2019-08-21 18:03 CEST

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IDProjectCategoryView StatusLast Update
0005098Spring engineGeneralpublic2016-02-21 17:53
Reporterjamerlan 
Assigned ToKloot 
PriorityhighSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version100.0+git 
Target VersionFixed in Version 
Summary0005098: "restore" command is not working
DescriptionWhen you give "restore" command - builder is not restoring
Command getting cancelled
Steps To ReproduceDSD map
1) /cheat
2) /give 4 aafus
3) self-d these adv fusions
4) try to restore ground with commander (it have restore command)


Additional InformationBA 9.33
spring:

commit c91bcd6307a18ee03b15e5704c12dc1be2e4c75e
Author: rtri <none@none>
Date: Sat Feb 20 18:09:07 2016 +0100
TagsNo tags attached.
Checked infolog.txt for lua Errors
Attached Files
  • txt file icon infolog.txt (39,142 bytes) 2016-02-21 14:52 -
    [ParseCmdLine] command-line args: "./spring"
    Using configuration source: "/home/revenant/projects/spring100/springsettings.cfg"
    Using additional configuration source: "/home/revenant/.config/spring/springsettings.cfg"
    Using additional configuration source: "/home/revenant/.spring/springsettings.cfg"
    ============== <User Config> ==============
    AdvSky = 1
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterReflection = 0
    BumpWaterRefraction = 0
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 5
    CamTimeExponent = 4.0
    CamTimeFactor = 1.0
    CompressTextures = 1
    DualScreenMiniMapOnLeft = 1
    FPSFOV = 90
    FPSScrollSpeed = 34
    FSAALevel = 4
    Fullscreen = 0
    GrassDetail = 30
    GroundDecals = 5
    GroundDetail = 196
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    HighResLos = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    LODScale = 1.000
    LODScaleReflection = 1.000
    LODScaleRefraction = 1.000
    LODScaleShadow = 1.000
    LastSelectedMap = DeltaSiegeDry
    LastSelectedMod = Balanced Annihilation $VERSION
    LastSelectedScript = Player Only: Testing Sandbox
    LastSelectedSetting = DebugGL
    MaxDynamicMapLights = 4
    MaxDynamicModelLights = 4
    MaxNanoParticles = 20000
    MaxParticles = 20000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.005
    MouseDragScrollThreshold = 0
    OverheadScrollSpeed = 39
    ReconnectTimeout = 0
    ReflectiveWater = 4
    RotOverheadScrollSpeed = 39
    ScreenshotCounter = 31
    ScrollWheelSpeed = 30
    ShadowMapSize = 6144
    Shadows = 1
    ShowClock = 0
    ShowFPS = 1
    ShowPlayerInfo = 0
    SmoothLines = 1
    SmoothPoints = 1
    SpringData = /home/revenant/projects/spring100:/home/revenant/projects/spring100/cont
    TreeRadius = 3000
    UnitIconDist = 221
    UnitLodDist = 600
    UsePBO = 0
    VSync = 1
    WindowBorderless = 1
    WindowPosX = 640
    WindowPosY = 381
    XResolution = 2560
    XResolutionWindowed = 1920
    YResolution = 1440
    YResolutionWindowed = 1022
    snd_volmaster = 100
    ============== </User Config> ==============
    Available log sections: SkyBox, UnitScript, Font, LuaSocket, Net, KeyBindings, CSMFGroundTextures, CregSerializer, RoamMeshDrawer, GameServer, BumpWater, DynWater, OBJParser, ArchiveScanner, ModelRenderContainer, CrashHandler, FarTextureHandler, Shader, Model, Path, Texture, GroundMoveType, Piece, AutohostInterface, Sound, VFS, DecalsDrawerGL4
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 100.0.1-1191-gc91bcd6 develop
    Build Environment: boost-105800, GNU libstdc++ version 20151207
    Compiler Version:  gcc-5.3.1 20151207 (Red Hat 5.3.1-2)
    Operating System:  Linux 4.3.5-300.fc23.x86_64 #1 SMP Mon Feb 1 03:18:41 UTC 2016 x86_64
    Word Size:         64-bit (native mode)
             CPU Clock: std::chrono::high_resolution_clock
    Physical CPU Cores: 4
     Logical CPU Cores: 8
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes on Display 1 x:0 y:0 2560x1440:
    	640x480, 800x600, 1024x768, 1280x800, 1152x864, 1280x1024, 1680x1050, 1920x1080, 1600x1200, 1920x1200, 2560x1440
    SDL version:  linked 2.0.3; compiled 2.0.3
    GL version:   4.5.0 NVIDIA 358.16
    GL vendor:    NVIDIA Corporation
    GL renderer:  GeForce GTX 670/PCIe/SSE2
    GLSL version: 4.50 NVIDIA
    GLEW version: 1.10.0
    Video RAM:    total 2048MB, available 1428MB
    SwapInterval: 1
    FBO::maxSamples: 32
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 1
    	maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    Using Adaptive VSync
    [InitOpenGL] video mode set to 1920x1022:24bit @60Hz (windowed)
    [WatchDog::Install] disabled
    [WatchDog] registering controls for thread [main]
    [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
    [ThreadPool::SetThreadCount][2] #threads=3
    [DataDirs] Portable Mode!
    Using read-write data directory: /home/revenant/projects/spring100/
    Using read-only data directory: /home/revenant/.config/spring/
    Using read-only data directory: /home/revenant/.spring/
    Using read-only data directory: /home/revenant/projects/spring100/cont/
    Scanning: /home/revenant/projects/spring100/cont/base
    Scanning: /home/revenant/.spring/maps
    Scanning: /home/revenant/.spring/games
    Scanning: /home/revenant/.spring/packages
    Scanning: /home/revenant/projects/spring100/base
    Error: Found a "/home/revenant/.spring/maps/emain_macha.sd7" already in "/home/revenant/.spring/maps/Emain_Macha.sd7", ignoring.
    [f=-000001] [Sound] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Built-in Audio Analog Surround 5.0
    [f=-000001] [Sound]               GK104 HDMI Audio Controller Digital Stereo (HDMI)
    [f=-000001] [Sound]               CM8888 [Oxygen Express] (HDA Controller) Analog Stereo
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.17.1
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_pause_device
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [WatchDog] registering controls for thread [audio]
    [f=-000001] Joysticks found: 0
    [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
    [f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
    [f=-000001] [Threading] Main thread CPU affinity mask set: 252
    [f=-000001] Warning: AI Interface property 'supportsLookup' could not be found.
    [f=-000001] [InitOpenGL] video mode set to 2560x1413:24bit @59Hz (windowed)
    [f=-000001] [InitOpenGL] video mode set to 1920x1022:24bit @60Hz (windowed)
    [f=-000001] [InitOpenGL] video mode set to 2560x1413:24bit @59Hz (windowed)
    [f=-000001] Hosting on: localhost:8452
    [f=-000001] Connecting to local server
    [f=-000001] [AddGameSetupArchivesToVFS] using map: DeltaSiegeDry
    [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
    [f=-000001] Binding UDP socket to IP (v4) 127.0.0.1 (localhost) port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] PreGame::StartServer: 18 ms
    [f=-000001] [AddGameSetupArchivesToVFS] using map: DeltaSiegeDry
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Balanced Annihilation V9.33 (archive: 887cbb0422e9f700b0781fbffadccd00.sdp)
    [f=-000001] Recording demo to: /home/revenant/projects/spring100/demos/20160221_165415_DeltaSiegeDry_100.0.1-1191-gc91bcd6 develop.sdfz
    [f=-000001] PreGame::GameDataReceived: 24 ms
    [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [WatchDog] registering controls for thread [load]
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (80 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] [defs.lua] loading all *Defs tables: 56ms
    [f=-000001] Game::LoadDefs (GameData): 67 ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound]  parsed 28 sounds from gamedata/sounds.lua
    [f=-000001] Game::LoadDefs (Sound): 0 ms
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 37 ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 11
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Warning: too many unit categories (32), skipping sub
    [f=-000001] Loading Feature Definitions
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Error: [LoadFeaturesFromMap] unknown map feature type ""
    [f=-000001] Creating ShadowHandler & DecalHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 1 ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Creating Water
    [f=-000001] Game::LoadInterface (Camera&Mouse): 15 ms
    [f=-000001] Game::LoadInterface (Console): 0 ms
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=-000001] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
    [f=-000001] Loaded synced gadget:  Stats               <api_damage_stats.lua>
    [f=-000001] Loaded synced gadget:  ranks api           <api_ranks.lua>
    [f=-000001] gaia_critters.lua: gadget:Initialize() Game.mapName=DeltaSiegeDry
    [f=-000001] no critter config for this map
    [f=-000001] Loaded synced gadget:  gaia critter units  <gaia_critters.lua>
    [f=-000001] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=-000001] Loaded synced gadget:  Awards              <gui_awards.lua>
    [f=-000001] Loaded synced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=-000001] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=-000001] Loaded synced gadget:  Air Transports Handler  <air_transports.lua>
    [f=-000001] Loaded synced gadget:  Air Transports fix  <air_transports_fix.lua>
    [f=-000001] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=-000001] Loaded synced gadget:  Ally Selected Units  <cmd_selected_units.lua>
    [f=-000001] Loaded synced gadget:  Bet Engine          <cmd_bet_engine.lua>
    [f=-000001] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=-000001] Loaded synced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
    [f=-000001] Loaded synced gadget:  Commander Blast     <unit_commander_blast.lua>
    [f=-000001] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=-000001] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=-000001] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=-000001] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
    [f=-000001] Loaded synced gadget:  Debris Damage       <unit_debris_damage.lua>
    [f=-000001] Loaded synced gadget:  Depthcharge splash  <fx_depthcharge_splash.lua>
    [f=-000001] Loaded synced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
    [f=-000001] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
    [f=-000001] Loaded synced gadget:  Don't target flyover nukes  <unit_interceptors.lua>
    [f=-000001] Loaded synced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=-000001] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=-000001] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=-000001] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=-000001] Loaded synced gadget:  Fortification Walls  <unit_fort_walls.lua>
    [f=-000001] Loaded synced gadget:  Game End            <game_end.lua>
    [f=-000001] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=-000001] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=-000001] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=-000001] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
    [f=-000001] Loaded synced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
    [f=-000001] Loaded synced gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=-000001] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=-000001] Loaded synced gadget:  Napalm              <lups_napalm.lua>
    [f=-000001] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=-000001] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=-000001] Loaded synced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
    [f=-000001] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=-000001] Loaded synced gadget:  Paralyze Damage Multiplier  <unit_paralyze_damage_multiplier.lua>
    [f=-000001] Loaded synced gadget:  Passive Builders v3  <unit_passive_builders.lua>
    [f=-000001] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=-000001] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=-000001] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=-000001] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent outside-of-map hax  <unit_prevent_aircraft_hax.lua>
    [f=-000001] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=-000001] Loaded synced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=-000001] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=-000001] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=-000001] Loaded synced gadget:  Stun Control        <unit_stun_control.lua>
    [f=-000001] Loaded synced gadget:  Stun Energy Storage  <unit_stun_energy_storage.lua>
    [f=-000001] Loaded synced gadget:  Stun Metal Storage  <unit_stun_metal_storage.lua>
    [f=-000001] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=-000001] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
    [f=-000001] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=-000001] Loaded synced gadget:  Unally on demand    <cmd_alliance_break.lua>
    [f=-000001] Loaded synced gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=-000001] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
    [f=-000001] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=-000001] Loaded synced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=-000001] Loaded synced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=-000001] Loaded synced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=-000001] Loaded synced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=-000001] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=-000001] Loaded synced gadget:  mo_preventcombomb   <mo_preventcombomb.lua>
    [f=-000001] Loaded synced gadget:  subMissile splash   <fx_submissile_splash.lua>
    [f=-000001] Loaded synced gadget:  transportfix        <unit_transportfix.lua>
    [f=-000001] Loaded synced gadget:  unit_combomb_full_damage  <unit_combomb_full_damage.lua>
    [f=-000001] Loaded synced gadget:  Area Attack         <unit_areaattack.lua>
    [f=-000001] Loaded synced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=-000001] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=-000001] Loaded synced gadget:  Team Com Ends       <game_team_com_ends.lua>
    [f=-000001] Loaded synced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=-000001] Loaded synced gadget:  resurrected param   <unit_resurrected.lua>
    [f=-000001] Loaded synced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=-000001] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=-000001] Loaded synced gadget:  Mobile Unit Paralyze Damage Handler  <unit_paralyze_damage_limit.lua>
    [f=-000001] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=-000001] Loaded synced gadget:  Version Warning     <version_warning.lua>
    [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=-000001] Switching to Spring style camera
    [f=-000001] Switching to Free style camera
    [f=-000001] Switching to Rotatable overhead camera
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] Switching to FPS style camera
    [f=-000001] Switching to Overview style camera
    [f=-000001] Loaded unsynced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=-000001] Loaded unsynced gadget:  Stats               <api_damage_stats.lua>
    [f=-000001] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
    [f=-000001] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
    [f=-000001] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=-000001] Loaded unsynced gadget:  Awards              <gui_awards.lua>
    [f=-000001] Loaded unsynced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=-000001] Loaded unsynced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=-000001] Loaded unsynced gadget:  Air Transports Handler  <air_transports.lua>
    [f=-000001] Loaded unsynced gadget:  Air Transports fix  <air_transports_fix.lua>
    [f=-000001] Loaded unsynced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=-000001] Loaded unsynced gadget:  Ally Selected Units  <cmd_selected_units.lua>
    [f=-000001] Loaded unsynced gadget:  Bet Engine          <cmd_bet_engine.lua>
    [f=-000001] Loaded unsynced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
    [f=-000001] Loaded unsynced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=-000001] Loaded unsynced gadget:  Debris Damage       <unit_debris_damage.lua>
    [f=-000001] Loaded unsynced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
    [f=-000001] Loaded unsynced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=-000001] Loaded unsynced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=-000001] Loaded unsynced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=-000001] Loaded unsynced gadget:  Fortification Walls  <unit_fort_walls.lua>
    [f=-000001] Loaded unsynced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=-000001] Loaded unsynced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=-000001] Loaded unsynced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=-000001] Loaded unsynced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
    [f=-000001] Loaded unsynced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=-000001] Loaded unsynced gadget:  Napalm              <lups_napalm.lua>
    [f=-000001] Loaded unsynced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
    [f=-000001] Loaded unsynced gadget:  Opacity control     <api_opacity.lua>
    [f=-000001] Loaded unsynced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=-000001] Loaded unsynced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=-000001] Loaded unsynced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=-000001] Loaded unsynced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=-000001] Loaded unsynced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=-000001] Loaded unsynced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=-000001] Loaded unsynced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=-000001] Loaded unsynced gadget:  Unally on demand    <cmd_alliance_break.lua>
    [f=-000001] Loaded unsynced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=-000001] Loaded unsynced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=-000001] Loaded unsynced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=-000001] Loaded unsynced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=-000001] Loaded unsynced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=-000001] Loaded unsynced gadget:  mo_ffa              <mo_ffa.lua>
    [f=-000001] Loaded unsynced gadget:  transportfix        <unit_transportfix.lua>
    [f=-000001] Loaded unsynced gadget:  Area Attack         <unit_areaattack.lua>
    [f=-000001] [Texture] Warning: [LoadTexture] could not load texture "ANTREFd.dds" from model "objects3d/critter_ant.s3o"
    [f=-000001] [Texture] Warning: [LoadTexture] could not load texture "Spring unit" from model "objects3d/critter_duck.s3o"
    [f=-000001] [Texture] Warning: [LoadTexture] could not load texture "chicken2.dds" from model "objects3d/meteor.s3o"
    [f=-000001] Loaded unsynced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=-000001] Loaded unsynced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=-000001] Loaded unsynced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=-000001] Loaded unsynced gadget:  resurrected param   <unit_resurrected.lua>
    [f=-000001] Loaded unsynced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=-000001] Loaded unsynced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=-000001] Loaded unsynced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=-000001] Loaded unsynced gadget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded unsynced gadget:  Version Warning     <version_warning.lua>
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Error: Error loading socket.lua
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] LuaUI: Allowing User Widgets
    [f=-000001] Loading widget from mod:   Spy move/reclaim defaults  <unit_default_spy_move_cloaked.lua> ...
    [f=-000001] Loading widget from mod:   Widget Selector     <widget_selector.lua> ...
    [f=-000001] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=-000001] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=-000001] Loading widget from mod:   Metalspot Finder    <api_metalspot_finder.lua> ...
    [f=-000001] Loading widget from mod:   GUI-Shader          <api_gfx_gui_shader.lua> ...
    [f=-000001] Loading widget from mod:   Shadow Quality Manager  <gfx_shadow_quality_manager.lua> ...
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=-000001] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=-000001] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=-000001] Loading widget from mod:   Snow                <gfx_snow.lua> ...
    [f=-000001] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=-000001] Loading widget from mod:   Health Bars         <gui_healthbars.lua> ...
    [f=-000001] Loading widget from mod:   Map Info            <gui_mapinfo.lua> ...
    [f=-000001] Loading widget from mod:   Ally Selected Units   <gui_allyselectedunits.lua> ...
    [f=-000001] Loading widget from mod:   Ally Resource Bars  <gui_ally_res.lua> ...
    [f=-000001] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=-000001] Loading widget from mod:   AdvPlayersList mascotte  <gui_advplayerslist_mascotte.lua> ...
    [f=-000001] Loading widget from mod:   Unit Info           <gui_unit_info.lua> ...
    [f=-000001] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=-000001] Loading widget from mod:   Changelog Info      <gui_changelog_info.lua> ...
    [f=-000001] Loading widget from mod:   Ecostats            <gui_ecostats.lua> ...
    [f=-000001] Ecostats: widget loaded in active player mode
    [f=-000001] Loading widget from mod:   Keybind/Mouse Info  <gui_keybind_info.lua> ...
    [f=-000001] Loading widget from mod:   Projectile lights   <gfx_projectile_lights.lua> ...
    [f=-000001] Loading widget from mod:   Commands info       <gui_commands_info.lua> ...
    [f=-000001] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=-000001] Loading widget from mod:   AllyCursors         <gui_ally_cursors.lua> ...
    [f=-000001] Loading widget from mod:   Alternate Chat Keys  <cmd_old_style_chat_keys.lua> ...
    [f=-000001] Loading widget from mod:   Auto First Build Facing  <unit_autofirstbuildfacing.lua> ...
    [f=-000001] Loading widget from mod:   Autoquit            <cmd_autoquit.lua> ...
    [f=-000001] Loading widget from mod:   BA LOS colors       <gui_ba_los_colors.lua> ...
    [f=-000001] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
    [f=-000001] Loading widget from mod:   CameraFlip          <camera_flip.lua> ...
    [f=-000001] Loading widget from mod:   Com Counter         <gui_comcounter.lua> ...
    [f=-000001] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=-000001] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=-000001] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=-000001] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=-000001] Loading widget from mod:   Group Label         <gui_group_label.lua> ...
    [f=-000001] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=-000001] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=-000001] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=-000001] Loading widget from mod:   Holdfire Fix        <cmd_holdfire_fix.lua> ...
    [f=-000001] Loading widget from mod:   Ignore List API     <api_ignore.lua> ...
    [f=-000001] Loading widget from mod:   LOS View            <gfx_los_view.lua> ...
    [f=-000001] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=-000001] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=-000001] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=-000001] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=-000001] Loading widget from mod:   Passive builders v5  <unit_passive_builders.lua> ...
    [f=-000001] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=-000001] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=-000001] Loading widget from mod:   Persistent Build Spacing  <cmd_persistent_build_spacing.lua> ...
    [f=-000001] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=-000001] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=-000001] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=-000001] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=-000001] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=-000001] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=-000001] Loading widget from mod:   Rejoin Progress Bar  <gui_rejoin_progress.lua> ...
    [f=-000001] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=-000001] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
    [f=-000001] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=-000001] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=-000001] Loading widget from mod:   Show Orders         <gui_show_orders.lua> ...
    [f=-000001] Loading widget from mod:   SmartSelect         <unit_smart_select.lua> ...
    [f=-000001] Loading widget from mod:   SmoothCam           <camera_smoothcam.lua> ...
    [f=-000001] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=-000001] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=-000001] Loading widget from mod:   Statistics Collection  <stats_damage.lua> ...
    [f=-000001] Loading widget from mod:   Stop means Stop     <cmd_stop_selfd.lua> ...
    [f=-000001] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=-000001] Loading widget from mod:   Unit Finished Sounds  <snd_unit_finished.lua> ...
    [f=-000001] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
    [f=-000001] Loading widget from mod:   Wind Speed          <gui_winddisplay.lua> ...
    [f=-000001] Loading widget from mod:   Darken map          <gfx_darken_map.lua> ...
    [f=-000001] Loading widget from mod:   EMP + decloak range  <gui_emp_decloak_range.lua> ...
    [f=-000001] Loading widget from mod:   gui_transport_weight_limit  <gui_transport_weight_limit.lua> ...
    [f=-000001] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=-000001] Loading widget from mod:   Camera Remember     <camera_remember_mode.lua> ...
    [f=-000001] Warning: you have Overview camera as default. This camera is not intended to start game with. Switching to TA camera.
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=-000001] Loading widget from mod:   FactoryGuard        <unit_factory_guard.lua> ...
    [f=-000001] Loading widget from mod:   SmartAreaReclaim    <unit_smart_area_reclaim.lua> ...
    [f=-000001] Loading widget from mod:   Pause/Unpause sounds  <snd_pause.lua> ...
    [f=-000001] Loading widget from mod:   Map Draw Blocker    <map_draw_blocker.lua> ...
    [f=-000001] Loading widget from mod:   Display DPS         <gui_display_dps.lua> ...
    [f=-000001] Loading widget from mod:   DGun Stall Assist   <unit_dgun_stall_assist.lua> ...
    [f=-000001] Loading widget from mod:   Comblast & Dgun Range  <gui_comblast_dgun_range.lua> ...
    [f=-000001] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=-000001] Loading widget from mod:   Blast Radius        <gui_blast_radius.lua> ...
    [f=-000001] Loading widget from mod:   Adv. Unit Marker    <gui_adv_unit_marker.lua> ...
    [f=-000001] Loading widget from mod:   Map Edge Extension  <map_edge_extension.lua> ...
    [f=-000001] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=-000001] Loading widget from mod:   BA Hotkeys          <cmd_ba_hotkeys.lua> ...
    [f=-000001] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=-000001] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=-000001] Loading widget from mod:   Bet-Frontend        <gui_bet_frontend.lua> ...
    [f=-000001] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=-000001] Loading widget from mod:   Commander Name Tags  <gui_com_nametags.lua> ...
    [f=-000001] Loading widget from mod:   Commands FX         <gui_commands_fx.lua> ...
    [f=-000001] Loading widget from mod:   Mapmarks FX         <gui_mapmarks_fx.lua> ...
    [f=-000001] Loading widget from mod:   Mouse FX            <gui_mouse_fx.lua> ...
    [f=-000001] Loading widget from mod:   Anti Ranges         <gui_anti_ranges.lua> ...
    [f=-000001] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=-000001] Loading widget from mod:   CommandInsert       <cmd_commandinsert.lua> ...
    [f=-000001] Loading widget from mod:   EnemySpotter        <gui_enemy_spotter.lua> ...
    [f=-000001] Loading widget from mod:   Given Units         <gui_given_units.lua> ...
    [f=-000001] Loading widget from mod:   Highlight Unit      <gui_highlight_unit.lua> ...
    [f=-000001] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=-000001] Loading widget from mod:   Resurrection Halos  <gui_resurrection_halos.lua> ...
    [f=-000001] Loading widget from mod:   Self-Destruct icons  <gui_selfd_icons.lua> ...
    [f=-000001] Loading widget from mod:   Waypoint Dragger    <unit_waypoint_dragger_2.lua> ...
    [f=-000001] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=-000001] Loading widget from mod:   Unit Stats          <gui_unit_stats.lua> ...
    [f=-000001] Loading widget from mod:   replay buttons      <gui_replaybuttons.lua> ...
    [f=-000001] replaycontrol: Not a replay, removing myself.
    [f=-000001] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=-000001] Loading widget from mod:   Highlight Selected Units  <gui_highlight_selectedunits.lua> ...
    [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=-000001] Loading widget from mod:   Vignette            <gui_vignette.lua> ...
    [f=-000001] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=-000001] Loading widget from mod:   Lups                <gfx_lups_wrapper.lua> ...
    [f=-000001] Loading widget from mod:   CustomFormations2   <cmd_customformations2.lua> ...
    [f=-000001] LuaUI v0.3
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=2513310179
    [f=-000001] Reading Estimate PathCosts [8]
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=2513310203
    [f=-000001] Reading Estimate PathCosts [32]
    [f=-000001] [LoadFinalize] finalized PFS (53ms, checksum 6b45c6f2)
    [f=-000001] [WatchDog] deregistering controls for thread [load]
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] GameID: 87c1c956ce075c8a435b5fb20762a170
    [f=-000001] Connection attempt from UnnamedPlayer
    [f=-000001]  -> Version: 100.0.1-1191-gc91bcd6 develop
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Player UnnamedPlayer finished loading and is now ingame
    [f=0000110] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0000110] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0000110] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000368] Cheating is enabled!
    [f=0000586] [GiveUnits] spawned 4 aafus unit(s) for team 0
    [f=0000679] [GiveUnits] spawned 4 aafus unit(s) for team 0
    [f=0000797] Advanced Fusion Reactor: self-destruct in 5s
    [f=0000800] Advanced Fusion Reactor: self-destruct in 5s
    [f=0000802] Advanced Fusion Reactor: self-destruct in 5s
    [f=0000810] Advanced Fusion Reactor: self-destruct in 5s
    [f=0000827] Advanced Fusion Reactor: self-destruct in 4s
    [f=0000830] Advanced Fusion Reactor: self-destruct in 4s
    [f=0000832] Advanced Fusion Reactor: self-destruct in 4s
    [f=0000840] Advanced Fusion Reactor: self-destruct in 4s
    [f=0000857] Advanced Fusion Reactor: self-destruct in 3s
    [f=0000860] Advanced Fusion Reactor: self-destruct in 3s
    [f=0000862] Advanced Fusion Reactor: self-destruct in 3s
    [f=0000870] Advanced Fusion Reactor: self-destruct in 3s
    [f=0000887] Advanced Fusion Reactor: self-destruct in 2s
    [f=0000890] Advanced Fusion Reactor: self-destruct in 2s
    [f=0000892] Advanced Fusion Reactor: self-destruct in 2s
    [f=0000900] Advanced Fusion Reactor: self-destruct in 2s
    [f=0000917] Advanced Fusion Reactor: self-destruct in 1s
    [f=0000920] Advanced Fusion Reactor: self-destruct in 1s
    [f=0000922] Advanced Fusion Reactor: self-destruct in 1s
    [f=0000930] Advanced Fusion Reactor: self-destruct in 1s
    [f=0001608] [QuitBox] user exited to system
    [f=0001608] [SpringApp::ShutDown][1]
    [f=0001608] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
    [f=0001608] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0001608] [SpringApp::ShutDown][2]
    [f=0001608] [KillLua][1]
    [f=0001608] [KillLua][2]
    [f=0001608] [KillLua][3]
    [f=0001608] [KillLua][4]
    [f=0001608] [~CGame]1]
    [f=0001608] [KillLua][1]
    [f=0001608] [KillLua][2]
    [f=0001608] [KillLua][3]
    [f=0001608] [KillLua][4]
    [f=0001608] [KillMisc][1]
    [f=0001608] [KillMisc][2]
    [f=0001608] [KillRendering][1]
    [f=0001608] Statistics for RectangleOptimizer: 68%
    [f=0001608] [KillInterface][1]
    [f=0001608] [KillInterface][2]
    [f=0001608] [KillSimulation][1]
    [f=0001608] [KillSimulation][2]
    [f=0001608] [CCollisionHandler] dis-/continuous tests: 0/45433
    [f=0001608] [KillSimulation][3]
    [f=0001608] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001608] [~CPathCache(40x20)] cacheHits=1 hitPercentage=25% numHashColls=0 maxCacheSize=1
    [f=0001608] [~CPathCache(160x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001608] [~CPathCache(160x80)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201
    [f=0001608] Statistics for RectangleOptimizer: 68%
    [f=0001608] Statistics for RectangleOptimizer: 68%
    [f=0001608] LosHandler stats: total instances=74; shared=0%; from cache=1%
    [f=0001608] [KillSimulation][4]
    [f=0001608] [~CGame][2]
    [f=0001608] [~CGame][3]
    [f=0001608] [SpringApp::ShutDown][3]
    [f=0001608] Statistics for local connection:
    Received: 4764 bytes
    Sent: 18591 bytes
    
    [f=0001608] Writing demo: /home/revenant/projects/spring100/demos/20160221_165415_DeltaSiegeDry_100.0.1-1191-gc91bcd6 develop.sdfz
    [f=0001608] [SpringApp::ShutDown][4]
    [f=0001608] [WatchDog] deregistering controls for thread [audio]
    [f=0001608] [SpringApp::ShutDown][5]
    [f=0001608] [SpringApp::ShutDown][6]
    [f=0001608] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=(nil)
    [SpringApp::ShutDown][9]
    [SpringApp::Run] exitCode=0
    
    txt file icon infolog.txt (39,142 bytes) 2016-02-21 14:52 +

-Relationships
+Relationships

-Notes

~0015829

Kloot (developer)

It works fine for me with the same build and BA version.

Check that you don't have local widgets interfering.

~0015830

jamerlan (reporter)

I was trying with /luaui disable
and I have no local widgets (renamed widgets folder)

It works if you queue orders with shift
take a look at the video:
https://youtu.be/jB3PzEoMutQ?t=1m45s

~0015831

Anonymous (viewer)

Fix 254ed6db7c132bc5be5b9045e7b871a4f743d9ef committed to develop branch: fix 0005098 (really time to push 101 now), repo: spring changeset id: 6652
+Notes

+Related Changesets

-Issue History
Date Modified Username Field Change
2016-02-21 14:45 jamerlan New Issue
2016-02-21 14:52 jamerlan File Added: infolog.txt
2016-02-21 15:22 Kloot Note Added: 0015829
2016-02-21 16:20 jamerlan Note Added: 0015830
2016-02-21 17:04 Kloot Assigned To => Kloot
2016-02-21 17:04 Kloot Status new => assigned
2016-02-21 17:53 Changeset attached => spring develop 254ed6db
2016-02-21 17:53 Anonymous Note Added: 0015831
2016-02-21 17:53 Anonymous Status assigned => resolved
2016-02-21 17:53 Anonymous Resolution open => fixed
+Issue History