View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004785 | Spring engine | General | public | 2015-05-24 17:32 | 2015-06-04 10:55 |
| Reporter | PepeAmpere | Assigned To | jK | ||
| Priority | high | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | unable to reproduce | ||
| Product Version | 98.0 | ||||
| Summary | 0004785: Refueling/repairing on pads is again broken. | ||||
| Description | Air units (of Brawler type) get stuck above the airpad and do not refuel/repair. They are lost until you destroy the pad. (If you have other pads, they just go stuck there, also). Repro rate for 50-100 % pads. | ||||
| Steps To Reproduce | Repro steps on latest dev NOTA + Spring 98.0 * https://trello.com/c/ldJjQiNi/56 Reproduced also on BA 8.17 + Spring 98.0 * see attached demo | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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Replace your airpad mechanics with Lua. I already have. |
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I had some conflicts if I had COB scripted and Lua scripted things at the same time in one game package. Lualization of all scripts its not an option (at least now) for me. Of course i would prefere it instead of reporting this every new engine release version :). |
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cannot reproduce with latest git |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2015-05-24 17:32 | PepeAmpere | New Issue | |
| 2015-05-24 17:32 | PepeAmpere | File Added: 20150524_172818_DeadLands_98.sdf | |
| 2015-05-24 17:58 | PepeAmpere | File Added: spring 2015-05-24 16-51-16-98.mp4 | |
| 2015-05-25 16:01 | Google_Frog | Note Added: 0014480 | |
| 2015-05-25 16:12 | PepeAmpere | Note Added: 0014481 | |
| 2015-06-04 10:55 | jK | Note Added: 0014539 | |
| 2015-06-04 10:55 | jK | Status | new => resolved |
| 2015-06-04 10:55 | jK | Resolution | open => unable to reproduce |
| 2015-06-04 10:55 | jK | Assigned To | => jK |