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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0004957 | Spring engine | General | public | 2015-09-16 23:53 | 2015-12-15 11:13 | ||||
Reporter | silentwings | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 100.0+git | ||||||||
Target Version | Fixed in Version | 100.0+git | |||||||
Summary | 0004957: shadows for features are "randomly" not drawn from some camera angles | ||||||||
Description | See three attached images, each taken from the "same" spot, with the same camera (overhead cam) and the only difference being slight change in the camera angle (from single ctrl+mousewheel clicks). Look at the cacti on the red ground in the center of the screen. In the lowest angle shot, the shadows are not drawn. In the mid-angle shot, the shadows are drawn. In the high angle shot, the shadows are not drawn. In the same images, look at the cacti on the ground. Their shadows are always drawn. Afaics this must be a bug. | ||||||||
Steps To Reproduce | Use Mescaline_V2 (I guess it works on other maps too). See infolog for my shadows config setting, if it matters. | ||||||||
Additional Information | From playing around a bit (on Mescaline), I think only features that are on elevated ground display this wierd behaviour - and for such features their shadows will only ever show at very particular viewing angles. Zoom can also affect it, and (for as long as the cacti remain fully drawn) also doesn't affect the shadows of the cacti on the ground. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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silentwings (reporter) 2015-09-16 23:56 Last edited: 2015-09-17 00:09 |
had to convert screen00567 to jpg because filesize :/ edit: "elevated above the ground" should have read "on elevated ground" |
abma (administrator) 2015-09-17 11:36 |
> had to convert screen00567 to jpg because filesize :/ https://github.com/spring/spring/commit/fcde85701643c3445c4a690c90d36d1b876bce3b :-P |
abma (administrator) 2015-09-17 17:34 |
[f=0000867] [GlobalLosActionExecutor] global LOS toggled for all allyteams does it happen with globallos disabled, too? |
silentwings (reporter) 2015-09-17 18:24 |
Yes, it's independent of globallos. |
Kloot (developer) 2015-12-15 11:13 |
should be fixed as of 737662023620a0739da45527f588682fedfffca4 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2015-09-16 23:53 | silentwings | New Issue | |
2015-09-16 23:53 | silentwings | File Added: infolog.txt | |
2015-09-16 23:54 | silentwings | File Added: screen00568.png | |
2015-09-16 23:55 | silentwings | File Added: screen00566.png | |
2015-09-16 23:56 | silentwings | File Added: screen00567.jpg | |
2015-09-16 23:56 | silentwings | Note Added: 0015183 | |
2015-09-17 00:09 | silentwings | Note Edited: 0015183 | View Revisions |
2015-09-17 11:35 | abma | Additional Information Updated | View Revisions |
2015-09-17 11:36 | abma | Note Added: 0015187 | |
2015-09-17 17:34 | abma | Note Added: 0015191 | |
2015-09-17 18:24 | silentwings | Note Added: 0015192 | |
2015-12-15 11:13 | Kloot | Note Added: 0015382 | |
2015-12-15 11:13 | Kloot | Status | new => resolved |
2015-12-15 11:13 | Kloot | Fixed in Version | => 100.0+git |
2015-12-15 11:13 | Kloot | Resolution | open => fixed |
2015-12-15 11:13 | Kloot | Assigned To | => Kloot |