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| Reporter | Beherith | Assigned To | | |
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| Priority | normal | Severity | minor | Reproducibility | always |
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| Status | resolved | Resolution | fixed | |
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| Product Version | 100.0+git | |
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| Summary | 0005054: Distant features that are being faded do not get 1-bit transparency |
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| Description | They are rendered fully opaque when they are fading out. |
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| Steps To Reproduce | Load up map with non-engine trees (e.g. FolsomDamDeluxe), zoom out. Tested with BA, on a freshy unzipped portable develop build set to isolation. |
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| Tags | No tags attached. |
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| Attached Files | screen00000.jpg (Attachment missing)
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| Checked infolog.txt for Errors | |
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