Attached Files |
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infolog.txt (6,872 bytes) 2008-04-19 18:33
Using script script.txt
SDL: 1.2.10
GL: 2.1.2
GL: NVIDIA Corporation
GL: GeForce 8800 GTS/PCI/SSE2
GLEW: 1.4.0
Section game\mapoptions missing in file buffer
Section game\modoptions missing in file buffer
Using script Commanders
Map: DeltaSiegeDry.smf
Mod: "Balanced Annihilation V6.21" from BA621.sd7
Became player 0
Client connected on slot 0
Connecting to server .
Loading all definitions: 0.496000
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 42
Loading weapon definitions
Loading unit definitions
Loading feature definitions
Generating trees
Parsing unit icons
Creating unit textures
Initializing map features
Couldnt find wreckage info
Unknown map feature type
Reading estimate path costs
Creating sky
Loading LuaCOB
Loading LuaRules
LUARULES-MAIN (GADGETS)
LUARULES-DRAW (GADGETS)
Loading LuaGaia
Finalizing...
Spring 0.76b1
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
Failed to load: unit_healthbars.lua (duplicate name)
ahoj
Loaded widget: MexUpg Helper <helper.lua>
Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
Loaded widget: BA Layout <gui_ba_layout.lua>
Loaded widget: HealthBars <unit_healthbars.lua>
Loaded widget: DGunLimit <gui_limit_dgun.lua>
Loaded widget: Defense Range v3.4 <gui_defenserange.lua>
Loaded widget: BuildBar <unit_buildbar.lua>
Loaded widget: DoLine <cmd_doline.lua>
Loaded widget: IceUI <gui_IceUI.lua>
Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
Loaded widget: ImmobileBuilder <unit_immobile_buider.lua>
Loaded widget: Improved MetalMakers <unit_improved_metal_maker.lua>
Loaded widget: Start Point Remover <init_start_point_remover.lua>
Loaded widget: Select n Center! <gui_center_n_select.lua>
Loaded widget: LupsManager <gfx_lups_manager.lua>
Loaded widget: Lups <lups_wrapper.lua>
Loaded widget: CustomFormations <unit_customformations.lua>
LuaUI v0.2
Client connected on slot 3
Client connected on slot 4
Client connected on slot 7
Client connected on slot 9
Client connected on slot 1
Client connected on slot 2
Client connected on slot 5
Player [UoY]Acidd_UK joined as 0
Upgrade pairs registered
Client connected on slot 6
Player [PS]dem4nd joined as 4
Client connected on slot 8
Player [UoY]ElCapitano joined as 1
[UoY]Acidd_UK added point: Start 0
Player Uz joined as 3
Player Leldorin joined as 2
[UoY]ElCapitano added point: Start 1
Player [PS]HagmaN joined as 7
Player [MRS]RhinoFeroce joined as 9
[UoY]Acidd_UK added point: Start 0
[UoY]ElCapitano added point: Start 1
Player felipe_1 joined as 5
[UoY]Acidd_UK added point: Start 0
Player Weinga joined as 6
[UoY]Acidd_UK added point: Start 0
felipe_1 added point: Start 5
Weinga added point: Start 6
Player [Friends]MegaBUG joined as 8
[UoY]ElCapitano added point: Start 1
Weinga added point: Start 6
[UoY]ElCapitano added point: Start 1
Weinga added point: Start 6
[Friends]MegaBUG added point: Start 8
Weinga added point: Start 6
[Friends]MegaBUG added point: ***always the last with this cpu :/
[UoY]ElCapitano added point: Start 1
GameID: f5190a48eb02bd8c6d0872cb81fe956b
Speed set to 1.5 [[UoY]Acidd_UK]
Speed set to 1.0 [[UoY]Acidd_UK]
Buildings set to face East
<[UoY]ElCapitano> Allies: God I'm a tard
[Friends]MegaBUG added point: you're late : GO FRONT !!
Weinga added point:
[Friends]MegaBUG added point: go front instead of taking my metal !!!
[UoY]Acidd_UK added point:
[UoY]Acidd_UK added point:
[Friends]MegaBUG added point:
[Friends]MegaBUG added point: ***go FRONT !!!
<[MRS]RhinoFeroce> g*******************
<felipe_1> Allies: ;)
Commander: Can't reach destination!
Commander: Can't reach destination!
Weinga added point:
Weinga added point:
Buildings set to face South
LLT is being attacked
LLT is being attacked
felipe_1 added point: do radar damage pls
Weinga added point:
[UoY]Acidd_UK added point:
felipe_1 added point: suport :)
Instigator is being attacked
Instigator is being attacked
Banisher is being attacked
felipe_1 added point: HEY
<Leldorin> .take
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Construction Vehicle: Build pos blocked
Construction Vehicle: Build pos blocked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
felipe_1 added point: s:HERE
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
<[PS]dem4nd> [PS]dem4nd gave everything to Leldorin.
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Team7 ([PS]HagmaN) was gibbed
[[PS]HagmaN] [PS]HagmaN gave everything to Leldorin.
Banisher is being attacked
Team4 ([PS]dem4nd) took a dirt nap
Team2 (Leldorin) is slowly cooling to room temperature
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
Banisher is being attacked
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
Croc is being attacked
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
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080419-DeltaSiegeDry-0.76b1-1.sdf (703,053 bytes) 2008-04-19 18:35
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infolog2.txt (11,432 bytes) 2008-04-19 18:59
Using script script.txt
SDL: 1.2.10
GL: 2.1.2
GL: NVIDIA Corporation
GL: GeForce 8800 GTS/PCI/SSE2
GLEW: 1.4.0
Section game\mapoptions missing in file buffer
Section game\modoptions missing in file buffer
Using script Commanders
Map: DeltaSiegeDry.smf
Mod: "Balanced Annihilation V6.21" from BA621.sd7
Became player 0
Client connected on slot 0
Connecting to server .
Loading all definitions: 0.503000
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 42
Loading weapon definitions
Loading unit definitions
Loading feature definitions
Generating trees
Parsing unit icons
Creating unit textures
Initializing map features
Couldnt find wreckage info
Unknown map feature type
Reading estimate path costs
Creating sky
Loading LuaCOB
Loading LuaRules
LUARULES-MAIN (GADGETS)
LUARULES-DRAW (GADGETS)
Loading LuaGaia
Finalizing...
Spring 0.76b1
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
Failed to load: unit_healthbars.lua (duplicate name)
ahoj
Loaded widget: MexUpg Helper <helper.lua>
Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
Loaded widget: BA Layout <gui_ba_layout.lua>
Loaded widget: HealthBars <unit_healthbars.lua>
Loaded widget: DGunLimit <gui_limit_dgun.lua>
Loaded widget: Defense Range v3.4 <gui_defenserange.lua>
Loaded widget: BuildBar <unit_buildbar.lua>
Loaded widget: DoLine <cmd_doline.lua>
Loaded widget: IceUI <gui_IceUI.lua>
Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
Loaded widget: ImmobileBuilder <unit_immobile_buider.lua>
Loaded widget: Improved MetalMakers <unit_improved_metal_maker.lua>
Loaded widget: Start Point Remover <init_start_point_remover.lua>
Loaded widget: Select n Center! <gui_center_n_select.lua>
Loaded widget: LupsManager <gfx_lups_manager.lua>
Loaded widget: Lups <lups_wrapper.lua>
Loaded widget: CustomFormations <unit_customformations.lua>
LuaUI v0.2
Client connected on slot 13
Client connected on slot 9
Client connected on slot 5
Client connected on slot 4
Client connected on slot 1
Client connected on slot 12
Client connected on slot 6
Client connected on slot 11
Client connected on slot 2
Client connected on slot 14
Client connected on slot 3
Client connected on slot 7
Player [UoY]Acidd_UK joined as 0
Client connected on slot 8
Upgrade pairs registered
Player [PS]dem4nd joined as 2
Client connected on slot 10
Player [Friends]Emperor_Ku joined as 13
Player [UoY]ElCapitano joined as 1
[UoY]Acidd_UK added point: Start 0
[UoY]Acidd_UK added point: Start 0
[UoY]Acidd_UK added point: Start 0
Player Bananaman joined as 11
Player MelTraX joined as 12
Player Kaot joined as 9
[UoY]ElCapitano added point: Start 1
[[Friends]Emperor_Ku] GO TITANS!
Player [Friends]QUEEN_Mumu joined as 14
Player [PS]HagmaN joined as 4
Player Captain joined as 6
Player [MRS]RhinoFeroce joined as 5
Player felipe_1 joined as 3
felipe_1 added point: Start 3
Player Weinga joined as 8
Weinga added point: Start 8
Player [LLT]Jiricek joined as 7
Weinga added point: Start 8
[MRS]RhinoFeroce added point: Start 5
Weinga added point: Start 8
Weinga added point: Start 8
[MRS]RhinoFeroce added point: Start 5
Player [BSG75]Lee_Adama joined as 10
[MRS]RhinoFeroce added point: Start 5
GameID: 83200a48f1f0f3ea55c02e2511014697
[[Friends]Emperor_Ku] mon dieu
[[Friends]Emperor_Ku] what is the verb for "forget" ?
<[UoY]Acidd_UK> alors
<Captain> oublier
[[Friends]Emperor_Ku] oh
<[MRS]RhinoFeroce> oublier
<[UoY]Acidd_UK> Allies: ku do you know any hot french chicks?
<[UoY]Acidd_UK> Allies: i need one
Buildings set to face West
[[Friends]Emperor_Ku] argh
[[Friends]Emperor_Ku] i cant write a french sentence
[[Friends]Emperor_Ku] :\
<[UoY]ElCapitano> all you need to know is "we surrender" in french anyway
Buildings set to face South
Buildings set to face West
[[Friends]Emperor_Ku] to buy = marcher?
[[Friends]Emperor_Ku] lol
<felipe_1> frenchs are funny ^^
<Captain> acheter
[[Friends]Emperor_Ku] achete
[[Friends]Emperor_Ku] lol
[[Friends]Emperor_Ku] ok
[[Friends]Emperor_Ku] j'ai oublie acheter des champignon
[[Friends]Emperor_Ku] lol
<[MRS]RhinoFeroce> lol
<Captain> lol k
<felipe_1> uhuh
[[Friends]Emperor_Ku] champingnon?
[[Friends]Emperor_Ku] how do u spell it
[[Friends]Emperor_Ku] XD
<[MRS]RhinoFeroce> champignon
<Captain> i think no N b4 the g
[[Friends]Emperor_Ku] okidoki
Speed set to 1.5 [[UoY]Acidd_UK]
Speed set to 1.0 [[UoY]Acidd_UK]
[[Friends]Emperor_Ku] but, does acheter stay in infinitve after oublie ?
<[MRS]RhinoFeroce> hoho tu utilise okidiki :)
<Captain> yes
[[Friends]Emperor_Ku] i cant make the thing over the e :p
[[Friends]Emperor_Ku] not ingame :(
<Captain> alt 103
<Captain> oh lol
[[Friends]Emperor_Ku] alt + 103 + e = e ?
[[Friends]Emperor_Ku] xD
[[Friends]Emperor_Ku] lol
[[Friends]Emperor_Ku] command mathematics :\
[[Friends]Emperor_Ku] acidd, do not make anything but conns!!
[[Friends]Emperor_Ku] tanks are overrated
[MRS]RhinoFeroce added point:
[MRS]RhinoFeroce added point:
[[Friends]Emperor_Ku] aww poor rhino xD
[[Friends]Emperor_Ku] stupid rhino :p
<[UoY]Acidd_UK> Allies: you weant me to play simbase ku?
[[Friends]Emperor_Ku] i "weant" u to, yes :p
<felipe_1> lol
[[Friends]Emperor_Ku] make a nice tiny base with an adv fus in the middle :D
[[Friends]Emperor_Ku] mu isnt here :(
[[BSG75]Lee_Adama] thats what I do XD
[[Friends]Emperor_Ku] i want a new CPU, the E8400<3
[[Friends]Emperor_Ku] lol Lee :p
[[Friends]Emperor_Ku] me to actually
[[Friends]Emperor_Ku] xD
[[Friends]Emperor_Ku] not right in the center, but...
[[Friends]Emperor_Ku] gotta go
[[Friends]Emperor_Ku] mom is yelling
[[BSG75]Lee_Adama] yeah, and a couple non-adv around a group of nanos
[[Friends]Emperor_Ku] "pizzaaaaahhh!!!"
Spectator [Friends]QUEEN_Mumu left
Lost connection to [Friends]QUEEN_Mumu
Lost connection to player 14 (timeout)
[[Friends]Emperor_Ku] *FUZZY EYEBROWS*
[UoY]ElCapitano added point: hlt
[UoY]ElCapitano added point: hlt
[MRS]RhinoFeroce added point:
Buildings set to face South
Weinga added point:
felipe_1 added point: he he he
felipe_1 added point: do you need metal :?
Instigator is being attacked
Instigator is being attacked
Speed set to 0.8 [Captain]
Speed set to 1.0 [Captain]
Speed set to 1.5 [Captain]
Speed set to 0.8 [Captain]
Wolverine is being attacked
Speed set to 1.0 [Captain]
Weinga added point:
Raider is being attacked
Raider is being attacked
Slasher is being attacked
Slasher is being attacked
Slasher is being attacked
felipe_1 added point: shit
Raider is being attacked
Dragon's Teeth is being attacked
Construction Aircraft is being attacked
Construction Aircraft is being attacked
Construction Aircraft is being attacked
felipe_1 added point: look
[MRS]RhinoFeroce added point:
Valkyrie is being attacked
[UoY]Acidd_UK added point: lol
Valkyrie is being attacked
Valkyrie is being attacked
Valkyrie is being attacked
<Captain> wtf
Instigator is being attacked
Instigator is being attacked
Instigator is being attacked
Instigator is being attacked
[MRS]RhinoFeroce added point:
[MRS]RhinoFeroce added point:
[MRS]RhinoFeroce added point:
[MRS]RhinoFeroce added point:
Valkyrie is being attacked
[MRS]RhinoFeroce added point:
[MRS]RhinoFeroce added point:
Valkyrie is being attacked
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/areaattack.lua"]:36: small integer(%i) given to math.random() {synced}
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080419-DeltaSiegeDry-0.76b1-2.sdf (695,377 bytes) 2008-04-19 19:00
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