2019-12-11 12:28 CET

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IDProjectCategoryView StatusLast Update
0004648Spring engineGeneralpublic2015-01-18 09:16
Reportersilentwings 
Assigned TojK 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version98.0.1+git 
Target VersionFixed in Version 
Summary0004648: errors from glSpringTexStorage2D in infolog
DescriptionThe errors below appear in my infolog using BA 8.06 with 98.0.1-284 but not with 98.0. I don't know what they mean or what the numbers refer too. (Put a meaningful error message if it's a game bug, please.)
Steps To ReproduceRun BA 8.06 with Spring 98.0.1-284
Additional Information[f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 32857
[f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 33321
[f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 33323
[f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 33321
[f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 33323
[f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 33321
[f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 33326
[f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 33323
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (33,784 bytes) 2015-01-17 18:25 -
    [ParseCmdLine] command-line args: "C:\Spring-98.0.1-284\spring.exe "C:\Users\Nic\AppData\Roaming\springlobby\script.txt""
    Using configuration source: "C:\Users\Nic\Documents\My Games\Spring\springsettings.cfg"
    ============== <User Config> ==============
    3DTrees = 0
    AdvSky = 1
    AllowDeferredMapRendering = 1
    AllowDeferredModelRendering = 1
    CamMode = 1
    DisableDemoVersionCheck = 1
    ExtraTextureUpdateRate = 15
    Fullscreen = 0
    GrassDetail = 0
    GroundDecals = 0
    GroundDetail = 194
    GuiOpacity = 0.7
    InputTextGeo = 0.26 0.73 0.02 0.028
    LastSelectedMap = DeltaSiegeDry
    LastSelectedMod = Balanced Annihilation $VERSION
    LastSelectedScript = Player Only: Testing Sandbox
    LastSelectedSetting = YResolutionWindowed
    LogFlushLevel = 0
    MaxNanoParticles = 2500
    MaxParticles = 15413
    ReflectiveWater = 0
    ScreenshotCounter = 379
    Shadows = 0
    ShowFPS = 1
    ShowPlayerInfo = 0
    SmoothLines = 0
    SmoothPoints = 0
    TCPAllowConnect = replays.springrts.com:8222
    TCPAllowListen = replays.springrts.com:8222
    UnitIconDist = 280
    UnitLodDist = 280
    VSync = -1
    WindowPosX = 239
    WindowPosY = 61
    WindowState = 0
    XResolution = 1400
    XResolutionWindowed = 1400
    YResolution = 900
    YResolutionWindowed = 900
    snd_volbattle = 2
    snd_volmaster = 52
    snd_volmusic = 52
    ============== </User Config> ==============
    Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 98.0.1-284-gae0a419 develop
    Build Date & Time: Jan 17 2015 15:44:56
    Build Environment: boost-105500, GNU libstdc++ version 20130531
    Compiler Version:  gcc-4.8.1
    Operating System:  Microsoft Windows
    Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3740QM CPU @ 2.70GHz; 8154MB RAM, 16306MB pagefile
    Word Size:         32-bit (emulated)
             CPU Clock: win32::TimeGetTime
    Physical CPU Cores: 4
     Logical CPU Cores: 8
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes on Display 1 x:0 y:0 1920x1080:
    	640x480, 720x480, 720x576, 800x600, 1024x768, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1600x900, 1600x1024, 1680x1050, 1920x1080
    SDL version:  linked 2.0.3; compiled 2.0.2
    GL version:   4.2.0
    GL vendor:    NVIDIA Corporation
    GL renderer:  GeForce GT 650M/PCIe/SSE2
    GLSL version: 4.20 NVIDIA via Cg compiler
    GLEW version: 1.5.8
    Video RAM:    total 2048MB, available 1756MB
    SwapInterval: 1
    FBO::maxSamples: 32
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 60 (64kB)
    VSync disabled
    [InitOpenGL] video mode set to 1400x900:24bit @60Hz (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
    [ThreadPool::SetThreadCount][2] #threads=3
    Using read-write data directory: C:\Users\Nic\Documents\My Games\Spring\
    Using read-only data directory: C:\Spring-98.0.1-284\
    Scanning: C:\Spring-98.0.1-284\maps
    Scanning: C:\Spring-98.0.1-284\base
    Scanning: C:\Spring-98.0.1-284\games
    Scanning: C:\Users\Nic\Documents\My Games\Spring\maps
    Scanning: C:\Users\Nic\Documents\My Games\Spring\games
    Scanning: C:\Users\Nic\Documents\My Games\Spring\packages
    Error: Found a "glacier test.sdz" already in "C:\Users\Nic\Documents\My Games\Spring\games\Etc\missions\campaign\", ignoring one in "C:\Users\Nic\Documents\My Games\Spring\games\"
    Error: Found a "dryriverv10hw.sd7" already in "C:\Users\Nic\Documents\My Games\Spring\games\Etc\missions\campaign\", ignoring one in "C:\Users\Nic\Documents\My Games\Spring\maps\"
    Error: Found a "downriver_v1_hw.sd7" already in "C:\Users\Nic\Documents\My Games\Spring\games\Etc\missions\campaign\", ignoring one in "C:\Users\Nic\Documents\My Games\Spring\maps\"
    Error: Found a "deltasiegedry_reloaded_vbeta2.sd7" already in "C:\Users\Nic\Documents\My Games\Spring\games\maps\DeltaSiegeDry_remake\", ignoring one in "C:\Users\Nic\Documents\My Games\Spring\maps\"
    [f=0000000] Joysticks found: 0
    [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
    [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               Speakers (Realtek High Definition Audio)
    [f=0000000] [Sound]   Device:     OpenAL Soft
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.15.1
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] [Threading] Main thread CPU affinity mask set: 252
    [f=0000000] [Startup] Loading StartScript from: C:\Users\Nic\AppData\Roaming\springlobby\script.txt
    [f=0000000] Hosting on: :63126
    [f=0000000] Connecting to local server
    [f=0000000] Binding UDP socket to IP (v6) :: port 63126
    [f=0000000] [UDPListener] successfully bound socket on port 63126
    [f=0000000] PreGame::StartServer: 9 ms
    [f=0000000] [InitOpenGL] video mode set to 1400x900:24bit @60Hz (windowed)
    [f=0000000] Using map: Barbary Coves v2
    [f=0000000] Using game: Balanced Annihilation V8.06
    [f=0000000] Using game archive: ba-V8.06.sdz
    [f=0000000] Recording demo to: C:\Users\Nic\Documents\My Games\Spring\demos\20150117_172037_Barbary Coves v2_98.0.1-284-gae0a419 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 84 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (116 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.127000
    [f=0000000] Game::LoadDefs (GameData): 181 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 28 sounds from gamedata/sounds.lua
    [f=0000000] Game::LoadDefs (Sound): 2 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 84 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 5 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 71 ms
    [f=0000000] Game::LoadInterface (Console): 10 ms
    [f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 32857
    [f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 33321
    [f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 33323
    [f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 33321
    [f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 33323
    [f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 33321
    [f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 33326
    [f=0000000] Error: [glSpringTexStorage2D] Couldn't detct format& type for 33323
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
    [f=0000000] Loaded synced gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded synced gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded synced gadget:  Commander Blast     <unit_commander_blast.lua>
    [f=0000000] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
    [f=0000000] Loaded synced gadget:  Debris Damage       <unit_debris_damage.lua>
    [f=0000000] Loaded synced gadget:  Depthcharge splash  <fx_depthcharge_splash.lua>
    [f=0000000] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded synced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded synced gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded synced gadget:  Limit Dgun Use (Charge)  <unit_dgun_charge.lua>
    [f=0000000] Loaded synced gadget:  Load Missiles       <cmd_loadmissiles.lua>
    [f=0000000] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded synced gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=0000000] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded synced gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded synced gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=0000000] Loaded synced gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded synced gadget:  Passive Builders v3  <unit_passive_builders.lua>
    [f=0000000] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=0000000] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent outside-of-map hax  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded synced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded synced gadget:  Stun Control        <unit_stun_control.lua>
    [f=0000000] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded synced gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=0000000] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded synced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=0000000] Loaded synced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=0000000] Loaded synced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded synced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=0000000] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded synced gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded synced gadget:  mo_preventcombomb   <mo_preventcombomb.lua>
    [f=0000000] Loaded synced gadget:  subMissile splash   <fx_submissile_splash.lua>
    [f=0000000] Loaded synced gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded synced gadget:  unit_combomb_full_damage  <unit_combomb_full_damage.lua>
    [f=0000000] Loaded synced gadget:  Area Attack         <unit_areaattack.lua>
    [f=0000000] Loaded synced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded synced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=0000000] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded synced gadget:  Team Com Ends       <game_team_com_ends.lua>
    [f=0000000] Loaded synced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=0000000] Switching to Overview style camera
    [f=0000000] Switching to Spring style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] Switching to Rotatable overhead camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to FPS style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Loaded unsynced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
    [f=0000000] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded unsynced gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded unsynced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=0000000] Loaded unsynced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded unsynced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded unsynced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded unsynced gadget:  Debris Damage       <unit_debris_damage.lua>
    [f=0000000] Loaded unsynced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded unsynced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded unsynced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded unsynced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded unsynced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded unsynced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded unsynced gadget:  Limit Dgun Use (Charge)  <unit_dgun_charge.lua>
    [f=0000000] Loaded unsynced gadget:  Load Missiles       <cmd_loadmissiles.lua>
    [f=0000000] Loaded unsynced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded unsynced gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded unsynced gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded unsynced gadget:  Opacity control     <api_opacity.lua>
    [f=0000000] Loaded unsynced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded unsynced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded unsynced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded unsynced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded unsynced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded unsynced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded unsynced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded unsynced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded unsynced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=0000000] Loaded unsynced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=0000000] Loaded unsynced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded unsynced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=0000000] Loaded unsynced gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded unsynced gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded unsynced gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded unsynced gadget:  Area Attack         <unit_areaattack.lua>
    [f=0000000] Loaded unsynced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded unsynced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=0000000] Loaded unsynced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded unsynced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded unsynced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded unsynced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded unsynced gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Failed to load: player_lol.lua  (no GetInfo() call)
    [f=0000000] Failed to load: gui_comblast_dgun_range.lua  (duplicate name)
    [f=0000000] Failed to load: gui_red_console.lua  (duplicate name)
    [f=0000000] Loading widget from mod:   Spy move/reclaim defaults  <unit_default_spy_move_cloaked.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <api_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <gui_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   Open Host List      <gui_open_hosts.lua> ...
    [f=0000000] Loading widget from user:  LockCamera Special  <camera_lockcamera_SPECIAL.lua> ...
    [f=0000000] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Projectile lights   <gfx_projectile_lights.lua> ...
    [f=0000000] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=0000000] Loading widget from user:  SVG Draw            <cmd_svgdraw.lua> ...
    [f=0000000] argh
    [f=0000000] ariel
    [f=0000000] cock
    [f=0000000] disabled
    [f=0000000] elmer
    [f=0000000] kitty
    [f=0000000] last-supper
    [f=0000000] rip
    [f=0000000] tank
    [f=0000000] Loading widget from user:  State Remover       <cmd_state_remove.lua> ...
    [f=0000000] Loading widget from user:  Factory hold position  <cmd_fac_holdposition.lua> ...
    [f=0000000] Loading widget from user:  Map Draw Spotter    <gui_whodraws.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <unit_autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <cmd_autoquit.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from mod:   CameraFlip          <camera_flip.lua> ...
    [f=0000000] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=0000000] Loading widget from mod:   Com Counter         <gui_comcounter.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <cmd_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   Persistent Build Spacing  <cmd_persistent_build_spacing.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   SmoothCam           <camera_smoothcam.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=0000000] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
    [f=0000000] Loading widget from mod:   Unit Finished Sounds  <snd_unit_finished.lua> ...
    [f=0000000] Loading widget from mod:   OnlyFightersPatrol  <unit_only_fighters_patrol.lua> ...
    [f=0000000] Loading widget from user:  Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Ignore List API     <api_ignore.lua> ...
    [f=0000000] Loading widget from mod:   Alternate Chat Keys  <cmd_old_style_chat_keys.lua> ...
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from mod:   Group Label         <gui_group_label.lua> ...
    [f=0000000] Loading widget from user:  Comblast & Dgun Range  <gui_comblast_dgun_range.lua> ...
    [f=0000000] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=0000000] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=0000000] Loading widget from user:                      <test_reload.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Start Boxes         <map_startbox.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from user:  Recorder (Save)     <dbg_recorder_save.lua> ...
    [f=0000000] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=0000000] Loading widget from mod:   Set Target Hotkeys  <cmd_target_on_the_move_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   Building Hotkeys    <cmd_building_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=0000000] Loading widget from user:  Commands FX         <gui_commands_fx.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   CommandInsert       <cmd_commandinsert.lua> ...
    [f=0000000] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=0000000] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <gfx_lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <cmd_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] [LoadFinalize] finalizing PFS
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=3646844739
    [f=0000000] PathCosts: creating PE8 cache with 8 PF threads (120 MB)
    [f=0000000] PathCosts: precached 5 of 18432 blocks
    [f=0000000] PathCosts: precached 1161 of 18432 blocks
    [f=0000000] PathCosts: precached 2316 of 18432 blocks
    [f=0000000] PathCosts: precached 3475 of 18432 blocks
    [f=0000000] PathCosts: precached 4639 of 18432 blocks
    [f=0000000] PathCosts: precached 5796 of 18432 blocks
    [f=0000000] PathCosts: precached 6953 of 18432 blocks
    [f=0000000] PathCosts: precached 8108 of 18432 blocks
    [f=0000000] PathCosts: precached 9261 of 18432 blocks
    [f=0000000] PathCosts: precached 10415 of 18432 blocks
    [f=0000000] PathCosts: precached 11572 of 18432 blocks
    [f=0000000] PathCosts: precached 12731 of 18432 blocks
    [f=0000000] PathCosts: precached 13890 of 18432 blocks
    [f=0000000] PathCosts: precached 15045 of 18432 blocks
    [f=0000000] PathCosts: precached 16200 of 18432 blocks
    [f=0000000] PathCosts: precached 17356 of 18432 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] [Path] [PathEstimator::WriteFile] hash=3646844739
    [f=0000000] PathCosts: written
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=3646844763
    [f=0000000] PathCosts: creating PE32 cache with 8 PF threads (41 MB)
    [f=0000000] PathCosts: precached 0 of 1152 blocks
    [f=0000000] PathCosts: precached 76 of 1152 blocks
    [f=0000000] PathCosts: precached 150 of 1152 blocks
    [f=0000000] PathCosts: precached 233 of 1152 blocks
    [f=0000000] PathCosts: precached 308 of 1152 blocks
    [f=0000000] PathCosts: precached 381 of 1152 blocks
    [f=0000000] PathCosts: precached 455 of 1152 blocks
    [f=0000000] PathCosts: precached 532 of 1152 blocks
    [f=0000000] PathCosts: precached 605 of 1152 blocks
    [f=0000000] PathCosts: precached 679 of 1152 blocks
    [f=0000000] PathCosts: precached 753 of 1152 blocks
    [f=0000000] PathCosts: precached 830 of 1152 blocks
    [f=0000000] PathCosts: precached 912 of 1152 blocks
    [f=0000000] PathCosts: precached 987 of 1152 blocks
    [f=0000000] PathCosts: precached 1061 of 1152 blocks
    [f=0000000] PathCosts: precached 1137 of 1152 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] [Path] [PathEstimator::WriteFile] hash=3646844763
    [f=0000000] PathCosts: written
    [f=0000000] [LoadFinalize] finalized PFS (14476ms, checksum 0c1010b4)
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] GameID: e599ba5421c4f29497121377078101e2
    [f=0000000] Connection attempt from [Fx]Bluestone
    [f=0000000]  -> Version: 98.0.1-284-gae0a419 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player [Fx]Bluestone finished loading and is now ingame
    [f=0000000] [SpringApp::ShutDown][1]
    [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
    [f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0000000] [SpringApp::ShutDown][2]
    [f=0000000] [~CGame][1]
    [f=0000000] [~CGame][2]
    [f=0000000] [~CGame][3]
    [f=0000000] [~CGame][4]
    [f=0000000] [~CGame][5]
    [f=0000000] [~CGame][6]
    [f=0000000] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0000000] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0000000] [~CGame][7]
    [f=0000000] [~CGame][8]
    [f=0000000] [CCollisionHandler] dis-/continuous tests: 0/0
    [f=0000000] [~CGame][9]
    [f=0000000] [~CGame][10]
    [f=0000000] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000000] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000000] [~CPathCache(144x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000000] [~CPathCache(144x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000000] Statistics for RectangleOptimizer: 0%
    [f=0000000] Statistics for RectangleOptimizer: 0%
    [f=0000000] [~CGame][11]
    [f=0000000] [~CGame][12]
    [f=0000000] [~CGame][13]
    [f=0000000] [~CGame][14]
    [f=0000000] [~CGame][15]
    [f=0000000] [~CGame][16]
    [f=0000000] [~CGame][17]
    [f=0000000] [SpringApp::ShutDown][3]
    [f=0000000] Statistics for local connection:
    Received: 1462 bytes
    Sent: 879 bytes
    
    [f=0000000] Writing demo: C:\Users\Nic\Documents\My Games\Spring\demos\20150117_172037_Barbary Coves v2_98.0.1-284-gae0a419 develop.sdf
    [f=0000000] [SpringApp::ShutDown][4]
    [f=0000000] [SpringApp::ShutDown][5]
    [f=0000000] [SpringApp::ShutDown][6]
    [f=0000000] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW replays.springrts.com 8222
    [LuaSocket] TCP_CONNECT ALLOW 78.46.100.156 8222
    [LuaSocket] TCP_LISTEN  ALLOW replays.springrts.com 8222
    [LuaSocket] TCP_LISTEN  ALLOW 78.46.100.156 8222
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog::Uninstall][1] hangDetectorThread=02EC7578
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::ShutDown][9]
    [SpringApp::Run] exitCode=0
    
    txt file icon infolog.txt (33,784 bytes) 2015-01-17 18:25 +

-Relationships
+Relationships

-Notes
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+Notes

+Related Changesets

-Issue History
Date Modified Username Field Change
2015-01-17 18:25 silentwings New Issue
2015-01-17 18:25 silentwings File Added: infolog.txt
2015-01-17 18:59 abma Product Version => 98.0.1+git
2015-01-18 09:16 jK Changeset attached => spring develop d80b4296
2015-01-18 09:16 jK Assigned To => jK
2015-01-18 09:16 jK Status new => resolved
2015-01-18 09:16 jK Resolution open => fixed
+Issue History