2019-08-24 02:44 CEST

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IDProjectCategoryView StatusLast Update
0005912Spring engineGeneralpublic2018-03-06 23:46
Reportermessiah 
Assigned Toabma 
PriorityhighSeveritycrashReproducibilityalways
StatusresolvedResolutionnot fixable 
Product Version 
Target VersionFixed in Version 
Summary0005912: cant start 1944 game. just installed springlobby.
Descriptioncrash with errors after game started while loading.
TagsNo tags attached.
Checked infolog.txt for lua Errors
Attached Files
  • txt file icon infolog.txt (50,752 bytes) 2018-02-27 14:05 -
    [ParseCmdLine] command-line args: "C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe "C:\Users\PC\AppData\Roaming\springlobby\script.txt""
    Using configuration source: "C:\Users\PC\Documents\My Games\Spring\springsettings.cfg"
    ============== <User Config> ==============
    AdvSky = 1
    AllowDeferredMapRendering = 1
    AllowDeferredModelRendering = 1
    GrassDetail = 0
    GroundDecals = 2
    GroundDetail = 180
    GroundScarAlphaFade = 1
    InputTextGeo = 0.26 0.73 0.02 0.028
    MaxParticles = 20000
    ShadowMapSize = 6144
    Shadows = 1
    ShowFPS = 1
    ShowPlayerInfo = 0
    ShowSpeed = 1
    UnitIconDist = 250
    UsePBO = 0
    Water = 4
    ============== </User Config> ==============
    Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 103.0
    Build Environment: boost-105500, GNU libstdc++ version 20130531
    Compiler Version:  gcc-4.8.1
    Operating System:  Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3720QM CPU @ 2.60GHz; 10178MB RAM, 20355MB pagefile
    Word Size:         32-bit (emulated)
             CPU Clock: win32::TimeGetTime
    Physical CPU Cores: 4
     Logical CPU Cores: 8
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes on Display 1 x:0 y:0 1366x768:
    	800x600, 1024x768, 1366x768
    SDL version:  linked 2.0.4; compiled 2.0.4
    GL version:   4.5.0 NVIDIA 376.54
    GL vendor:    NVIDIA Corporation
    GL renderer:  NVS 5200M/PCIe/SSE2
    GLSL version: 4.50 NVIDIA
    GLEW version: 1.5.8
    Video RAM:    total 1024MB, available 838MB
    SwapInterval: 1
    FBO::maxSamples: 32
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    VSync disabled
    [InitOpenGL] video mode set to 1366x768:24bit @60Hz 
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [WatchDog] registering controls for thread [main]
    [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
    [ThreadPool::SetThreadCount][2] #threads=3
    Using read-write data directory: C:\Users\PC\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\PC\Documents\My Games\Spring\engine\103.0\
    Scanning: C:\Users\PC\Documents\My Games\Spring\engine\103.0\base
    Scanning: C:\Users\PC\Documents\My Games\Spring\maps
    Scanning: C:\Users\PC\Documents\My Games\Spring\packages
    CArchiveScanner: 3 ms
    [f=-000001] [Sound] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers / Headphones (IDT High Definition Audio CODEC)
    [f=-000001] [Sound]               Communication Headphones (IDT High Definition Audio CODEC)
    [f=-000001] [Sound]               Speakers / Headphones (IDT High Definition Audio CODEC)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound]   Max Sounds: 128
    [f=-000001] [WatchDog] registering controls for thread [audio]
    [f=-000001] Joysticks found: 0
    [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
    [f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
    [f=-000001] [Threading] Main thread CPU affinity mask set: 252
    [f=-000001] [StartScript] Loading StartScript from: C:\Users\PC\AppData\Roaming\springlobby\script.txt
    [f=-000001] Connecting to: 212.237.0.60:9001
    [f=-000001] Connecting to 212.237.0.60:9001 using name messiah
    [f=-000001] [InitOpenGL] video mode set to 1366x768:24bit @60Hz 
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Aquatic Divide Revised v02
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Spring: 1944 3.00 (archive: bf8a1f4ec8372efa0a286b803c2f1d21.sdp)
    [f=-000001] Recording demo to: C:\Users\PC\Documents\My Games\Spring\demos\20180227_041658_Aquatic Divide Revised v02_103.sdfz
    [f=-000001] PreGame::GameDataReceived: 115 ms
    [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] Searching for loadscreen music...
    [f=-000001] found: 1. LuaIntro/Assets/music/colonelbogey.ogg
    [f=-000001] found: 2. LuaIntro/Assets/music/lilimar4.ogg
    [f=-000001] found: 3. LuaIntro/Assets/music/roei_no_uta.ogg
    [f=-000001] found: 4. LuaIntro/Assets/music/svyashen.ogg
    [f=-000001] playing: 2. LuaIntro/Assets/music/lilimar4.ogg
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [WatchDog] registering controls for thread [load]
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (25 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] [weapondefs_post] Warning: mismatch in weapon costs (sweb18, boforsm40_20mmap [-1 (current) vs. 4(new)])
    [f=-000001] [defs.lua] loading all *Defs tables: 926ms
    [f=-000001] Game::LoadDefs (GameData): 979 ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound]  parsed 6 sounds from gamedata/sounds.lua
    [f=-000001] Game::LoadDefs (Sound): 9 ms
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 18 ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 17
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Warning: WeaponDefs: Unknown tag "weaponcost" in "satchelcharge"
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 0 ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Creating Water
    [f=-000001] Game::LoadInterface (Camera&Mouse): 26 ms
    [f=-000001] Game::LoadInterface (Console): 2 ms
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Loaded SYNCED gadget:  1944 Custom Command Handler  <0_api_customcmdhandler.lua>
    [f=-000001] Loaded SYNCED gadget:  Texture preloader   <game_texpreload.lua>
    [f=-000001] Loaded SYNCED gadget:  Gadget/Widget remover  <remover.lua>
    [f=-000001] Loaded SYNCED gadget:  Commands API        <api_cmdqueue.lua>
    [f=-000001] Loaded SYNCED gadget:  Delay API           <api_delay.lua>
    [f=-000001] Loaded SYNCED gadget:  Util API            <api_util.lua>
    [f=-000001] Loaded SYNCED gadget:  Vector API          <api_vector.lua>
    [f=-000001] Loaded SYNCED gadget:  Cruise Missiles     <game_cruisemissile.lua>
    [f=-000001] Loaded SYNCED gadget:  Flag Manager        <game_flagmanager.lua>
    [f=-000001] Loaded SYNCED gadget:  LockCamera          <camera_broadcast.lua>
    [f=-000001] Loaded SYNCED gadget:  Partisan Spawner    <game_partisanspawn.lua>
    [f=-000001] Loaded SYNCED gadget:  Spoils of War       <game_spoilsofwar.lua>
    [f=-000001] Loaded SYNCED gadget:  Spring: 1944 Paratroopers  <game_paratroopers.lua>
    [f=-000001] Loaded SYNCED gadget:  Spring: 1944 Planes  <game_planes.lua>
    [f=-000001] Loaded SYNCED gadget:  Squad Spawner       <unit_squadspawner.lua>
    [f=-000001] Loaded SYNCED gadget:  Storage Dies Penalty  <unit_storage_dies_penalty.lua>
    [f=-000001] Loaded SYNCED gadget:  Turn Command        <unit_turn.lua>
    [f=-000001] Loaded SYNCED gadget:  Developer commands  <dev_cheats.lua>
    [f=-000001] Loaded SYNCED gadget:  LUS Helper          <lus_helper.lua>
    [f=-000001] Loaded SYNCED gadget:  Ammo Limiter        <game_ammo.lua>
    [f=-000001] Loaded SYNCED gadget:  Armour Hit Volumes  <unit_armourhitvols.lua>
    [f=-000001] Loaded SYNCED gadget:  Base Command Income  <game_basecommandincome.lua>
    [f=-000001] Loaded SYNCED gadget:  Binocs for Scouts   <unit_scoutbinocs.lua>
    [f=-000001] Loaded SYNCED gadget:  Button Manipulator  <cmd_fixbuttons.lua>
    [f=-000001] Loaded SYNCED gadget:  Command Controller  <game_notreereclaim.lua>
    [f=-000001] Loaded SYNCED gadget:  Composite Ships Helper  <unit_compositeships.lua>
    [f=-000001] Loaded SYNCED gadget:  Corpse cleaner      <game_corpsecleaner.lua>
    [f=-000001] Loaded SYNCED gadget:  Feature CEG         <feature_ceg.lua>
    [f=-000001] Loaded SYNCED gadget:  Flag Returns        <game_handleflagreturns.lua>
    [f=-000001] Loaded SYNCED gadget:  Indirect Fire Accuracy Manager  <unit_indirectfireaccuracy.lua>
    [f=-000001] Loaded SYNCED gadget:  Infantry supply rules  <game_infsupply.lua>
    [f=-000001] Loaded SYNCED gadget:  Lua unit script framework  <unit_script.lua>
    [f=-000001] Loaded SYNCED gadget:  Minefield spawner   <game_minefields.lua>
    [f=-000001] Loaded SYNCED gadget:  Plane Fear          <game_planefear.lua>
    [f=-000001] Loaded SYNCED gadget:  Satchels for Commandos  <unit_commandossatchel.lua>
    [f=-000001] Loaded SYNCED gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=-000001] Loaded SYNCED gadget:  Spawn               <game_setup.lua>
    [f=-000001] Loaded SYNCED gadget:  Spring 1944 Armor   <game_armor.lua>
    [f=-000001] Loaded SYNCED gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=-000001] Loaded SYNCED gadget:  Transport Helper    <unit_hidetransported.lua>
    [f=-000001] Loaded SYNCED gadget:  UnitFortify         <unit_fortify.lua>
    [f=-000001] Loaded SYNCED gadget:  UnitMorph           <unit_morph.lua>
    [f=-000001] Loaded SYNCED gadget:  lups_nano_spray.lua  <lups_nano_spray.lua>
    [f=-000001] Loaded SYNCED gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=-000001] Loaded SYNCED gadget:  Beaching Command    <cmd_lcgm.lua>
    [f=-000001] Loaded SYNCED gadget:  Clear Path          <cmd_clearpath.lua>
    [f=-000001] Loaded SYNCED gadget:  Communism mode      <game_communismmode.lua>
    [f=-000001] Loaded SYNCED gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=-000001] Loaded SYNCED gadget:  Detonate Button     <cmd_detonate.lua>
    [f=-000001] Loaded SYNCED gadget:  Game Over           <game_end.lua>
    [f=-000001] Loaded SYNCED gadget:  Game Sensors        <game_sensors.lua>
    [f=-000001] Loaded SYNCED gadget:  Logistics Supply    <game_logisticssupply.lua>
    [f=-000001] SPAM loaded for: Spring: 1944
    [f=-000001] Loaded SYNCED gadget:  Spammer             <ai_spam.lua>
    [f=-000001] Loaded SYNCED gadget:  Spring: 1944 Damage Over Time  <game_damageovertime.lua>
    [f=-000001] Loaded SYNCED gadget:  Spring: 1944 Visible Cover Areas  <game_visiblecover.lua>
    [f=-000001] Loaded SYNCED gadget:  Target Priorities for LUS vehicles  <unit_targetpriorities.lua>
    [f=-000001] Loaded SYNCED gadget:  Tracers             <gfx_tracers.lua>
    [f=-000001] Loaded SYNCED gadget:  Fake fire state     <unit_fakefirestate.lua>
    [f=-000001] Loaded SYNCED gadget:  Immobilization      <unit_immobilization.lua>
    [f=-000001] Loaded SYNCED gadget:  Infantry Suppression  <game_fearhandler.lua>
    [f=-000001] Loaded SYNCED gadget:  LUS weapon toggle   <unit_weapontoggle.lua>
    [f=-000001] Loaded SYNCED gadget:  Area Attack         <cmd_areaattack.lua>
    [f=-000001] Loaded SYNCED gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=-000001] Loaded SYNCED gadget:  Smoke shells and generators  <unit_smokeshells.lua>
    [f=-000001] Loaded SYNCED gadget:  1944 Unit Kill Voice  <game_killvoice.lua>
    [f=-000001] Loaded SYNCED gadget:  Profiler            <dbg_profiler.lua>
    [f=-000001] Switching to Overview style camera
    [f=-000001] Switching to Spring style camera
    [f=-000001] Switching to Free style camera
    [f=-000001] Switching to Rotatable overhead camera
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] Switching to FPS style camera
    [f=-000001] Switching to Spring style camera
    [f=-000001] Loaded UNSYNCED gadget:  1944 Custom Command Handler  <0_api_customcmdhandler.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Texture preloader   <game_texpreload.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Gadget/Widget remover  <remover.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Commands API        <api_cmdqueue.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Delay API           <api_delay.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Util API            <api_util.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Vector API          <api_vector.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Cruise Missiles     <game_cruisemissile.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Flag Manager        <game_flagmanager.lua>
    [f=-000001] Loaded UNSYNCED gadget:  LockCamera          <camera_broadcast.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Partisan Spawner    <game_partisanspawn.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Spoils of War       <game_spoilsofwar.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Spring: 1944 Paratroopers  <game_paratroopers.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Spring: 1944 Planes  <game_planes.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Storage Dies Penalty  <unit_storage_dies_penalty.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Turn Command        <unit_turn.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Developer commands  <dev_cheats.lua>
    [f=-000001] Loaded UNSYNCED gadget:  LUS Helper          <lus_helper.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Ammo Limiter        <game_ammo.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Armour Hit Volumes  <unit_armourhitvols.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Base Command Income  <game_basecommandincome.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Binocs for Scouts   <unit_scoutbinocs.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Button Manipulator  <cmd_fixbuttons.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Command Controller  <game_notreereclaim.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Composite Ships Helper  <unit_compositeships.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Corpse cleaner      <game_corpsecleaner.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Flag Returns        <game_handleflagreturns.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Infantry supply rules  <game_infsupply.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Minefield spawner   <game_minefields.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Plane Fear          <game_planefear.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Satchels for Commandos  <unit_commandossatchel.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Transport Helper    <unit_hidetransported.lua>
    [f=-000001] Loaded UNSYNCED gadget:  UnitFortify         <unit_fortify.lua>
    [f=-000001] Loaded UNSYNCED gadget:  UnitMorph           <unit_morph.lua>
    [f=-000001] Loaded UNSYNCED gadget:  game_end.lua        <game_end.lua>
    [f=-000001] Loaded UNSYNCED gadget:  lups_nano_spray.lua  <lups_nano_spray.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Clear Path          <cmd_clearpath.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Communism mode      <game_communismmode.lua>
    [f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "Spring unit" from model "objects3d/gen/apmine.s3o"
    [f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "" from model "objects3d/gbr/gbrcommando.s3o"
    [f=-000001] Warning: could not load model "atgun_destroyed.s3o" (reason: [S3OParser] could not find model-file objects3d/atgun_destroyed.s3o)
    [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.
    [f=-000001] Warning:   (in thread: load)
    [f=-000001] Warning: DLL information:
    [f=-000001] Error: 0x00400000	spring
    [f=-000001] Error: 0x77080000	ntdll
    [f=-000001] Error: 0x76510000	kernel32
    [f=-000001] Error: 0x6ba50000	aswhookx
    [f=-000001] Error: 0x76410000	KERNELBASE
    [f=-000001] Error: 0x766f0000	ADVAPI32
    [f=-000001] Error: 0x76460000	msvcrt
    [f=-000001] Error: 0x75120000	sechost
    [f=-000001] Error: 0x76180000	RPCRT4
    [f=-000001] Error: 0x74930000	SspiCli
    [f=-000001] Error: 0x74920000	CRYPTBASE
    [f=-000001] Error: 0x70510000	GLU32
    [f=-000001] Error: 0x70210000	OPENGL32
    [f=-000001] Error: 0x76380000	GDI32
    [f=-000001] Error: 0x76280000	USER32
    [f=-000001] Error: 0x75000000	LPK
    [f=-000001] Error: 0x74bc0000	USP10
    [f=-000001] Error: 0x63480000	DDRAW
    [f=-000001] Error: 0x68300000	DCIMAN32
    [f=-000001] Error: 0x767a0000	SETUPAPI
    [f=-000001] Error: 0x76630000	CFGMGR32
    [f=-000001] Error: 0x752c0000	OLEAUT32
    [f=-000001] Error: 0x74990000	ole32
    [f=-000001] Error: 0x74b00000	DEVOBJ
    [f=-000001] Error: 0x6b900000	dwmapi
    [f=-000001] Error: 0x75500000	IMAGEHLP
    [f=-000001] Error: 0x75530000	SHELL32
    [f=-000001] Error: 0x74b60000	SHLWAPI
    [f=-000001] Error: 0x74140000	WINMM
    [f=-000001] Error: 0x74b20000	WS2_32
    [f=-000001] Error: 0x753c0000	NSI
    [f=-000001] Error: 0x10000000	DevIL
    [f=-000001] Error: 0x703c0000	MSVCP80
    [f=-000001] Error: 0x70310000	MSVCR80
    [f=-000001] Error: 0x6b800000	OpenAL32
    [f=-000001] Error: 0x70780000	vorbisfile
    [f=-000001] Error: 0x68140000	ogg
    [f=-000001] Error: 0x64cc0000	vorbis
    [f=-000001] Error: 0x62e80000	zlib1
    [f=-000001] Error: 0x70e40000	libfreetype-6
    [f=-000001] Error: 0x65180000	libfontconfig-1
    [f=-000001] Error: 0x68f40000	libexpat-1
    [f=-000001] Error: 0x62aa0000	glew32
    [f=-000001] Error: 0x6c740000	SDL2
    [f=-000001] Error: 0x76670000	IMM32
    [f=-000001] Error: 0x75040000	MSCTF
    [f=-000001] Error: 0x74360000	VERSION
    [f=-000001] Error: 0x74110000	nvinit
    [f=-000001] Error: 0x6fe90000	nvapi
    [f=-000001] Error: 0x74ff0000	profapi
    [f=-000001] Error: 0x743a0000	uxtheme
    [f=-000001] Error: 0x69200000	nvoglv32
    [f=-000001] Error: 0x71730000	WTSAPI32
    [f=-000001] Error: 0x75010000	WINTRUST
    [f=-000001] Error: 0x753d0000	CRYPT32
    [f=-000001] Error: 0x766e0000	MSASN1
    [f=-000001] Error: 0x69040000	ntmarta
    [f=-000001] Error: 0x74c60000	WLDAP32
    [f=-000001] Error: 0x70cb0000	WINSTA
    [f=-000001] Error: 0x76c10000	CLBCatQ
    [f=-000001] Error: 0x682e0000	shfolder
    [f=-000001] Error: 0x59d90000	MMDevApi
    [f=-000001] Error: 0x68840000	PROPSYS
    [f=-000001] Error: 0x6fe10000	dsound
    [f=-000001] Error: 0x70630000	POWRPROF
    [f=-000001] Error: 0x59dd0000	AUDIOSES
    [f=-000001] Error: 0x702e0000	dinput8
    [f=-000001] Error: 0x6b730000	HID
    [f=-000001] Error: 0x07a20000	XInput1_3
    [f=-000001] Error: 0x70670000	mswsock
    [f=-000001] Error: 0x70660000	wship6
    [f=-000001] Error: 0x6dc60000	wshtcpip
    [f=-000001] Error: 0x71c00000	dbghelp
    [f=-000001] Warning: Stacktrace (main) for Spring 103.0:
    [f=-000001] Warning: (0) C:\Windows\SysWOW64\ntdll.dll [0x0001FDC1]
    [f=-000001] Warning: (1) C:\Windows\syswow64\KERNELBASE.dll [0x0001460C]
    [f=-000001] Warning: (2) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00922BE3]
    [f=-000001] Warning: (3) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0075C9A5]
    [f=-000001] Warning: (4) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x004467BC]
    [f=-000001] Warning: (5) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00779A7E]
    [f=-000001] Warning: (6) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00780D89]
    [f=-000001] Warning: (7) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x007572C6]
    [f=-000001] Warning: (8) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00D31834]
    [f=-000001] Warning: (9) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00401402]
    [f=-000001] Warning: (10) C:\Windows\syswow64\kernel32.dll [0x0001343D]
    [f=-000001] Warning: (11) C:\Windows\SysWOW64\ntdll.dll [0x00039832]
    [f=-000001] Warning: (12) C:\Windows\SysWOW64\ntdll.dll [0x00039805]
    [f=-000001] Warning: Stacktrace (load) for Spring 103.0:
    [f=-000001] Warning: (0) C:\Users\PC\Documents\My Games\Spring\engine\103.0\zlib1.dll [0x00008AE9]
    [f=-000001] Warning: (1) C:\Users\PC\Documents\My Games\Spring\engine\103.0\zlib1.dll [0x0000B756]
    [f=-000001] Warning: (2) C:\Users\PC\Documents\My Games\Spring\engine\103.0\zlib1.dll [0x00006441]
    [f=-000001] Warning: (3) C:\Users\PC\Documents\My Games\Spring\engine\103.0\zlib1.dll [0x00006A63]
    [f=-000001] Warning: (4) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0086E7C4]
    [f=-000001] Warning: (5) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00872894]
    [f=-000001] Warning: (6) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0086D048]
    [f=-000001] Warning: (7) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x007BDFED]
    [f=-000001] Warning: (8) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x007B286E]
    [f=-000001] Warning: (9) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x007B29BA]
    [f=-000001] Warning: (10) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x007B2E68]
    [f=-000001] Warning: (11) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x006E6CE8]
    [f=-000001] Warning: (12) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x006DCF3B]
    [f=-000001] Warning: (13) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x006DDEF6]
    [f=-000001] Warning: (14) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x006DE433]
    [f=-000001] Warning: (15) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0098DC2E]
    [f=-000001] Warning: (16) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x005D8265]
    [f=-000001] Warning: (17) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0051A71A]
    [f=-000001] Warning: (18) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085B3B0]
    [f=-000001] Warning: (19) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085C707]
    [f=-000001] Warning: (20) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085B62F]
    [f=-000001] Warning: (21) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085D5F7]
    [f=-000001] Warning: (22) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085CF59]
    [f=-000001] Warning: (23) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085E37D]
    [f=-000001] Warning: (24) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085B670]
    [f=-000001] Warning: (25) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00AB9E38]
    [f=-000001] Warning: (26) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0084D440]
    [f=-000001] Warning: (27) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085AB2C]
    [f=-000001] Warning: (28) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x008507FC]
    [f=-000001] Warning: (29) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0084D80F]
    [f=-000001] Warning: (30) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085B813]
    [f=-000001] Warning: (31) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0084EADA]
    [f=-000001] Warning: (32) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x005E4EF2]
    [f=-000001] Warning: (33) C:\Windows\SysWOW64\ntdll.dll [0x0002E454]
    [f=-000001] Warning: (34) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00AB9E38]
    [f=-000001] Warning: (35) C:\Windows\SysWOW64\ntdll.dll [0x0002E454]
    [f=-000001] Warning: (36) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00AB9E96]
    [f=-000001] Warning: (37) C:\Windows\SysWOW64\ntdll.dll [0x0002E454]
    [f=-000001] Warning: (38) C:\Windows\SysWOW64\ntdll.dll [0x0002E454]
    [f=-000001] Warning: (39) C:\Windows\SysWOW64\ntdll.dll [0x00033476]
    [f=-000001] Warning: (40) C:\Windows\SysWOW64\ntdll.dll [0x000334A1]
    [f=-000001] Warning: (41) C:\Windows\SysWOW64\ntdll.dll [0x0003CB8B]
    [f=-000001] Warning: (42) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085F84D]
    [f=-000001] Warning: (43) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x008603BF]
    [f=-000001] Warning: (44) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085FB0E]
    [f=-000001] Warning: (45) C:\Windows\system32\WINMM.DLL [0x0000270C]
    [f=-000001] Warning: (46) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085F78A]
    [f=-000001] Warning: (47) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085FB0E]
    [f=-000001] Warning: (48) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085F9A6]
    [f=-000001] Warning: (49) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085F18A]
    [f=-000001] Warning: (50) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0084DEF0]
    [f=-000001] Warning: (51) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00852438]
    [f=-000001] Warning: (52) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x005E5177]
    [f=-000001] Warning: (53) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085B3B0]
    [f=-000001] Warning: (54) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085E799]
    [f=-000001] Warning: (55) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085B670]
    [f=-000001] Warning: (56) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00AB9E38]
    [f=-000001] Warning: (57) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0084D440]
    [f=-000001] Warning: (58) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085AB2C]
    [f=-000001] Warning: (59) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x008507FC]
    [f=-000001] Warning: (60) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0084D80F]
    [f=-000001] Warning: (61) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085B813]
    [f=-000001] Warning: (62) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0084EADA]
    [f=-000001] Warning: (63) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x005E4EF2]
    [f=-000001] Warning: (64) C:\Windows\syswow64\msvcrt.dll [0x0000B17A]
    [f=-000001] Warning: (65) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0085FCDB]
    [f=-000001] Warning: (66) C:\Windows\SysWOW64\ntdll.dll [0x0002E0E3]
    [f=-000001] Warning: (67) C:\Windows\SysWOW64\ntdll.dll [0x0003C983]
    [f=-000001] Warning: (68) C:\Windows\SysWOW64\ntdll.dll [0x0003C84E]
    [f=-000001] Warning: (69) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00864B15]
    [f=-000001] Warning: (70) C:\Windows\system32\WINMM.DLL [0x0000270C]
    [f=-000001] Warning: (71) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0075B9E6]
    [f=-000001] Warning: Stacktrace (audio) for Spring 103.0:
    [f=-000001] Warning: (0) C:\Windows\SysWOW64\ntdll.dll [0x0002018D]
    [f=-000001] Warning: (1) C:\Windows\syswow64\kernel32.dll [0x000119FC]
    [f=-000001] Warning: (2) C:\Windows\syswow64\kernel32.dll [0x0001268C]
    [f=-000001] Warning: (3) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00922912]
    [f=-000001] Warning: (4) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0080760C]
    [f=-000001] Warning: (5) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00B65297]
    [f=-000001] Warning: (6) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00B5947D]
    [f=-000001] Warning: (7) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0091F5D6]
    [f=-000001] Warning: (8) C:\Windows\syswow64\kernel32.dll [0x0001343D]
    [f=-000001] Warning: (9) C:\Windows\SysWOW64\ntdll.dll [0x00039832]
    [f=-000001] Warning: (10) C:\Windows\SysWOW64\ntdll.dll [0x00039805]
    [f=-000001] Loaded UNSYNCED gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Detonate Button     <cmd_detonate.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Game Sensors        <game_sensors.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Logistics Supply    <game_logisticssupply.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Target Priorities for LUS vehicles  <unit_targetpriorities.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Tracers             <gfx_tracers.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Immobilization      <unit_immobilization.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Infantry Suppression  <game_fearhandler.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Area Attack         <cmd_areaattack.lua>
    [f=-000001] Loaded UNSYNCED gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded UNSYNCED gadget:  1944 Unit Kill Voice  <game_killvoice.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Profiler            <dbg_profiler.lua>
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "LuaUI/main.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] [LuaUI] Searching for new Widgets
    [f=-000001] [LuaUI] Scanning: LuaUI/Addons/
    [f=-000001] [LuaUI] Scanning: LuaUI/Widgets/
    [f=-000001] [LuaUI] Scanning: LuaUI/SystemAddons/
    [f=-000001] [LuaUI] Scanning: LuaUI/SystemWidgets/
    [f=-000001] [LuaUI] Scanning: LuaUI/chili/
    [f=-000001] [LuaUI] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaUI] Loading API widget:  Chili Framework        <api_chili.lua>
    [f=-000001] [LuaUI] Loading API widget:  Lups                   <lups_wrapper.lua>
    [f=-000001] [LuaUI] Loading widget:      Gadget/Widget remover  <remover.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Fonts             <api_s44_fonts.lua>
    [f=-000001] [LuaUI] Loading widget:      Commands API           <api_cmdqueue.lua>
    [f=-000001] [LuaUI] Loading widget:      Vector API             <api_vector.lua>
    [f=-000001] [LuaUI] Loading widget:      Faction Change         <gui_faction_change.lua>
    [f=-000001] Switching to Overview style camera
    [f=-000001] Switching to Spring style camera
    [f=-000001] Switching to Free style camera
    [f=-000001] Switching to Rotatable overhead camera
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] Switching to FPS style camera
    [f=-000001] Switching to Spring style camera
    [f=-000001] Switching to Overview style camera
    [f=-000001] Switching to Spring style camera
    [f=-000001] Switching to Free style camera
    [f=-000001] Switching to Rotatable overhead camera
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] Switching to FPS style camera
    [f=-000001] Switching to Spring style camera
    [f=-000001] [LuaUI] Loading widget:      LockCamera             <camera_lockcamera.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Tooltip Replacement  <gui_s44_tooltip_replacement.lua>
    [f=-000001] [LuaUI] Loading widget:      BuildETA               <gui_buildeta.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Aircraft Selection Buttons  <gui_plane_autoselect.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Flag Income       <gui_flagincome.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Ranks             <gui_s44_ranks.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Selection Buttons  <gui_s44_selbuttons.lua>
    [f=-000001] [LuaUI] Loading widget:      Auto First Build Facing  <autofirstbuildfacing.lua>
    [f=-000001] [LuaUI] Loading widget:      Automatic Modes        <cmd_automodes.lua>
    [f=-000001] All units set to Hold Position
    [f=-000001] [LuaUI] Loading widget:      Camera Remember        <camera_remember_mode.lua>
    [f=-000001] [LuaUI] Loading widget:      Chili Inactivity Win   <gui_chili_inactivity_win.lua>
    [f=-000001] CMDIDs in keeptarget:, 1055, 1056
    [f=-000001] CMDIDs in keeptarget:, 1055, 1056
    [f=-000001] [LuaUI] Loading widget:      Keep Target            <cmd_keep_target.lua>
    [f=-000001] [LuaUI] Loading widget:      MiniMap Start Boxes    <minimap_startbox.lua>
    [f=-000001] [LuaUI] Loading widget:      Point Tracker          <gui_point_tracker.lua>
    [f=-000001] [LuaUI] Loading widget:      S44 Healthbars         <gui_s44_healthbar.lua>
    [f=-000001] [LuaUI] Loading widget:      Snap Satchel to building  <cmd_snapsatchel.lua>
    [f=-000001] [LuaUI] Loading widget:      Spectate selected team  <gui_spectate_selected_team.lua>
    [f=-000001] [LuaUI] Loading widget:      Take Reminder          <gui_take_remind.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Anti-spam         <gui_antispam.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Armor Display     <gui_s44_armor.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Default Commands  <cmd_defaultcommand.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Field of Fire     <gui_s44_fieldoffire.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Icon Distance     <cmd_disticon.lua>
    [f=-000001] Set UnitIconDist to 250
    [f=-000001] [LuaUI] Loading widget:      1944 Minefield Warning  <gui_minefieldnotify.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Player List Echo for Stats  <gui_playerecho.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Resource Bars     <gui_s44_resbar.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Supply Radius     <gui_s44_supplyradius.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Widgets Only      <gui_s44only.lua>
    [f=-000001] S44 Widgets Only disabling non-S44 widgets...
    [f=-000001] [LuaUI] Loading widget:      Attack AoE             <gui_attack_aoe.lua>
    [f=-000001] [LuaUI] Loading widget:      Auto group             <unit_auto_group.lua>
    [f=-000001] [LuaUI] Loading widget:      Automatically enable los  <gui_auto_los.lua>
    [f=-000001] [LuaUI] Loading widget:      BuildBar               <gui_buildbar.lua>
    [f=-000001] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
    [f=-000001] [LuaUI] Loading widget:      Indirect Fire Accuracy  <gui_indirectfireaccuracy.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Build Indicators  <gui_buildindicator.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Flag Ranges       <gui_flagradiusalt.lua>
    [f=-000001] [LuaUI] Loading widget:      AllyCursors            <gui_allycursors.lua>
    [f=-000001] [LuaUI] Loading widget:      Square Buildpics       <square_buildpics.lua>
    [f=-000001] Reloading GUI config from file: panel.txt
    [f=-000001] [LuaUI] Loading widget:      Team Platter Expanded  <gui_team_platter_ex.lua>
    [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=-000001] [LuaUI] Loading widget:      LupsManager            <gfx_lups_manager.lua>
    [f=-000001] [LuaUI] Loading widget:      Mouse Buildspacing     <gui_buildspacing.lua>
    [f=-000001] [LuaUI] Loading widget:      Double-Click Fight     <cmd_doubleclickfight.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Aircraft Sounds   <sfx_s44_planesound.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Minimum Ranges    <gui_s44_rings.lua>
    [f=-000001] [LuaUI] Loading widget:      1944 Propeller FX      <gfx_s44_props.lua>
    [f=-000001] [LuaUI] Loading widget:      CustomFormations2      <unit_customformations2.lua>
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] Switching to Overview style camera
    [f=-000001] Switching to Spring style camera
    [f=-000001] Switching to Free style camera
    [f=-000001] Switching to Rotatable overhead camera
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] Switching to FPS style camera
    [f=-000001] Switching to Spring style camera
    [f=-000001] CMDIDs in keeptarget:, 1055, 1056
    [f=-000001] All units set to Hold Position
    [f=-000001] Set UnitIconDist to 250
    [f=-000001] S44 Widgets Only disabling non-S44 widgets...
    [f=-000001] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
    [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=-000001] LuaUI v1.0
    [f=-000001] [LuaUI] LuaUI v1.0 (Lua 5.1)
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=514642711
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=39296689
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=435288177
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=3765436198
    [f=-000001] PathCosts: creating PE8 cache with 8 PF threads (28 MB)
    [f=-000001] PathCosts: precached 3 of 4096 blocks
    [f=-000001] PathCosts: precached 2080 of 4096 blocks
    [f=-000001] PathCosts: precached 2342 of 4096 blocks
    [f=-000001] PathCosts: precached 2603 of 4096 blocks
    [f=-000001] PathCosts: precached 2860 of 4096 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=514642711
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=39296689
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=435288177
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=3765436198
    [f=-000001] PathCosts: written
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=514642711
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=39296689
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=435288177
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=3765436222
    [f=-000001] PathCosts: creating PE32 cache with 8 PF threads (12 MB)
    [f=-000001] PathCosts: precached 5 of 256 blocks
    [f=-000001] PathCosts: precached 54 of 256 blocks
    [f=-000001] PathCosts: precached 71 of 256 blocks
    [f=-000001] PathCosts: precached 96 of 256 blocks
    [f=-000001] PathCosts: precached 114 of 256 blocks
    [f=-000001] PathCosts: precached 135 of 256 blocks
    [f=-000001] PathCosts: precached 160 of 256 blocks
    [f=-000001] PathCosts: precached 185 of 256 blocks
    [f=-000001] PathCosts: precached 203 of 256 blocks
    [f=-000001] PathCosts: precached 219 of 256 blocks
    [f=-000001] PathCosts: precached 237 of 256 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=514642711
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=39296689
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=435288177
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=3765436222
    [f=-000001] PathCosts: written
    [f=-000001] [LoadFinalize] finalized PFS (423ms, checksum 116ac9ff)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] SkirmishAI (ID = 0, team ID = 1) is using cheats!
    [f=-000001] <SkirmishAI: E323AI 3.25.0 (team 1)>: Logging disabled
    [f=-000001] <SkirmishAI: E323AI 3.25.0 (team 1)>: No usable config file available for this Mod/Game.
    [f=-000001] <SkirmishAI: E323AI 3.25.0 (team 1)>: A template can be found at: S44-config.cfg
    [f=-000001] <SkirmishAI: E323AI 3.25.0 (team 1)>: Shutting down...
    [f=-000001] [InitOpenGL] video mode set to 1366x706:24bit @60Hz 
    [f=-000001] Error: Spring received an ABORT signal
    [f=-000001] Error: Error handler invoked for Spring 103.0.
    [f=-000001] Error: DLL information:
    [f=-000001] Error: 0x00400000	spring
    [f=-000001] Error: 0x77080000	ntdll
    [f=-000001] Error: 0x76510000	kernel32
    [f=-000001] Error: 0x6ba50000	aswhookx
    [f=-000001] Error: 0x76410000	KERNELBASE
    [f=-000001] Error: 0x766f0000	ADVAPI32
    [f=-000001] Error: 0x76460000	msvcrt
    [f=-000001] Error: 0x75120000	sechost
    [f=-000001] Error: 0x76180000	RPCRT4
    [f=-000001] Error: 0x74930000	SspiCli
    [f=-000001] Error: 0x74920000	CRYPTBASE
    [f=-000001] Error: 0x70510000	GLU32
    [f=-000001] Error: 0x70210000	OPENGL32
    [f=-000001] Error: 0x76380000	GDI32
    [f=-000001] Error: 0x76280000	USER32
    [f=-000001] Error: 0x75000000	LPK
    [f=-000001] Error: 0x74bc0000	USP10
    [f=-000001] Error: 0x63480000	DDRAW
    [f=-000001] Error: 0x68300000	DCIMAN32
    [f=-000001] Error: 0x767a0000	SETUPAPI
    [f=-000001] Error: 0x76630000	CFGMGR32
    [f=-000001] Error: 0x752c0000	OLEAUT32
    [f=-000001] Error: 0x74990000	ole32
    [f=-000001] Error: 0x74b00000	DEVOBJ
    [f=-000001] Error: 0x6b900000	dwmapi
    [f=-000001] Error: 0x75500000	IMAGEHLP
    [f=-000001] Error: 0x75530000	SHELL32
    [f=-000001] Error: 0x74b60000	SHLWAPI
    [f=-000001] Error: 0x74140000	WINMM
    [f=-000001] Error: 0x74b20000	WS2_32
    [f=-000001] Error: 0x753c0000	NSI
    [f=-000001] Error: 0x10000000	DevIL
    [f=-000001] Error: 0x703c0000	MSVCP80
    [f=-000001] Error: 0x70310000	MSVCR80
    [f=-000001] Error: 0x6b800000	OpenAL32
    [f=-000001] Error: 0x70780000	vorbisfile
    [f=-000001] Error: 0x68140000	ogg
    [f=-000001] Error: 0x64cc0000	vorbis
    [f=-000001] Error: 0x62e80000	zlib1
    [f=-000001] Error: 0x70e40000	libfreetype-6
    [f=-000001] Error: 0x65180000	libfontconfig-1
    [f=-000001] Error: 0x68f40000	libexpat-1
    [f=-000001] Error: 0x62aa0000	glew32
    [f=-000001] Error: 0x6c740000	SDL2
    [f=-000001] Error: 0x76670000	IMM32
    [f=-000001] Error: 0x75040000	MSCTF
    [f=-000001] Error: 0x74360000	VERSION
    [f=-000001] Error: 0x74110000	nvinit
    [f=-000001] Error: 0x6fe90000	nvapi
    [f=-000001] Error: 0x74ff0000	profapi
    [f=-000001] Error: 0x743a0000	uxtheme
    [f=-000001] Error: 0x69200000	nvoglv32
    [f=-000001] Error: 0x71730000	WTSAPI32
    [f=-000001] Error: 0x75010000	WINTRUST
    [f=-000001] Error: 0x753d0000	CRYPT32
    [f=-000001] Error: 0x766e0000	MSASN1
    [f=-000001] Error: 0x69040000	ntmarta
    [f=-000001] Error: 0x74c60000	WLDAP32
    [f=-000001] Error: 0x70cb0000	WINSTA
    [f=-000001] Error: 0x76c10000	CLBCatQ
    [f=-000001] Error: 0x682e0000	shfolder
    [f=-000001] Error: 0x59d90000	MMDevApi
    [f=-000001] Error: 0x68840000	PROPSYS
    [f=-000001] Error: 0x6fe10000	dsound
    [f=-000001] Error: 0x70630000	POWRPROF
    [f=-000001] Error: 0x59dd0000	AUDIOSES
    [f=-000001] Error: 0x702e0000	dinput8
    [f=-000001] Error: 0x6b730000	HID
    [f=-000001] Error: 0x07a20000	XInput1_3
    [f=-000001] Error: 0x70670000	mswsock
    [f=-000001] Error: 0x70660000	wship6
    [f=-000001] Error: 0x6dc60000	wshtcpip
    [f=-000001] Error: 0x71c00000	dbghelp
    [f=-000001] Error: 0x8fc40000	AIInterface
    [f=-000001] Error: 0x8fc70000	SkirmishAI
    [f=-000001] Error: Stacktrace for Spring 103.0:
    [f=-000001] Error: (0) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x007C3499]
    [f=-000001] Error: (1) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x007C380B]
    [f=-000001] Error: (2) C:\Windows\syswow64\msvcrt.dll [0x00065E8F]
    [f=-000001] Error: (3) C:\Windows\syswow64\msvcrt.dll [0x00068EA2]
    [f=-000001] Error: (4) C:\Users\PC\Documents\My Games\Spring\engine\103.0\AI\Skirmish\E323AI\3.25.0\SkirmishAI.dll [0x0008DD28]
    [f=-000001] Error: (5) C:\Users\PC\Documents\My Games\Spring\engine\103.0\AI\Skirmish\E323AI\3.25.0\SkirmishAI.dll [0x00085960]
    [f=-000001] Error: (6) C:\Users\PC\Documents\My Games\Spring\engine\103.0\AI\Skirmish\E323AI\3.25.0\SkirmishAI.dll [0x000FD601]
    [f=-000001] Error: (7) C:\Users\PC\Documents\My Games\Spring\engine\103.0\AI\Skirmish\E323AI\3.25.0\SkirmishAI.dll [0x0005DB94]
    [f=-000001] Error: (8) C:\Users\PC\Documents\My Games\Spring\engine\103.0\AI\Skirmish\E323AI\3.25.0\SkirmishAI.dll [0x0001AF8C]
    [f=-000001] Error: (9) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x007F67EA]
    [f=-000001] Error: (10) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x007FB33C]
    [f=-000001] Error: (11) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x007FD4E8]
    [f=-000001] Error: (12) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x007DB6CE]
    [f=-000001] Error: (13) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x007F53D2]
    [f=-000001] Error: (14) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00427443]
    [f=-000001] Error: (15) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00431E55]
    [f=-000001] Error: (16) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00B65465]
    [f=-000001] Error: (17) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0075F6B8]
    [f=-000001] Error: (18) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x00B59031]
    [f=-000001] Error: (19) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x009201AC]
    [f=-000001] Error: (20) C:\Users\PC\Documents\My Games\Spring\engine\103.0\spring.exe [0x0091F5D6]
    [f=-000001] Error: (21) C:\Windows\syswow64\kernel32.dll [0x0001343D]
    [f=-000001] Error: (22) C:\Windows\SysWOW64\ntdll.dll [0x00039832]
    [f=-000001] Error: (23) C:\Windows\SysWOW64\ntdll.dll [0x00039805]
    [f=-000001] Error: [ErrorMessageBox][1] msg="Abort / abnormal termination" IsMainThread()=0 fromMain=0
    [f=-000001] [SpringApp::ShutDown][1]
    [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
    [f=-000001] [ThreadPool::SetThreadCount][2] #threads=0
    [f=-000001] [SpringApp::ShutDown][2]
    [f=-000001] [KillLua][1]
    [f=-000001] [KillLua][2]
    [f=-000001] [KillLua][3]
    [f=-000001] All units set to Maneuver
    [f=-000001] Reloading GUI config from file: LuaUI/panel.txt
    [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=-000001] [KillLua][4]
    [f=-000001] [~CGame]1]
    [f=-000001] [KillLua][1]
    [f=-000001] [KillLua][2]
    [f=-000001] [KillLua][3]
    [f=-000001] [KillLua][4]
    [f=-000001] [KillMisc][1]
    [f=-000001] [KillMisc][2]
    [f=-000001] [KillRendering][1]
    [f=-000001] Statistics for RectangleOptimizer: 0%
    [f=-000001] [KillInterface][1]
    [f=-000001] [KillInterface][2]
    [f=-000001] [KillSimulation][1]
    [f=-000001] [KillSimulation][2]
    [f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
    [f=-000001] [KillSimulation][3]
    [f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] Statistics for RectangleOptimizer: 0%
    [f=-000001] Statistics for RectangleOptimizer: 0%
    [f=-000001] LosHandler stats: total instances=2; shared=0%; from cache=50%
    [f=-000001] [KillSimulation][4]
    [f=-000001] [~CGame][2]
    [f=-000001] [~CGame][3]
    [f=-000001] [SpringApp::ShutDown][3]
    [f=-000001] Statistics for UDP connection:
    Received: 1697 bytes in 121 packets (14.0248 bytes/package)
    Sent: 788 bytes in 84 packets (9.38095 bytes/package)
    Relative protocol overhead: 0 up, 0.427814 down
    0 incoming chunks dropped, 0 outgoing chunks resent
    
    [f=-000001] Writing demo: C:\Users\PC\Documents\My Games\Spring\demos\20180227_041658_Aquatic Divide Revised v02_103.sdfz
    [f=-000001] [SpringApp::ShutDown][4]
    [f=-000001] [WatchDog] deregistering controls for thread [audio]
    [f=-000001] [SpringApp::ShutDown][5]
    [f=-000001] [SpringApp::ShutDown][6]
    [f=-000001] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_CONNECT DENY  212.237.0.60 9001
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=03000b28
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::ShutDown][9]
    [SpringApp::Run] exitCode=0
    Error: [ErrorMessageBox][1] msg=" error: Abort / abnormal termination" IsMainThread()=1 fromMain=1
    Error: [ErrorMessageBox][2]
    Error: [ErrorMessageBox][3]
    Error: [ErrorMessageBox][4]
    Fatal: Spring: Fatal Error
     error: Abort / abnormal termination
    
    txt file icon infolog.txt (50,752 bytes) 2018-02-27 14:05 +
  • jpg file icon crash1.jpg (14,819 bytes) 2018-02-27 14:05 -
    jpg file icon crash1.jpg (14,819 bytes) 2018-02-27 14:05 +
  • jpg file icon crash1-2.jpg (24,551 bytes) 2018-02-27 14:05 -
    jpg file icon crash1-2.jpg (24,551 bytes) 2018-02-27 14:05 +

-Relationships
duplicate of 0005531resolvedabma AI E323AI crashes spring 103.0 with Spring:1944 on expanded confluence 
+Relationships

-Notes

~0018856

abma (administrator)

1. E323AI afaik is incompatible to spring 1944, you should use a different ai
2. from infolog.txt: spring 103.0 is used: can you try with spring 104.0? it contains A LOT of fixes.

for the completeness, the stacktrace:

rts/System/Platform/Win/CrashHandler.cpp:185
rts/System/Platform/Win/CrashHandler.cpp:345
??:0
??:0
??:0
??:0
??:0
??:0
??:0
rts/ExternalAI/SkirmishAILibrary.cpp:94
rts/ExternalAI/SkirmishAIWrapper.cpp:463
rts/ExternalAI/SkirmishAIWrapper.cpp:220
rts/ExternalAI/EngineOutHandler.cpp:572
rts/ExternalAI/SkirmishAIHandler.cpp:187
/opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/stl_iterator.h:748
rts/Game/Game.cpp:396
/slave/mingwlibs/include/boost/bind/mem_fn_template.hpp:280
rts/System/OffscreenGLContext.cpp:318
/slave/mingwlibs/include/boost/function/function_template.hpp:875
thread.cpp:?
thread.cpp:?
??:0
??:0
??:0



crashes in E323AI with "Spring received an ABORT signal".

very likely already fixed by https://github.com/spring/E323AI/commit/209ba0021f704093e7bc3fb29a5ea6115f91b59f

~0018865

abma (administrator)

no feedback -> can't help.

related to the reported problem:
https://github.com/springlobby/springlobby/issues/817
+Notes

-Issue History
Date Modified Username Field Change
2018-02-27 14:05 messiah New Issue
2018-02-27 14:05 messiah File Added: infolog.txt
2018-02-27 14:05 messiah File Added: crash1.jpg
2018-02-27 14:05 messiah File Added: crash1-2.jpg
2018-02-27 15:23 abma Status new => feedback
2018-02-27 15:23 abma Note Added: 0018856
2018-02-27 15:25 abma Relationship added duplicate of 0005531
2018-03-06 23:46 abma Assigned To => abma
2018-03-06 23:46 abma Status feedback => resolved
2018-03-06 23:46 abma Resolution open => not fixable
2018-03-06 23:46 abma Note Added: 0018865
+Issue History