View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005697 | Spring engine | General | public | 2017-08-13 03:22 | 2017-08-18 19:27 |
| Reporter | Google_Frog | Assigned To | Kloot | ||
| Priority | normal | Severity | crash | Reproducibility | have not tried |
| Status | resolved | Resolution | fixed | ||
| Product Version | 103.0 +git | ||||
| Fixed in Version | 103.0 +git | ||||
| Summary | 0005697: 103.0.1-1256 zlib1 crash | ||||
| Description | Here is a crash in zlib1.dll, it may be useful for the current loading troubles. https://github.com/ZeroK-RTS/CrashReports/issues/1764 | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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for me it looks like an out of memory when writing the demo file. game run for 193900 gameframes (!) Spring exit code is: -805306369 https://github.com/spring/spring/tree/103.0.1-1256-g4005837 stacktraces: ??:0 ??:0 ??:0 ??:0 ??:0 rts/System/LoadSave/DemoRecorder.cpp:76 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/stl_vector.h:416 rts/System/LoadSave/DemoRecorder.cpp:39 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/basic_string.h:539 rts/System/Main.cpp:43 rts/System/Main.cpp:92 /opt/mxe/tmp-gcc/gcc-4.8.1/mirror-mingw-w64-c28722c/trunk/mingw-w64-crt/crt/crtexe.c:317 ??:0 ??:0 ??:0 ??:0 rts/lib/mingw-std-threads/mingw.thread.h:157 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/functional:2073 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/functional:2029 ??:0 ??:0 ??:0 ??:0 ??:0 ??:0 ??:0 rts/System/LoadSave/DemoRecorder.cpp:76 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/stl_vector.h:416 rts/System/LoadSave/DemoRecorder.cpp:39 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/basic_string.h:539 rts/System/Main.cpp:43 rts/System/Main.cpp:92 /opt/mxe/tmp-gcc/gcc-4.8.1/mirror-mingw-w64-c28722c/trunk/mingw-w64-crt/crt/crtexe.c:317 ??:0 ??:0 ??:0 ??:0 rts/lib/mingw-std-threads/mingw.thread.h:157 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/functional:2073 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/functional:2029 ??:0 ??:0 |
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hang (not crash) while compressing a huge 193900-frame demofile, this isn't informative. also: why the continued use of sdp? |
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I don't know why some infologs pop up with sdp. Does Spring load sdz preferentially? |
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if the same archive is present in Spring's data directories under different formats (a bad idea to begin with) then whichever one is found first should take precedence, but I'd assumed the switch to sdz was accompanied by a new ZK stable version. it could also be that the lobby is still generating script.txt with an sdp reference. |
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should not be an issue anymore after c96ca352 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-08-13 03:22 | Google_Frog | New Issue | |
| 2017-08-13 11:02 | abma | Note Added: 0018200 | |
| 2017-08-13 11:03 | Kloot | Note Added: 0018201 | |
| 2017-08-14 16:16 | Google_Frog | Note Added: 0018206 | |
| 2017-08-14 17:00 | Kloot | Note Added: 0018207 | |
| 2017-08-14 17:00 | Kloot | Note Edited: 0018207 | |
| 2017-08-14 17:01 | Kloot | Note Edited: 0018201 | |
| 2017-08-14 17:02 | Kloot | Note Edited: 0018207 | |
| 2017-08-14 17:08 | Kloot | Note Edited: 0018207 | |
| 2017-08-18 19:27 | Kloot | Assigned To | => Kloot |
| 2017-08-18 19:27 | Kloot | Status | new => resolved |
| 2017-08-18 19:27 | Kloot | Resolution | open => fixed |
| 2017-08-18 19:27 | Kloot | Fixed in Version | => 103.0 +git |
| 2017-08-18 19:27 | Kloot | Note Added: 0018221 |