| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0005369 | Spring engine | General | public | 2016-10-08 08:37 | 2016-10-21 23:02 | ||||
| Reporter | aeonios | ||||||||
| Assigned To | hokomoko | ||||||||
| Priority | normal | Severity | crash | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 103.0 +git | ||||||||
| Target Version | 104.0 | Fixed in Version | |||||||
| Summary | 0005369: Spring crashes on game start in TimeProfiler.cpp:127 | ||||||||
| Description | Running windows 7, got a crash on game start when it tries to create the sky. | ||||||||
| Steps To Reproduce | Load this replay link in ZKL: http://zero-k.info/Battles/Detail/432346 | ||||||||
| Additional Information | infolog: http://pastebin.com/cLWuqsHL | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |  | ||||||||
|  Notes | |
| abma (administrator) 2016-10-08 17:32 | translated: https://github.com/spring/spring/tree/103.0.1-134-g819e5b4 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/stl_tree.h:1137 rts/System/TimeProfiler.cpp:127 rts/Rendering/Env/AdvSky.cpp:509 rts/Rendering/Env/AdvSky.cpp:328 rts/Rendering/Env/AdvSky.cpp:83 rts/Rendering/Env/ISky.cpp:68 rts/Rendering/WorldDrawer.cpp:96 rts/Game/Game.cpp:560 /slave/mingwlibs/include/boost/bind/mem_fn_template.hpp:280 rts/System/OffscreenGLContext.cpp:318 /slave/mingwlibs/include/boost/function/function_template.hpp:875 thread.cpp:? thread.cpp:? ??:0 ??:0 ??:0 | 
| abma (administrator) 2016-10-08 17:39 | from infolog: [f=-000001] (null): 545 ms | 
| hokomoko (developer) 2016-10-19 19:34 | Can't reproduce | 
| abma (administrator) 2016-10-21 02:07 | https://github.com/spring/spring/commit/97b4043d470a1e10a94f264f9c34646fe608b191 | 
| hokomoko (developer) 2016-10-21 23:02 | Fix 3328bdfc1c0cae4dc6524b9bd03509f446a4fb9f committed to develop branch: Fix 0005369 ScopedOnceTimer doesn't need no stinkin' hash, repo: spring changeset id: 7563 | 
|  Issue History | |||
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 2016-10-08 08:37 | aeonios | New Issue | |
| 2016-10-08 17:32 | abma | Note Added: 0016752 | |
| 2016-10-08 17:35 | abma | Target Version | => 104.0 | 
| 2016-10-08 17:35 | abma | Summary | Spring crashes on game start => Spring crashes on game start in TimeProfiler.cpp:127 | 
| 2016-10-08 17:39 | abma | Note Added: 0016753 | |
| 2016-10-19 19:34 | hokomoko | Note Added: 0016813 | |
| 2016-10-21 02:07 | abma | Note Added: 0016816 | |
| 2016-10-21 23:02 | hokomoko | Changeset attached | => spring develop 3328bdfc | 
| 2016-10-21 23:02 | hokomoko | Note Added: 0016817 | |
| 2016-10-21 23:02 | hokomoko | Assigned To | => hokomoko | 
| 2016-10-21 23:02 | hokomoko | Status | new => resolved | 
| 2016-10-21 23:02 | hokomoko | Resolution | open => fixed | 

 
	