View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004595 | Spring engine | General | public | 2014-10-21 04:29 | 2017-04-30 22:35 |
| Reporter | abma | Assigned To | Kloot | ||
| Priority | normal | Severity | feature | Reproducibility | always |
| Status | resolved | Resolution | suspended | ||
| Summary | 0004595: game shouldn't end when connection is lost to gameserver | ||||
| Description | currently spring ends a game when connection is lost to the game-server. this isn't needed, game could still continue! maybe ai's / players wouldn't move any more, but simulation could still continue. idk, if thats easy possible, but imo it should this would make it easier to restart servers when a game is running: no need to wait for spring-dedicated to exit for chicken defense games / singleplayer games. (zero-k has a lot of singleplayer games running on server) | ||||
| Additional Information | nice gimmick would be a lua callin like connectionlost which allows the game to start some AI's for the player(s). | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||