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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0005251 | Spring engine | General | public | 2016-05-24 05:58 | 2016-06-02 18:54 | ||||
Reporter | silentwings | ||||||||
Assigned To | hokomoko | ||||||||
Priority | normal | Severity | crash | Reproducibility | have not tried | ||||
Status | resolved | Resolution | reopened | ||||||
Product Version | 101.0+git | ||||||||
Target Version | 102.0 | Fixed in Version | |||||||
Summary | 0005251: crash with 101.0.1-378 | ||||||||
Description | See attached infolog. The crash occurred as I was zooming close in on an arm commander (shortly before, I had changed my graphical settings to 'max' using BARs ingame menu). | ||||||||
Additional Information | rts/Map/SMF/ROAM/Patch.cpp:592 rts/Map/SMF/ROAM/Patch.cpp:648 rts/Map/SMF/ROAM/Patch.cpp:663 rts/Map/SMF/ROAM/Patch.cpp:586 rts/Map/SMF/ROAM/RoamMeshDrawer.cpp:246 rts/Map/SMF/SMFGroundDrawer.cpp:430 rts/Map/SMF/SMFGroundDrawer.cpp:377 rts/Rendering/WorldDrawer.cpp:271 rts/Rendering/WorldDrawer.cpp:237 rts/Game/Game.cpp:1210 rts/System/SpringApp.cpp:984 rts/System/SpringApp.cpp:1016 rts/System/Main.cpp:48 rts/System/Main.cpp:107 /opt/mxe/tmp-gcc/gcc-4.8.1/mirror-mingw-w64-c28722c/trunk/mingw-w64-crt/crt/crtexe.c:317 ??:0 ??:0 ??:0 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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silentwings (reporter) 2016-05-24 05:59 Last edited: 2016-05-24 05:59 |
graph -> crash, fingers did not listen to brain. |
hokomoko (developer) 2016-05-24 17:43 |
I've tried to reproduce this with no success. |
jK (developer) 2016-05-24 17:45 |
Fix 882871c686f543562b6c01d419f5299c6172311a committed to develop branch: fix 0005251: handle out of memory in ROAM, repo: spring changeset id: 7098 |
hokomoko (developer) 2016-06-02 15:56 Last edited: 2016-06-02 15:59 |
happened again in 101.0.1-408-g0e9ee14 rts/Map/SMF/ROAM/Patch.cpp:604 rts/Map/SMF/ROAM/Patch.cpp:660 rts/Map/SMF/ROAM/Patch.cpp:675 rts/Map/SMF/ROAM/Patch.cpp:598 rts/Map/SMF/ROAM/RoamMeshDrawer.cpp:246 rts/Map/SMF/SMFGroundDrawer.cpp:430 rts/Map/SMF/SMFGroundDrawer.cpp:377 rts/Rendering/WorldDrawer.cpp:273 rts/Rendering/WorldDrawer.cpp:239 rts/Game/Game.cpp:1210 rts/System/SpringApp.cpp:984 rts/System/SpringApp.cpp:1016 rts/System/Main.cpp:48 rts/System/Main.cpp:107 /opt/mxe/tmp-gcc/gcc-4.8.1/mirror-mingw-w64-c28722c/trunk/mingw-w64-crt/crt/crtexe.c:317 ??:0 ??:0 |
hokomoko (developer) 2016-06-02 18:54 |
Fix 861e0c2d30ca992134d1aad8f9c681906a0b815f committed to develop branch: Fix 0005251 - Split pools for regular and shadow mesh. both regular and shadow meshes shared the same pools, and it was possible that a pool is reset with only one of the patches vectors reset as well., repo: spring changeset id: 7112 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2016-05-24 05:58 | silentwings | New Issue | |
2016-05-24 05:58 | silentwings | File Added: infolog.txt | |
2016-05-24 05:59 | silentwings | Note Added: 0016339 | |
2016-05-24 05:59 | silentwings | Note Edited: 0016339 | View Revisions |
2016-05-24 09:28 | MadrMan | Summary | graph with 101.0.1-378 => crash with 101.0.1-378 |
2016-05-24 11:19 | hokomoko | Target Version | => 102.0 |
2016-05-24 17:43 | hokomoko | Note Added: 0016340 | |
2016-05-24 17:45 | jK | Changeset attached | => spring develop 882871c6 |
2016-05-24 17:45 | jK | Note Added: 0016341 | |
2016-05-24 17:45 | jK | Assigned To | => jK |
2016-05-24 17:45 | jK | Status | new => resolved |
2016-05-24 17:45 | jK | Resolution | open => fixed |
2016-06-02 15:56 | hokomoko | Assigned To | jK => |
2016-06-02 15:56 | hokomoko | Note Added: 0016395 | |
2016-06-02 15:56 | hokomoko | Status | resolved => feedback |
2016-06-02 15:56 | hokomoko | Resolution | fixed => reopened |
2016-06-02 15:57 | hokomoko | File Added: infolog-408.txt | |
2016-06-02 15:58 | hokomoko | Status | feedback => new |
2016-06-02 15:59 | hokomoko | Note Edited: 0016395 | View Revisions |
2016-06-02 18:54 | hokomoko | Changeset attached | => spring develop 861e0c2d |
2016-06-02 18:54 | hokomoko | Note Added: 0016397 | |
2016-06-02 18:54 | hokomoko | Assigned To | => hokomoko |
2016-06-02 18:54 | hokomoko | Status | new => resolved |