| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0005269 | Spring engine | General | public | 2016-06-07 06:10 | 2016-06-28 19:03 | ||||
| Reporter | Google_Frog | ||||||||
| Assigned To | hokomoko | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 101.0+git | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0005269: upright=false units are tilted during non=factory construction | ||||||||
| Description | Units with upright=false (the default) are placed with their z+,x+ (South-East) corner in the air. This tilt does not depend on the rotation of their construction, it is always the x+,z+ corner. Also, the tilt does not depend on terrain. The unit is affected, not just the nanoframe visuals, because their hitvolume also appears tilted. Construction from factories is unaffected. | ||||||||
| Additional Information | https://github.com/ZeroK-RTS/Zero-K/issues/1426 | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
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hokomoko (developer) 2016-06-28 19:03 |
Fix 0216888b5410f061716a7d6b7e6b2205dc41a8cd committed to develop branch: Fix 0005269, repo: spring changeset id: 7158 |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-06-07 06:10 | Google_Frog | New Issue | |
| 2016-06-07 06:10 | Google_Frog | File Added: screen00263.jpg | |
| 2016-06-28 19:03 | hokomoko | Changeset attached | => spring develop 0216888b |
| 2016-06-28 19:03 | hokomoko | Note Added: 0016457 | |
| 2016-06-28 19:03 | hokomoko | Assigned To | => hokomoko |
| 2016-06-28 19:03 | hokomoko | Status | new => resolved |
| 2016-06-28 19:03 | hokomoko | Resolution | open => fixed |


