2019-08-24 10:21 CEST

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IDProjectCategoryView StatusLast Update
0005854Spring engineGeneralpublic2018-01-13 21:19
ReporterGoogle_Frog 
Assigned Tohokomoko 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionfixed 
Product Version104.0 +git 
Target VersionFixed in Version 
Summary0005854: 104.0.1-92-g4409317 maintenance engine-default formation move visualization is broken
DescriptionThe green wall and arrow that is drawn for the engine-default formation move command is not drawn in the correct place. The origin of the line visually moves around depending on my mouse position. The position of the issued commands are correct. Here is a video: https://youtu.be/5VEdLrEWTIA
TagsNo tags attached.
Checked infolog.txt for lua Errors
Attached Files

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-Notes

~0018690

Kloot (developer)

Fix 90f62dc956fa47ad9433f25ac161933adbc373d2 committed to develop branch: fix 0005854 / do fewer allocs in SelUnitsAI, repo: spring changeset id: 9360

~0018727

hokomoko (developer)

Fix 3dd7b4e7da30e968e41758ebaf4f5bf16dfa5512 committed to maintenance branch: fix 0005854 / do fewer allocs in SelUnitsAI

(cherry picked from commit 90f62dc956fa47ad9433f25ac161933adbc373d2)

# Conflicts:
# rts/Game/UI/GuiHandler.cpp
# rts/Game/UI/GuiHandler.h, repo: spring changeset id: 9417
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-Issue History
Date Modified Username Field Change
2017-12-12 04:06 Google_Frog New Issue
2017-12-18 02:33 Kloot Changeset attached => spring develop 90f62dc9
2017-12-18 02:33 Kloot Note Added: 0018690
2017-12-18 02:33 Kloot Assigned To => Kloot
2017-12-18 02:33 Kloot Status new => resolved
2017-12-18 02:33 Kloot Resolution open => fixed
2018-01-13 21:19 hokomoko Changeset attached => spring maintenance 3dd7b4e7
2018-01-13 21:19 hokomoko Note Added: 0018727
2018-01-13 21:19 hokomoko Assigned To Kloot => hokomoko
+Issue History