2019-08-24 11:14 CEST

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IDProjectCategoryView StatusLast Update
0005438Spring engineGeneralpublic2017-01-24 13:35
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version103.0 +git 
Target VersionFixed in Version103.0 +git 
Summary0005438: Threadpool active with WorkerThreadCount = 0
DescriptionI'd like to benchmark threadpool but cannot turn it off. It is possibly a hardware issue since hokomoko says he can turn threadpool off on windows with WorkerThreadCount = 0.
TagsNo tags attached.
Checked infolog.txt for lua Errors
Attached Files
  • txt file icon infolog.txt (52,458 bytes) 2017-01-24 12:22 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-529-gb68830c\springsettings.cfg"
    ============== <User Config> ==============
    AllowDeferredMapRendering = 1
    AllowDeferredModelRendering = 1
    BumpWaterAnisotropy = 2
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterReflection = 2
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 1
    CubeTexSizeReflection = 256
    CubeTexSizeSpecular = 256
    DisableDemoVersionCheck = 1
    DualScreenMiniMapOnLeft = 1
    EdgeMoveDynamic = 0
    EdgeMoveWidth = 0.003
    FPSFOV = 90
    FSAALevel = 2
    Fullscreen = 0
    GroundDetail = 256
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    LoadingMT = 1
    MaxParticles = 20000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.001
    MouseDragScrollThreshold = 0
    OverheadScrollSpeed = 50
    ReconnectTimeout = 0
    RotateLogFiles = 1
    ScreenshotCounter = 174
    ScrollWheelSpeed = -25
    Shadows = 1
    ShowClock = 0
    ShowFPS = 1
    ShowPlayerInfo = 0
    ShowSpeed = 1
    SmoothLines = 1
    SmoothPoints = 1
    TreeRadius = 1000
    UnitIconDist = 151
    UnitLodDist = 9999
    UsePBO = 0
    Water = 4
    WindowPosX = 163
    WindowPosY = 57
    WindowState = 0
    WorkerThreadCount = 0
    XResolution = 1920
    XResolutionWindowed = 1424
    YResolution = 1080
    YResolutionWindowed = 928
    snd_volmaster = 22
    ============== </User Config> ==============
    Available log sections: BumpWater, VFS, AutohostInterface, DynWater, KeyBindings, ArchiveScanner, ModelRenderContainer, Path, LuaSocket, Texture, FarTextureHandler, RoamMeshDrawer, Net, CregSerializer, Model, CSMFGroundTextures, Shader, GroundMoveType, Piece, GameServer, Font, DecalsDrawerGL4, OBJParser, Sound, SkyBox
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 103.0.1-529-gb68830c develop
    Build Environment: boost-105500, GNU libstdc++ version 20130531
    Compiler Version:  gcc-4.8.1
    Operating System:  Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
    Word Size:         32-bit (emulated)
             CPU Clock: std::chrono::high_resolution_clock
    Physical CPU Cores: 6
     Logical CPU Cores: 12
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [GL::PrintAvailableResolutions]
    	display: 1, bounds: {x=0, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@59Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@59Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[ 7] 1600x900x24bpp@59Hz
    		[16] 1280x800x24bpp@75Hz
    		[17] 1280x800x24bpp@60Hz
    		[20] 1280x720x24bpp@75Hz
    		[21] 1280x720x24bpp@60Hz
    	display: 2, bounds: {x=1920, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1920x1080x24bpp@59Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 4] 1680x1050x24bpp@59Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 6] 1600x1024x24bpp@59Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[ 8] 1600x900x24bpp@59Hz
    		[17] 1280x800x24bpp@75Hz
    		[18] 1280x800x24bpp@60Hz
    		[21] 1280x720x24bpp@75Hz
    		[22] 1280x720x24bpp@60Hz
    [GL::LoadExtensions]
    	SDL version:  linked 2.0.4; compiled 2.0.4
    	GL version:   4.5.0 NVIDIA 375.95
    	GL vendor:    NVIDIA Corporation
    	GL renderer:  GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 1.5.8
    	Video RAM:    total 6144MB, available 5097MB
    	SwapInterval: 1
    [GR::PostInit]
    	ARB support: 1, GLSL support: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	primitive-restart support: 1, clip-control support: 0
    	max. FBO samples: 32, max. texture size: 32768, compress MIP-map textures: 0
    	max. smooth point-size: 190, max. vec4 varyings/attributes: 31/16
    	max. draw-buffers: 8, max. recommended indices/vertices: 1048576/1048576
    	max. buffer-bindings: 84, max. block-size: 64kB
    VSync disabled
    [InitOpenGL] video mode set to 1424x928:24bit @60Hz (windowed)
    [WatchDog::Install] disabled
    [WatchDog] registering controls for thread [main]
    [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6
    [ThreadPool::SetThreadCount][2] workers=5 tasks=0 {sum,avg}time={0.000, 0.000}ms
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-529-gb68830c\
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-529-gb68830c\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\packages
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
    [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6
    	thread=0 tasks=0 (0.000%) {sum,min,max,avg}time={0.000, -0.000, 0.000, 0.000}ms
    	thread=1 tasks=0 (0.000%) {sum,min,max,avg}time={0.000, -0.000, 0.000, 0.000}ms
    	thread=2 tasks=0 (0.000%) {sum,min,max,avg}time={0.000, -0.000, 0.000, 0.000}ms
    	thread=3 tasks=0 (0.000%) {sum,min,max,avg}time={0.000, -0.000, 0.000, 0.000}ms
    	thread=4 tasks=0 (0.000%) {sum,min,max,avg}time={0.000, -0.000, 0.000, 0.000}ms
    	thread=5 tasks=0 (0.000%) {sum,min,max,avg}time={0.000, -0.000, 0.000, 0.000}ms
    [ThreadPool::SetThreadCount][2] workers=0 tasks=0 {sum,avg}time={0.000, 0.000}ms
    [Threading] Main thread CPU affinity mask set: 4095
    [f=-000001] [Sound] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [WatchDog] registering controls for thread [audio]
    [f=-000001] Joysticks found: 0
    [f=-000001] [Reset] using menu: Chobby $VERSION
    [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
    [f=-000001] [LuaMenu] Searching for new Widgets
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
    [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
    [f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
    [f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
    [f=-000001] TableEcho = {
    [f=-000001]     serverAddress = zero-k.info
    [f=-000001]     serverName = Zero-K
    [f=-000001]     ZKServer = true
    [f=-000001] },
    [f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
    [f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
    [f=-000001] [ChiliFX] Enabled: false
    [f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
    [f=-000001] [Chotify] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
    [f=-000001] [LuaMenu] Loading widget:      Delay API              <api_delay.lua>
    [f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
    [f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
    [f=-000001] [Chobby] Using wrapper port: , 57526
    [f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
    [f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
    [f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
    [f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
    [f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Mission Launcher       <mission_launcher.lua>
    [f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
    [f=-000001] Number of battles: 0
    [f=-000001] Number of battles: 0
    [f=-000001] newPanelHandler = {
    [f=-000001]     Destroy = , <function>
    [f=-000001]     IsVisible = , <function>
    [f=-000001]     AddTab = , <function>
    [f=-000001]     UpdateLayout = , <function>
    [f=-000001]     GetTabByName = , <function>
    [f=-000001]     SetTabCaption = , <function>
    [f=-000001]     Rescale = , <function>
    [f=-000001]     Show = , <function>
    [f=-000001]     OpenTab = , <function>
    [f=-000001]     SetActivity = , <function>
    [f=-000001]     GetManagedControlByName = , <function>
    [f=-000001]     RemoveTab = , <function>
    [f=-000001]     IsTabSelected = , <function>
    [f=-000001]     OpenTabByName = , <function>
    [f=-000001]     Hide = , <function>
    [f=-000001] },
    [f=-000001] newPanelHandler = {
    [f=-000001]     Destroy = , <function>
    [f=-000001]     IsVisible = , <function>
    [f=-000001]     AddTab = , <function>
    [f=-000001]     UpdateLayout = , <function>
    [f=-000001]     GetTabByName = , <function>
    [f=-000001]     SetTabCaption = , <function>
    [f=-000001]     Rescale = , <function>
    [f=-000001]     Show = , <function>
    [f=-000001]     OpenTab = , <function>
    [f=-000001]     SetActivity = , <function>
    [f=-000001]     GetManagedControlByName = , <function>
    [f=-000001]     RemoveTab = , <function>
    [f=-000001]     IsTabSelected = , <function>
    [f=-000001]     OpenTabByName = , <function>
    [f=-000001]     Hide = , <function>
    [f=-000001] },
    [f=-000001] Number of battles: 0
    [f=-000001] Number of battles: 0
    [f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
    [f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
    [f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
    [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
    [f=-000001] SetLobbyButtonEnabled, true
    [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
    [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
    [f=-000001] [InitOpenGL] video mode set to 1424x928:24bit @60Hz (windowed)
    [f=-000001] [i18n] Warning: "spectator" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "spectator"
    [f=-000001] [i18n] Warning: "player" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "player"
    [f=-000001] SetLobbyFullscreenMode, 2
    [f=-000001] screenX, screenY, 1920, 1080
    [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
    [f=-000001] Missing self.client!!!
    [f=-000001] Missing self.client!!!
    [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-529-gb68830c\spring.exe" should be reloading
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=6
    [f=-000001] 	thread=0 tasks=0 (0.000%) {sum,min,max,avg}time={0.000, -0.000, 0.000, 0.000}ms
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 tasks=0 {sum,avg}time={0.000, 0.000}ms
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=5 tasks=0 {sum,avg}time={0.000, 0.000}ms
    [f=-000001] [KillLua][1]
    [f=-000001] [KillLua][2]
    [f=-000001] [KillLua][3]
    [f=-000001] [KillLua][4]
    [f=-000001] [WatchDog] deregistering controls for thread [audio]
    [f=-000001] [DataDirs] Isolation Mode!
    [f=-000001] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\
    [f=-000001] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-529-gb68830c\
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-529-gb68830c\base
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\maps
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\games
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\packages
    [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms
    [f=-000001] [Sound] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [WatchDog] registering controls for thread [audio]
    [f=-000001] [Reset] using menu: Chobby $VERSION
    [f=-000001] Hosting on: 127.0.0.1:0
    [f=-000001] Connecting to local server
    [f=-000001] [AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] Checksums: game=0x8D2A4ED0 map=0x72CE0BF0
    [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
    [f=-000001] Binding UDP socket to IP (v4) 127.0.0.1 (127.0.0.1) port 0
    [f=-000001] [UDPListener] successfully bound socket on port 49460
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 6482ms
    [f=-000001] [AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] Recording demo to: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\demos\20170124_221640_ScorpioBattleground_103.0.1-529-gb68830c develop.sdfz
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1014ms
    [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [WatchDog] registering controls for thread [load]
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (103 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] Loacing FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 281ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 377ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 317 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 61ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
    [f=-000001] Creating Water
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 100ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Feature, talltree1, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, talltree2, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, talltree3, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, talltree4, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, talltree5, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, talltree6, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] Loading last game win data
    [f=-000001] Resetting win data
    [f=-000001] Last game player count: 1, This game player count: 1
    [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=-000001] Player and team counts match, continuing
    [f=-000001] Testing last game's team 0 mapped to this game's team 0
    [f=-000001] All players and teams match from last game, using last game's scores as base
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] GroundDetail is now 256
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 20000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] Player ENABLE TTS
    [f=-000001] Player TTS VOLUME 11
    [f=-000001] Player ENABLE TTS
    [f=-000001] Player TTS VOLUME 11
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] RoI Counter: Silly duelizt, RoI is for team games!
    [f=-000001] Loaded widget:  RoI Tracker         <gui_roi_tracker.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] TableEcho = {
    [f=-000001]     b = 0.80000001
    [f=-000001]     radius = 200
    [f=-000001]     g = 0.80000001
    [f=-000001]     r = 0.80000001
    [f=-000001] },
    [f=-000001] light_color = [[0.80 0.80 0.80]]
    [f=-000001] light_radius = 200.00,
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
    [f=-000001] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] [Share menu] Unbinding sharedialog hotkey. Key is bound to: h
    [f=-000001] Loaded widget:  Chili Share menu v1.21  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] Player ENABLE TTS
    [f=-000001] Player TTS VOLUME 11
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3821837473
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=360001025
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=4135134697
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=4037171156
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=3764209857
    [f=-000001] Reading Estimate PathCosts [16]
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3821837473
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=360001025
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=4135134697
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=4037171156
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=3764209873
    [f=-000001] Reading Estimate PathCosts [32]
    [f=-000001] [LoadFinalize] finalized PFS (461ms, checksum e84e88a9)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [WatchDog] deregistering controls for thread [load]
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Mex Placement Initialised with 68 spots.
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] Player ENABLE TTS
    [f=-000001] Player TTS VOLUME 11
    [f=-000001] Player ENABLE TTS
    [f=-000001] Player TTS VOLUME 11
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] GameID: 9737875888eeafc23217ad81847e9309
    [f=-000001] Connection attempt from Player
    [f=-000001]  -> Version: 103.0.1-529-gb68830c develop
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Skirmish AI "NullAI (1)" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
    [f=-000001] Player Player finished loading and is now ingame
    [f=-000001] <Player> Allies: I choose: Engineer Trainer!
    [f=-000001] debug-info rendering mode is enabled!
    [f=-000001] debug-info rendering mode is disabled!
    [f=-000001] debug-info rendering mode is enabled!
    [f=-000001] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
    [f=0001155] debug-info rendering mode is disabled!
    [f=0001163] debug-info rendering mode is enabled!
    [f=0002452] [InitOpenGL] video mode set to 1920x1017:24bit @60Hz (windowed)
    [f=0002452] Statistics for RectangleOptimizer: 0%
    [f=0002452] UpdateInterfacePreset, minimapRight
    [f=0002464] SetLobbyButtonEnabled, false
    [f=0002464] Player ENABLE TTS
    [f=0002464] Player TTS VOLUME 11
    [f=0002464] Player ENABLE TTS
    [f=0002464] Player TTS VOLUME 11
    [f=0002676] debug-info rendering mode is disabled!
    [f=0002685] debug-info rendering mode is enabled!
    [f=0003145] [CBitmap::Save] saved "screenshots/screen00174.jpg" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\screenshots\screen00174.jpg"
    [f=0014694] Input grabbing is disabled!
    [f=0014757] Quitting...
    [f=0014757] [SpringApp::ShutDown][1]
    [f=0014757] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6
    [f=0014757] 	thread=0 tasks=170 (-2.000%) {sum,min,max,avg}time={0.000, 0.000, 0.000, 0.000}ms
    [f=0014757] 	thread=1 tasks=4133 (2.000%) {sum,min,max,avg}time={-26815622275791791739740582390561778123955504443909033954197575697589780848113927002396495871907637758089320602231481865889119011351868344039435173231591424.000, 0.000, -0.000, -0.000}ms
    [f=0014757] 	thread=2 tasks=2710 (2.000%) {sum,min,max,avg}time={2.000, 0.000, 2.000, 26815622300732626806834256163961943784689506097344092528328398067289605536898223258990104279043125323934350634023414582559644165390463871411717764175364096.000}ms
    [f=0014757] 	thread=3 tasks=2099 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}time={0.000, 0.000, -2.000, 2.000}ms
    [f=0014757] 	thread=4 tasks=2911 (-0.000%) {sum,min,max,avg}time={-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}ms
    [f=0014757] 	thread=5 tasks=3979 (-2.000%) {sum,min,max,avg}time={0.000, 0.000, -0.000, -0.000}ms
    [f=0014757] [ThreadPool::SetThreadCount][2] workers=0 tasks=16002 {sum,avg}time={26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}ms
    [f=0014757] [SpringApp::ShutDown][2]
    [f=0014757] [KillLua][1]
    [f=0014757] [KillLua][2]
    [f=0014757] Start gadgetHandler:Shutdown
    [f=0014757] Shutdown - UnitMorph
    [f=0014757] Shutdown - LupsNanoSpray
    [f=0014757] Shutdown - Modular Comm Info
    [f=0014757] Shutdown - Puppy Handler
    [f=0014757] Shutdown - StartSetup
    [f=0014757] Shutdown - Terrain Texture Handler
    [f=0014757] Shutdown - UnitCloakShield
    [f=0014757] End gadgetHandler:Shutdown
    [f=0014757] Start gadgetHandler:Shutdown
    [f=0014757] Shutdown - UnitMorph
    [f=0014757] Shutdown - Modular Comm Info
    [f=0014757] Shutdown - Shockwaves
    [f=0014757] Shutdown - UnitCloakShield
    [f=0014757] Shutdown - Lups Cloak FX
    [f=0014757] Shutdown - Lups
    [f=0014757] End gadgetHandler:Shutdown
    [f=0014757] [KillLua][3]
    [f=0014757] Start widgetHandler:Shutdown
    [f=0014757] Shutdown - SaveOrderList Complete
    [f=0014757] Writing last game win data
    [f=0014757] Shutdown - SaveConfigData Complete
    [f=0014757] Shutdown Widget - Chili Highlight
    [f=0014757] Shutdown Widget - Deferred rendering
    [f=0014757] Shutdown Widget - EPIC Menu
    [f=0014757] Shutdown Widget - Chili Widget Selector
    [f=0014757] Shutdown Widget - Chili Minimap
    [f=0014757] Shutdown Widget - Local Team Colors
    [f=0014757] Shutdown Widget - Save Game Menu
    [f=0014757] Shutdown Widget - HealthBars
    [f=0014757] Shutdown Widget - Noises
    [f=0014757] Shutdown Widget - Unit Icons
    [f=0014757] Shutdown Widget - BuildETA
    [f=0014757] Shutdown Widget - Depth of Field Shader
    [f=0014757] Shutdown Widget - Win Counter
    [f=0014757] Shutdown Widget - Modular Comm Info
    [f=0014757] Shutdown Widget - Attack Warning
    [f=0014757] Shutdown Widget - CameraShake
    [f=0014757] Shutdown Widget - Darkening
    [f=0014757] Shutdown Widget - Chili EndGame Window
    [f=0014757] Shutdown Widget - Chili Nuke Warning
    [f=0014757] Shutdown Widget - Grab Input
    [f=0014757] Input grabbing is disabled!
    [f=0014757] Shutdown Widget - Chili Spectator Panels
    [f=0014757] Shutdown Widget - Highlight Geos
    [f=0014757] Shutdown Widget - Context Menu
    [f=0014757] Shutdown Widget - Mex Placement Handler
    [f=0014757] Shutdown Widget - MinimapEvents
    [f=0014757] Shutdown Widget - Missile Silo Range
    [f=0014757] Shutdown Widget - Morph Finished notification
    [f=0014757] Shutdown Widget - Point Tracker
    [f=0014757] Shutdown Widget - Local Widgets Config
    [f=0014757] Shutdown Widget - Showeco and Grid Drawer
    [f=0014757] Shutdown Widget - Stereo3D
    [f=0014757] Shutdown Widget - Startup Info and Selector
    [f=0014757] Shutdown Widget - Chili Selections & CursorTip
    [f=0014757] Shutdown Widget - Chili Economy Panel Default
    [f=0014757] Shutdown Widget - Transport AI
    [f=0014757] Shutdown Widget - Attack AoE
    [f=0014757] Shutdown Widget - MessageBoxes ZK
    [f=0014757] Shutdown Widget - UnitShapes
    [f=0014757] Shutdown Widget - Map Edge Extension
    [f=0014757] Shutdown Widget - Selection Send
    [f=0014757] Shutdown Widget - LupsManager
    [f=0014757] Shutdown Widget - Units on Fire
    [f=0014757] Shutdown Widget - Newton Firezone
    [f=0014757] Shutdown Widget - Receive Units Indicator
    [f=0014757] Shutdown Widget - Chili Pro Console
    [f=0014757] Shutdown Widget - Chili Crude Player List
    [f=0014757] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
    [f=0014757] Shutdown Widget - Lups
    [f=0014757] Shutdown Widget - Chili Framework
    [f=0014757] Shutdown Widget - Chili Core Selector
    [f=0014757] Shutdown Widget - Pause Screen
    [f=0014757] Shutdown Widget - Lasso Terraform GUI
    [f=0014757] Shutdown Widget - Layout Handler
    [f=0014757] Shutdown Widget - Persistent Build Height
    [f=0014757] Shutdown Widget - Text To Speech Control
    [f=0014757] Player DISABLE TTS
    [f=0014757] End widgetHandler:Shutdown
    [f=0014757] [KillLua][4]
    [f=0014757] [WatchDog] deregistering controls for thread [audio]
    [f=0014757] [~CGame]1]
    [f=0014757] [KillLua][1]
    [f=0014757] [KillLua][2]
    [f=0014757] [KillLua][3]
    [f=0014757] [KillLua][4]
    [f=0014757] [KillMisc][1]
    [f=0014757] [KillMisc][2]
    [f=0014757] [KillRendering][1]
    [f=0014757] Statistics for RectangleOptimizer: 0%
    [f=0014757] [KillInterface][1]
    [f=0014757] [KillInterface][2]
    [f=0014757] [KillSimulation][1]
    [f=0014757] [KillSimulation][2]
    [f=0014757] [CCollisionHandler] dis-/continuous tests: 0/2382375
    [f=0014757] [KillSimulation][3]
    [f=0014757] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0014757] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0014757] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0014757] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0014757] Statistics for RectangleOptimizer: 0%
    [f=0014757] Statistics for RectangleOptimizer: 0%
    [f=0014757] LosHandler stats: total instances=4; shared=0%; from cache=25%
    [f=0014757] [KillSimulation][4]
    [f=0014757] [~CGame][2]
    [f=0014757] [~CGame][3]
    [f=0014757] Chobby Shutdown
    [f=0014757] [SpringApp::ShutDown][3]
    [f=0014757] Statistics for local connection:
    Received: 35939 bytes
    Sent: 166454 bytes
    
    [f=0014757] Writing demo: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\demos\20170124_221640_ScorpioBattleground_103.0.1-529-gb68830c develop.sdfz
    [f=0014757] [SpringApp::ShutDown][4]
    [f=0014757] [SpringApp::ShutDown][5]
    [f=0014757] [SpringApp::ShutDown][6]
    [f=0014757] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=00000000
    [SpringApp::ShutDown][9]
    [SpringApp::Run] exitCode=0
    
    txt file icon infolog.txt (52,458 bytes) 2017-01-24 12:22 +
  • jpg file icon screen00174.jpg (450,728 bytes) 2017-01-24 12:22

-Relationships
+Relationships

-Notes

~0017132

Kloot (developer)

caused by reloading, fixed in 97ade053.
+Notes

-Issue History
Date Modified Username Field Change
2017-01-24 12:22 Google_Frog New Issue
2017-01-24 12:22 Google_Frog File Added: infolog.txt
2017-01-24 12:22 Google_Frog File Added: screen00174.jpg
2017-01-24 13:35 Kloot Note Added: 0017132
2017-01-24 13:35 Kloot Assigned To => Kloot
2017-01-24 13:35 Kloot Status new => resolved
2017-01-24 13:35 Kloot Resolution open => fixed
2017-01-24 13:35 Kloot Fixed in Version => 103.0 +git
+Issue History