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IDProjectCategoryView StatusLast Update
0005628Spring engineGeneralpublic2017-07-02 22:47
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version103.0 +git 
Target VersionFixed in Version103.0 +git 
Summary0005628: 103.0.1-1144 No shadows or deferred rendering
DescriptionShadows and projectile lights are not drawn. I toggled various options.
Additional Information[f=0002425] map shaders is disabled!
[f=0002520] map shaders is enabled!
[f=0002810] Set "shadows" config-parameter to 0
[f=0002866] Custom Unit Shaders:, 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(58) : warning C7533: global variable gl_TexCoord is deprecated after version 120
0(76) : warning C7533: global function textureCube is deprecated after version 120
0(109) : warning C7533: global variable gl_FragColor is deprecated after version 120

[f=0003134] Set "shadows" config-parameter to 1
[f=0003181] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
0(78) : warning C7533: global function textureCube is deprecated after version 120
0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0017921

Kloot (developer)

shadows work for me in a freshly built 1148, so buildbot using an older version of GLEW (1.13.0, while the official library has reached 2.0.0) lying about its capabilities is the only sensible explanation here.

no dynlights is a trivial fix.

~0017923

Kloot (developer)

Last edited: 2017-07-02 22:47

View 2 revisions

you should see shadows again in dbd4c13f.

to be perfectly forward-compatible with newer systems (like mine and possibly your own), dynlights additionally require applying the attached ZK patch.

+Notes

-Issue History
Date Modified Username Field Change
2017-07-02 04:59 Google_Frog New Issue
2017-07-02 04:59 Google_Frog File Added: infolog.txt
2017-07-02 11:52 Kloot Assigned To => Kloot
2017-07-02 11:52 Kloot Status new => assigned
2017-07-02 12:50 Kloot Note Added: 0017921
2017-07-02 22:38 Kloot File Added: zk-mantis5628.diff
2017-07-02 22:42 Kloot Status assigned => resolved
2017-07-02 22:42 Kloot Resolution open => fixed
2017-07-02 22:42 Kloot Fixed in Version => 103.0 +git
2017-07-02 22:42 Kloot Note Added: 0017923
2017-07-02 22:47 Kloot Note Edited: 0017923 View Revisions
+Issue History