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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0005529 | Spring engine | General | public | 2017-04-18 05:40 | 2017-04-22 19:50 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | crash | Reproducibility | have not tried | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 103.0 +git | ||||||||
Target Version | Fixed in Version | 103.0 +git | |||||||
Summary | 0005529: 103.0.1-764 midgame crashes | ||||||||
Description | Here are two crashes that occur during games. https://github.com/ZeroK-RTS/CrashReports/issues/800 https://github.com/ZeroK-RTS/CrashReports/issues/799 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Kloot (developer) 2017-04-18 10:29 Last edited: 2017-04-18 10:29 |
these are both new and unexpected. rts/Map/SMF/ROAM/Patch.cpp:312 rts/Map/SMF/ROAM/Patch.cpp:263 rts/Map/SMF/ROAM/Patch.cpp:360 rts/Map/SMF/ROAM/Patch.cpp:365 rts/Map/SMF/ROAM/Patch.cpp:365 rts/Map/SMF/ROAM/Patch.cpp:540 rts/Map/SMF/ROAM/RoamMeshDrawer.cpp:349 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/functional:2469 rts/System/Threading/ThreadPool.h:103 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/shared_ptr_base.h:552 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/stl_vector.h:646 rts/Map/SMF/ROAM/RoamMeshDrawer.cpp:233 rts/Map/SMF/SMFGroundDrawer.cpp:302 rts/Map/SMF/SMFGroundDrawer.cpp:371 rts/Rendering/WorldDrawer.cpp:272 rts/Rendering/WorldDrawer.cpp:239 rts/Game/Game.cpp:1296 rts/System/SpringApp.cpp:862 rts/System/SpringApp.cpp:892 rts/System/Main.cpp:44 rts/System/Main.cpp:95 rts/Map/SMF/ROAM/Patch.cpp:312 rts/Map/SMF/ROAM/Patch.cpp:263 rts/Map/SMF/ROAM/Patch.cpp:263 rts/Map/SMF/ROAM/Patch.cpp:263 rts/Map/SMF/ROAM/Patch.cpp:360 rts/Map/SMF/ROAM/Patch.cpp:365 rts/Map/SMF/ROAM/Patch.cpp:365 rts/Map/SMF/ROAM/Patch.cpp:365 rts/Map/SMF/ROAM/Patch.cpp:365 rts/Map/SMF/ROAM/Patch.cpp:365 rts/Map/SMF/ROAM/Patch.cpp:549 rts/Map/SMF/ROAM/RoamMeshDrawer.cpp:349 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/functional:2469 rts/System/Threading/ThreadPool.h:103 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/shared_ptr_base.h:552 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/stl_vector.h:646 rts/Map/SMF/ROAM/RoamMeshDrawer.cpp:233 rts/Map/SMF/SMFGroundDrawer.cpp:302 rts/Map/SMF/SMFGroundDrawer.cpp:371 rts/Rendering/WorldDrawer.cpp:272 rts/Rendering/WorldDrawer.cpp:239 rts/Game/Game.cpp:1296 rts/System/SpringApp.cpp:862 rts/System/SpringApp.cpp:892 rts/System/Main.cpp:44 rts/System/Main.cpp:95 |
Kloot (developer) 2017-04-22 19:50 |
upstream has one potential fix for this, could also have been the result of random memory corruption. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2017-04-18 05:40 | Google_Frog | New Issue | |
2017-04-18 10:29 | Kloot | Note Added: 0017467 | |
2017-04-18 10:29 | Kloot | Note Edited: 0017467 | View Revisions |
2017-04-22 19:50 | Kloot | Assigned To | => Kloot |
2017-04-22 19:50 | Kloot | Status | new => resolved |
2017-04-22 19:50 | Kloot | Resolution | open => fixed |
2017-04-22 19:50 | Kloot | Fixed in Version | => 103.0 +git |
2017-04-22 19:50 | Kloot | Note Added: 0017483 |