2019-08-25 00:33 CEST

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IDProjectCategoryView StatusLast Update
0005964Spring engineGeneralpublic2018-04-22 16:11
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version104.0 +git 
Target VersionFixed in Version 
Summary0005964: 104.0.1-358-gb58f0bb maintenance Shields occasionally let projectiles pass
DescriptionHave 10 units shoot at a shield and sometimes their projectiles will pass through with no effect. I used cloakary and shieldshield. I put Spring.MarkerAddPoint at the start of my gadget handlers ShieldPreDamaged so I do not think this is a lua error.

Setup: https://youtu.be/YbqH0_3wPHQ
ZK ticket: https://github.com/ZeroK-RTS/Zero-K/issues/2936
TagsNo tags attached.
Checked infolog.txt for lua Errors
Attached Files

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-Notes

~0019044

Kloot (developer)

Fix 62515cfbce63bd66a48654b69bfb37ecc75bbbd8 committed to develop branch: fix 0005964 (plus random missing break)
coldet is a bad place for apxsqrt's, repo: spring changeset id: 10042

~0019045

Kloot (developer)

Fix 0848d9be373f3b73e80905aae8959ad59a350df1 committed to maintenance branch: fix 0005964 (plus random missing break)
coldet is a bad place for apxsqrt's, repo: spring changeset id: 10043
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-Issue History
Date Modified Username Field Change
2018-04-22 05:02 Google_Frog New Issue
2018-04-22 12:42 Kloot Assigned To => Kloot
2018-04-22 12:42 Kloot Status new => assigned
2018-04-22 16:10 Kloot Changeset attached => spring develop 62515cfb
2018-04-22 16:10 Kloot Note Added: 0019044
2018-04-22 16:10 Kloot Status assigned => resolved
2018-04-22 16:10 Kloot Resolution open => fixed
2018-04-22 16:11 Kloot Changeset attached => spring maintenance 0848d9be
2018-04-22 16:11 Kloot Note Added: 0019045
+Issue History