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IDProjectCategoryView StatusLast Update
0004595Spring engineGeneralpublic2017-04-30 22:35
Reporterabma Assigned ToKloot  
PrioritynormalSeverityfeatureReproducibilityalways
Status resolvedResolutionsuspended 
Summary0004595: game shouldn't end when connection is lost to gameserver
Descriptioncurrently spring ends a game when connection is lost to the game-server.

this isn't needed, game could still continue! maybe ai's / players wouldn't move any more, but simulation could still continue.

idk, if thats easy possible, but imo it should

this would make it easier to restart servers when a game is running: no need to wait for spring-dedicated to exit for chicken defense games / singleplayer games.

(zero-k has a lot of singleplayer games running on server)
Additional Informationnice gimmick would be a lua callin like connectionlost which allows the game to start some AI's for the player(s).
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

Kloot

2017-04-30 22:35

developer   ~0017546

basically done apart from the final piece (creating a local replacement server from the setup script), which I don't feel like adding yet.

Issue History

Date Modified Username Field Change
2014-10-21 04:29 abma New Issue
2014-10-21 06:48 abma Priority high => normal
2017-04-30 22:35 Kloot Assigned To => Kloot
2017-04-30 22:35 Kloot Status new => resolved
2017-04-30 22:35 Kloot Resolution open => suspended
2017-04-30 22:35 Kloot Note Added: 0017546