2025-07-18 04:42 CEST

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0004595Spring engineGeneralpublic2017-04-30 22:35
Reporterabma 
Assigned ToKloot 
PrioritynormalSeverityfeatureReproducibilityalways
StatusresolvedResolutionsuspended 
Product Version 
Target VersionFixed in Version 
Summary0004595: game shouldn't end when connection is lost to gameserver
Descriptioncurrently spring ends a game when connection is lost to the game-server.

this isn't needed, game could still continue! maybe ai's / players wouldn't move any more, but simulation could still continue.

idk, if thats easy possible, but imo it should

this would make it easier to restart servers when a game is running: no need to wait for spring-dedicated to exit for chicken defense games / singleplayer games.

(zero-k has a lot of singleplayer games running on server)
Additional Informationnice gimmick would be a lua callin like connectionlost which allows the game to start some AI's for the player(s).
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
+Relationships

-Notes

~0017546

Kloot (developer)

basically done apart from the final piece (creating a local replacement server from the setup script), which I don't feel like adding yet.
+Notes

-Issue History
Date Modified Username Field Change
2014-10-21 04:29 abma New Issue
2014-10-21 06:48 abma Priority high => normal
2017-04-30 22:35 Kloot Assigned To => Kloot
2017-04-30 22:35 Kloot Status new => resolved
2017-04-30 22:35 Kloot Resolution open => suspended
2017-04-30 22:35 Kloot Note Added: 0017546
+Issue History