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IDProjectCategoryView StatusLast Update
0005251Spring engineGeneralpublic2016-06-02 18:54
Reportersilentwings 
Assigned Tohokomoko 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusresolvedResolutionreopened 
Product Version101.0+git 
Target Version102.0Fixed in Version 
Summary0005251: crash with 101.0.1-378
DescriptionSee attached infolog. The crash occurred as I was zooming close in on an arm commander (shortly before, I had changed my graphical settings to 'max' using BARs ingame menu).
Additional Informationrts/Map/SMF/ROAM/Patch.cpp:592
rts/Map/SMF/ROAM/Patch.cpp:648
rts/Map/SMF/ROAM/Patch.cpp:663
rts/Map/SMF/ROAM/Patch.cpp:586
rts/Map/SMF/ROAM/RoamMeshDrawer.cpp:246
rts/Map/SMF/SMFGroundDrawer.cpp:430
rts/Map/SMF/SMFGroundDrawer.cpp:377
rts/Rendering/WorldDrawer.cpp:271
rts/Rendering/WorldDrawer.cpp:237
rts/Game/Game.cpp:1210
rts/System/SpringApp.cpp:984
rts/System/SpringApp.cpp:1016
rts/System/Main.cpp:48
rts/System/Main.cpp:107
/opt/mxe/tmp-gcc/gcc-4.8.1/mirror-mingw-w64-c28722c/trunk/mingw-w64-crt/crt/crtexe.c:317
??:0
??:0
??:0
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
+Relationships

-Notes

~0016339

silentwings (reporter)

Last edited: 2016-05-24 05:59

View 2 revisions

graph -> crash, fingers did not listen to brain.

~0016340

hokomoko (developer)

I've tried to reproduce this with no success.

~0016341

jK (developer)

Fix 882871c686f543562b6c01d419f5299c6172311a committed to develop branch: fix 0005251: handle out of memory in ROAM, repo: spring changeset id: 7098

~0016395

hokomoko (developer)

Last edited: 2016-06-02 15:59

View 2 revisions

happened again in 101.0.1-408-g0e9ee14


rts/Map/SMF/ROAM/Patch.cpp:604
rts/Map/SMF/ROAM/Patch.cpp:660
rts/Map/SMF/ROAM/Patch.cpp:675
rts/Map/SMF/ROAM/Patch.cpp:598
rts/Map/SMF/ROAM/RoamMeshDrawer.cpp:246
rts/Map/SMF/SMFGroundDrawer.cpp:430
rts/Map/SMF/SMFGroundDrawer.cpp:377
rts/Rendering/WorldDrawer.cpp:273
rts/Rendering/WorldDrawer.cpp:239
rts/Game/Game.cpp:1210
rts/System/SpringApp.cpp:984
rts/System/SpringApp.cpp:1016
rts/System/Main.cpp:48
rts/System/Main.cpp:107
/opt/mxe/tmp-gcc/gcc-4.8.1/mirror-mingw-w64-c28722c/trunk/mingw-w64-crt/crt/crtexe.c:317
??:0
??:0

~0016397

hokomoko (developer)

Fix 861e0c2d30ca992134d1aad8f9c681906a0b815f committed to develop branch: Fix 0005251 - Split pools for regular and shadow mesh.

both regular and shadow meshes shared the same pools, and it was possible that a pool is reset with only one of the patches vectors reset as well., repo: spring changeset id: 7112
+Notes

-Issue History
Date Modified Username Field Change
2016-05-24 05:58 silentwings New Issue
2016-05-24 05:58 silentwings File Added: infolog.txt
2016-05-24 05:59 silentwings Note Added: 0016339
2016-05-24 05:59 silentwings Note Edited: 0016339 View Revisions
2016-05-24 09:28 MadrMan Summary graph with 101.0.1-378 => crash with 101.0.1-378
2016-05-24 11:19 hokomoko Target Version => 102.0
2016-05-24 17:43 hokomoko Note Added: 0016340
2016-05-24 17:45 jK Changeset attached => spring develop 882871c6
2016-05-24 17:45 jK Note Added: 0016341
2016-05-24 17:45 jK Assigned To => jK
2016-05-24 17:45 jK Status new => resolved
2016-05-24 17:45 jK Resolution open => fixed
2016-06-02 15:56 hokomoko Assigned To jK =>
2016-06-02 15:56 hokomoko Note Added: 0016395
2016-06-02 15:56 hokomoko Status resolved => feedback
2016-06-02 15:56 hokomoko Resolution fixed => reopened
2016-06-02 15:57 hokomoko File Added: infolog-408.txt
2016-06-02 15:58 hokomoko Status feedback => new
2016-06-02 15:59 hokomoko Note Edited: 0016395 View Revisions
2016-06-02 18:54 hokomoko Changeset attached => spring develop 861e0c2d
2016-06-02 18:54 hokomoko Note Added: 0016397
2016-06-02 18:54 hokomoko Assigned To => hokomoko
2016-06-02 18:54 hokomoko Status new => resolved
+Issue History