2019-08-24 09:23 CEST

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IDProjectCategoryView StatusLast Update
0006048Spring engineGeneralpublic2018-10-03 17:01
Reporterraaar 
Assigned ToKloot 
PrioritylowSeverityminorReproducibilitysometimes
StatusresolvedResolutionfixed 
Product Version104.0 
Target VersionFixed in Version 
Summary0006048: falling features get stuck shaking on the ground instead of fully stopping
Descriptionfeatures spawned mid-air with some horizontal velocity that fall to the ground often get stuck shaking instead of decelerating to a full stop.

they're created with Spring.CreateFeature then have their velocity set to Spring.SetFeaturePhysics
Steps To Reproducegame: metal factions v0.999
map: reproduceable on flat maps, like comet catcher

cheat mode, spawn 5 aven_gryphon or any other relatively expensive aircraft, then self-destruct them (ctrl+d).

watch the the spawned wreckage bits fall to the ground then zoom in somewhat. The shaking should be noticeable.
TagsNo tags attached.
Checked infolog.txt for lua Errors
Attached Files

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-Notes

~0019378

Kloot (developer)

Fix 58b9c04010aaeb1578fb686f0864d702bc9cf530 committed to develop branch: fix 0006048, repo: spring changeset id: 10802

~0019379

Kloot (developer)

Fix dcb219096ed52a3c73dcbeb779270e8c8fcb7c5f committed to maintenance branch: fix 0006048, repo: spring changeset id: 10804
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-Issue History
Date Modified Username Field Change
2018-10-03 07:02 raaar New Issue
2018-10-03 17:00 Kloot Changeset attached => spring develop 58b9c040
2018-10-03 17:00 Kloot Note Added: 0019378
2018-10-03 17:00 Kloot Assigned To => Kloot
2018-10-03 17:00 Kloot Status new => resolved
2018-10-03 17:00 Kloot Resolution open => fixed
2018-10-03 17:01 Kloot Changeset attached => spring maintenance dcb21909
2018-10-03 17:01 Kloot Note Added: 0019379
+Issue History