2019-08-19 23:00 CEST

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IDProjectCategoryView StatusLast Update
0005410Spring engineGeneralpublic2016-12-09 04:39
ReporterGoogle_Frog 
Assigned Tohokomoko 
PriorityhighSeveritycrashReproducibilityalways
StatusresolvedResolutionfixed 
Product Version103.0 +git 
Target VersionFixed in Version 
Summary0005410: 103.0.1-325 hang on start
DescriptionStarting this version of Spring results in a black window which stops responding.
TagsNo tags attached.
Checked infolog.txt for lua Errors
Attached Files
  • txt file icon infolog.txt (6,024 bytes) 2016-12-03 02:54 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-325-g9fe8876\springsettings.cfg"
    ============== <User Config> ==============
    AllowDeferredMapRendering = 1
    AllowDeferredModelRendering = 1
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 1
    DualScreenMiniMapOnLeft = 1
    EdgeMoveDynamic = 0
    EdgeMoveWidth = 0.003
    FPSFOV = 90
    FSAALevel = 2
    Fullscreen = 0
    GroundDetail = 100
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    MaxParticles = 20000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.001
    MouseDragScrollThreshold = 0
    OverheadScrollSpeed = 50
    ReconnectTimeout = 0
    RotateLogFiles = 1
    ScreenshotCounter = 117
    ScrollWheelSpeed = -25
    Shadows = 1
    ShowClock = 0
    ShowPlayerInfo = 0
    SmoothLines = 1
    TreeRadius = 1000
    UnitIconDist = 151
    UnitLodDist = 9999
    UsePBO = 0
    Water = 4
    WindowPosX = 0
    WindowPosY = 23
    XResolution = 1920
    XResolutionWindowed = 1920
    YResolution = 1080
    YResolutionWindowed = 1017
    snd_volmaster = 78
    ============== </User Config> ==============
    Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 103.0.1-325-g9fe8876 develop
    Build Environment: boost-105500, GNU libstdc++ version 20130531
    Compiler Version:  gcc-4.8.1
    Operating System:  Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
    Word Size:         32-bit (emulated)
             CPU Clock: std::chrono::high_resolution_clock
    Physical CPU Cores: 6
     Logical CPU Cores: 12
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes on Display 1 x:0 y:0 1920x1080:
    	640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1600x900, 1280x960, 1280x1024, 1600x1024, 1680x1050, 1920x1080
    Supported Video modes on Display 2 x:1920 y:0 1920x1080:
    	640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1600x900, 1280x960, 1280x1024, 1600x1024, 1680x1050, 1920x1080
    SDL version:  linked 2.0.4; compiled 2.0.4
    GL version:   4.5.0 NVIDIA 375.95
    GL vendor:    NVIDIA Corporation
    GL renderer:  GeForce GTX 1060 6GB/PCIe/SSE2
    GLSL version: 4.50 NVIDIA
    GLEW version: 1.5.8
    Video RAM:    total 6144MB, available 5358MB
    SwapInterval: 1
    FBO::maxSamples: 32
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 32768, compress MIP-map textures: 0
    	maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    VSync disabled
    [InitOpenGL] video mode set to 1920x1017:24bit @60Hz (windowed)
    [WatchDog::Install] disabled
    [WatchDog] registering controls for thread [main]
    [ThreadPool::SetThreadCount][1] #wanted=6 #current=1 #max=6
    [ThreadPool::SetThreadCount][2] #threads=5
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-325-g9fe8876\
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-325-g9fe8876\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\packages
    CArchiveScanner: 23 ms
    [f=-000001] [Sound] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (2- USB Audio Device)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (2- USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    
    txt file icon infolog.txt (6,024 bytes) 2016-12-03 02:54 +

-Relationships
+Relationships

-Notes

~0016928

Google_Frog (reporter)

I left 103.0.1-332-gce3ec4b open for five minutes so I doubt it it trying to cache anything. It has the same behaviour: a black unresponsive window with

[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error: Initializing EFX failed!

at the bottom of the infolog.
+Notes

+Related Changesets

-Issue History
Date Modified Username Field Change
2016-12-03 02:54 Google_Frog New Issue
2016-12-03 02:54 Google_Frog File Added: infolog.txt
2016-12-04 04:12 Google_Frog Note Added: 0016928
2016-12-09 04:38 hokomoko Changeset attached => spring develop 62b37497
2016-12-09 04:39 hokomoko Assigned To => hokomoko
2016-12-09 04:39 hokomoko Status new => resolved
2016-12-09 04:39 hokomoko Resolution open => fixed
+Issue History