 19:00

-Relationships
+Relationships

-Notes

~0002097

acidd_uk (reporter)

forgot to say, this time, I was the host.

Added the replay from one of the other players.

~0002098

acidd_uk (reporter)

Second game I host, same crash. Infolog is infolog2.txt and replay is the 080419-DeltaSiegeDry-0.76b1-2

~0002141

Kloot (developer)

Last edited: 2008-04-22 02:01

Both demos do not crash for me with imbaczek's fix for 889 applied, the only errors originate with the area attack gadget (which apparently passes a number <= 0 to math.random()) but those are harmless in that they cannot cause Spring to crash AFAICS.

Note: one of the last things that happened in the second demo before it ended was the yellow player (Bananaman) reclaiming one of his factories, which would very probably have triggered the 889 issue (after its groundplate disappeared) but is otherwise unrelated to the AA gadget errors. And in demo 1 ElCapitano dgunned a lab on the far right of the map around the 15-minute mark, which would have had similar consequences after deletion of its decal.

~0002142

acidd_uk (reporter)

Feel free to close this issue then and if any more wierd ones occur I'll report them as new...
+Notes

-Issue History
Date Modified Username Field Change
2008-04-19 18:33 acidd_uk New Issue
2008-04-19 18:33 acidd_uk File Added: infolog.txt
2008-04-19 18:34 acidd_uk Note Added: 0002097
2008-04-19 18:35 acidd_uk File Added: 080419-DeltaSiegeDry-0.76b1-1.sdf
2008-04-19 18:59 acidd_uk Note Added: 0002098
2008-04-19 18:59 acidd_uk File Added: infolog2.txt
2008-04-19 19:00 acidd_uk File Added: 080419-DeltaSiegeDry-0.76b1-2.sdf
2008-04-22 01:52 Kloot Note Added: 0002141
2008-04-22 01:53 Kloot Note Edited: 0002141
2008-04-22 01:58 acidd_uk Note Added: 0002142
2008-04-22 02:01 Kloot Note Edited: 0002141
2008-04-22 02:03 Kloot Status new => resolved
2008-04-22 02:03 Kloot Resolution open => fixed
2008-04-22 02:03 Kloot Assigned To => Kloot
+Issue History