2020-02-24 15:56 CET

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IDProjectCategoryView StatusLast Update
0006048Spring engineGeneralpublic2018-10-03 17:01
Assigned ToKloot 
Product Version104.0 
Target VersionFixed in Version 
Summary0006048: falling features get stuck shaking on the ground instead of fully stopping
Descriptionfeatures spawned mid-air with some horizontal velocity that fall to the ground often get stuck shaking instead of decelerating to a full stop.

they're created with Spring.CreateFeature then have their velocity set to Spring.SetFeaturePhysics
Steps To Reproducegame: metal factions v0.999
map: reproduceable on flat maps, like comet catcher

cheat mode, spawn 5 aven_gryphon or any other relatively expensive aircraft, then self-destruct them (ctrl+d).

watch the the spawned wreckage bits fall to the ground then zoom in somewhat. The shaking should be noticeable.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files




Kloot (developer)

Fix 58b9c04010aaeb1578fb686f0864d702bc9cf530 committed to develop branch: fix 0006048, repo: spring changeset id: 10802


Kloot (developer)

Fix dcb219096ed52a3c73dcbeb779270e8c8fcb7c5f committed to maintenance branch: fix 0006048, repo: spring changeset id: 10804

-Issue History
Date Modified Username Field Change
2018-10-03 07:02 raaar New Issue
2018-10-03 17:00 Kloot Changeset attached => spring develop 58b9c040
2018-10-03 17:00 Kloot Note Added: 0019378
2018-10-03 17:00 Kloot Assigned To => Kloot
2018-10-03 17:00 Kloot Status new => resolved
2018-10-03 17:00 Kloot Resolution open => fixed
2018-10-03 17:01 Kloot Changeset attached => spring maintenance dcb21909
2018-10-03 17:01 Kloot Note Added: 0019379
+Issue History