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IDProjectCategoryView StatusLast Update
0004797Spring engineGeneralpublic2015-06-13 13:36
ReporterGoogle_Frog Assigned Tohokomoko  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Product Version98.0.1+git 
Summary0004797: 98.0.1-722 Gunship strafe and chase problems
DescriptionGunships strafe and chase unit targets poorly. This is demonstrated in the attached replay.

When strafing they tend to get stuck and jitter in mid air. When chasing they can become stuck just outside their range. Their strafe behaviour works for ground attack targets.

I disabled two gadgets (unit_gunship_strafe_control and unit_control_gunship_stafe_range) and found that they have no effect on behaviour. The gadgets are not disabled in the replay.
Additional InformationZero-K v1.3.5.1
TagsNo tags attached.
Attached Files
20150607_203805_ScorpioBattleground_98.0.1-722-gd7ebbb0 develop.sdf (Attachment missing)
Checked infolog.txt for Errors

Activities

hokomoko

2015-06-13 13:10

developer   ~0014576

Introduced in https://github.com/spring/spring/commit/47bf190a1801a0490811bfd9c58ba0c4b2ac13b6

hokomoko

2015-06-13 13:36

developer   ~0014577

Fix 225b030a6789745dadfd8aaf6b927d38997ce8c8 committed to develop branch: Fix 0004797, repo: spring changeset id: 5103

Issue History

Date Modified Username Field Change
2015-06-07 12:47 Google_Frog New Issue
2015-06-07 12:47 Google_Frog File Added: 20150607_203805_ScorpioBattleground_98.0.1-722-gd7ebbb0 develop.sdf
2015-06-13 13:10 hokomoko Note Added: 0014576
2015-06-13 13:36 hokomoko Changeset attached => spring develop 225b030a
2015-06-13 13:36 hokomoko Note Added: 0014577
2015-06-13 13:36 hokomoko Assigned To => hokomoko
2015-06-13 13:36 hokomoko Status new => resolved
2015-06-13 13:36 hokomoko Resolution open => fixed