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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0005696 | Spring engine | General | public | 2017-08-11 05:55 | 2017-08-26 14:02 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | crash | Reproducibility | have not tried | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 103.0 +git | ||||||||
Target Version | Fixed in Version | 103.0 +git | |||||||
Summary | 0005696: 103.0.1-1256 sdz hang during load | ||||||||
Description | Here is a hang during load using sdz ZK: https://github.com/ZeroK-RTS/CrashReports/issues/1752 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Notes | |
Kloot (developer) 2017-08-11 11:53 |
half of these hangs originate in LuaMenu since zk-chobby is still an sdp archive. [~CPoolArchive] name="C:\Users\Simon\Documents\My Games\Spring\packages\72bddc8bb3ed6b8344fc6a48fbf3c77f.sdp" numZipFiles=2356 sumInflSize=118162kb sumReadTime=11901ms for the other half, some users may need to wipe their pool directy entirely to restore filesystem performance. [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 24300ms |
abma (administrator) 2017-08-11 12:00 |
did someone check with procmon from sysinternals if the fileaccesses from spring are okish? |
Kloot (developer) 2017-08-11 12:35 |
why wouldn't they be? |
abma (administrator) 2017-08-11 13:17 Last edited: 2017-08-11 13:18 |
i can't remember what it exactly was but some time ago zlib with windows io enabled did read from .gz files 1 byte only. a quick search: https://github.com/spring/spring/commit/44abb8312fc0439dd0796559e9b178f272ee64ee iowin32.c was supposed to be faster but in real was MUCH slower. (thats just an example what could be wrong / what was found with procmon) |
abma (administrator) 2017-08-11 13:24 |
see 0003338 |
Google_Frog (reporter) 2017-08-12 14:39 |
Here is another: https://github.com/ZeroK-RTS/CrashReports/issues/1763 |
abma (administrator) 2017-08-13 11:04 |
1763 contains no stacktrace, but: Spring exit code is: -805306369, assuming crash |
Kloot (developer) 2017-08-26 14:02 |
PostLoadSim (WeaponDefs) can not cause major stalls anymore. the chobby archive should still be converted to sdz. |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-08-11 05:55 | Google_Frog | New Issue | |
2017-08-11 11:53 | Kloot | Note Added: 0018194 | |
2017-08-11 12:00 | abma | Note Added: 0018195 | |
2017-08-11 12:35 | Kloot | Note Added: 0018196 | |
2017-08-11 13:17 | abma | Note Added: 0018197 | |
2017-08-11 13:18 | abma | Note Edited: 0018197 | View Revisions |
2017-08-11 13:24 | abma | Note Added: 0018198 | |
2017-08-12 14:39 | Google_Frog | Note Added: 0018199 | |
2017-08-13 11:04 | abma | Note Added: 0018202 | |
2017-08-26 14:02 | Kloot | Assigned To | => Kloot |
2017-08-26 14:02 | Kloot | Status | new => resolved |
2017-08-26 14:02 | Kloot | Resolution | open => fixed |
2017-08-26 14:02 | Kloot | Fixed in Version | => 103.0 +git |
2017-08-26 14:02 | Kloot | Note Added: 0018288 |