View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005380 | Spring engine | General | public | 2016-10-24 07:42 | 2016-11-05 18:27 |
| Reporter | Forboding Angel | Assigned To | hokomoko | ||
| Priority | high | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 103.0 | ||||
| Summary | 0005380: CheckPieceNormals warning level is too low which results in infolog flooding | ||||
| Description | CheckPieceNormals routinely floods the infolog with warnings such as: [f=0002406] Warning: [CheckPieceNormals] piece "flare2" of model "objects3d/tankymctankface.s3o" has 3 (of 3) null-normals! It will either be rendered fully black or with black splotches! This is highly undesirable a because it causes pointless chat flood. Much of the time it is reporting pieces that are firepoints (such as in this example) which are a piece that is a single polygon, used to emit effects or weapons. If this warning is to be kept in the engine, then I would like to request that it take place in the infolog before the first gameframe instead of cropping up whenever a model is loaded. This will solve a lot of the frustration. There is no need for players to ever see this and in many cases, as mentioned above, it's a non-error error. As it is, it results in chatspam. | ||||
| Steps To Reproduce | N/A | ||||
| Additional Information | N/A | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-10-24 07:42 | Forboding Angel | New Issue | |
| 2016-11-05 18:27 | hokomoko | Assigned To | => hokomoko |
| 2016-11-05 18:27 | hokomoko | Status | new => resolved |
| 2016-11-05 18:27 | hokomoko | Resolution | open => fixed |
| 2016-11-05 18:27 | hokomoko | Changeset attached | => spring develop 734640f7 |