infolog.txt (30,516 bytes)
2014-10-18 18:57
[ParseCmdLine] command-line args: "C:\Users\Shadowfury333\Documents\My Games\Spring Dev\spring.exe"
Using configuration source: "C:\Users\Shadowfury333\Documents\My Games\Spring Dev\springsettings.cfg"
Using additional configuration source: "C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg"
============== <User Config> ==============
AllowDeferredMapRendering = 1
AllowDeferredModelRendering = 1
AtiHacks = 0
BumpWaterAnisotropy = 8
BumpWaterBlurReflection = 1
BumpWaterReflection = 2
CamFreeFOV = 70
CubeTexSizeReflection = 512
CubeTexSizeSpecular = 512
DynamicSky = 1
ExtraTextureUpdateRate = 5
FPSFOV = 90
FontFile = FreeSansBold.otf
FontSize = 16
Fullscreen = 0
GroundDetail = 168
GroundNormalTextureHighPrecision = 1
GroundScarAlphaFade = 1
GuiOpacity = 0.0
HardwareCursor = 1
InputTextGeo = 0.26 0.73 0.02 0.028
LastSelectedMap = Blue Comet v4
LastSelectedMod = Zero-K $VERSION
LastSelectedScript = Null AI
LastSelectedSetting = BumpWaterDepthBits
MaxDynamicMapLights = 16
MaxDynamicModelLights = 16
MaxParticles = 20000
OverheadFOV = 70
OverheadScrollSpeed = 100
ROAM = 0
ReflectiveWater = 4
RotOverheadFOV = 70
RotOverheadScrollSpeed = 100
ScreenshotCounter = 19
ShadowMapSize = 4096
Shadows = 1
ShowPlayerInfo = 0
SmallFontFile = FreeSansBold.otf
SmoothFOV = 70
SpringData = C:/Users/Shadowfury333/Documents/My Games/Spring
TreeRadius = 2022
UnitIconDist = 214
WindowBorderless = 1
WindowPosX = 0
WindowPosY = 0
WorkerThreadSpinTime = 5
XResolution = 1920
YResolution = 1080
snd_volmaster = 8
snd_volmusic = 30
============== </User Config> ==============
Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 98.0.1-78-gaca9b62 develop
Build Date & Time: Oct 15 2014 16:39:01
Build Environment: boost-105500, GNU libstdc++ version 20130531
Compiler Version: gcc-4.8.1
Operating System: Microsoft Windows
Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 21038MB pagefile
Word Size: 32-bit (emulated)
CPU Clock: win32::TimeGetTime
Physical CPU Cores: 4
Logical CPU Cores: 8
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes on Display 1 x:0 y:0 1920x1080:
640x480, 720x480, 720x576, 800x600, 1024x768, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x900, 1600x1024, 1680x1050, 1920x1080
Supported Video modes on Display 2 x:-1280 y:56 1280x1024:
640x480, 720x480, 720x576, 800x600, 1024x768, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024
SDL version: linked 2.0.2; compiled 2.0.2
GL version: 4.4.0 NVIDIA 344.11
GL vendor: NVIDIA Corporation
GL renderer: GeForce GTX 570/PCIe/SSE2
GLSL version: 4.40 NVIDIA via Cg compiler
GLEW version: 1.5.8
Video RAM: total 1280MB, available 952MB
SwapInterval: 1
FBO::maxSamples: 32
GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
VSync disabled
[InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
[WatchDogInstall] Installed (HangTimeout: 10sec)
[ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
[ThreadPool::SetThreadCount][2] #threads=3
[DataDirs] Portable Mode!
Using read-write data directory: C:\Users\Shadowfury333\Documents\My Games\Spring Dev\
Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\
Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\maps
Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\games
Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\packages
Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring Dev\maps
Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring Dev\base
Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring Dev\games
Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring Dev\packages
Error: Found a "spring_features-v01.sdz" already in "C:\Users\Shadowfury333\Documents\My Games\Spring Dev\games\", ignoring one in "C:\Users\Shadowfury333\Documents\My Games\Spring\games\"
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] Speakers (VB-Audio Cable A)
[f=0000000] [Sound] Speakers (2- VB-Audio Virtual Cable)
[f=0000000] [Sound] Speakers (VB-Audio VoiceMeeter VAIO)
[f=0000000] [Sound] Speakers (Realtek High Definition Audio)
[f=0000000] [Sound] Speakers (VB-Audio Cable A)
[f=0000000] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio)
[f=0000000] [Sound] Speakers (VB-Audio Cable B)
[f=0000000] [Sound] Realtek Digital Output (Realtek High Definition Audio)
[f=0000000] [Sound] Speakers (VB-Audio Virtual Cable)
[f=0000000] [Sound] Device: OpenAL Soft
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Joysticks found: 1
[f=0000000] Using joystick 0: STICK A
[f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
[f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
[f=0000000] [Threading] Main thread CPU affinity mask set: 252
[f=0000000] Joystick has been added
[f=0000000] Hosting on: localhost:8452
[f=0000000] Connecting to local server
[f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
[f=0000000] Binding UDP socket to IP (v6) ::1 port 8452
[f=0000000] [UDPListener] successfully bound socket on port 8452
[f=0000000] PreGame::StartServer: 305 ms
[f=0000000] Using map: Blue Comet v4
[f=0000000] Using game: Zero-K $VERSION
[f=0000000] Using game archive: ZK.sdd
[f=0000000] Recording demo to: C:\Users\Shadowfury333\Documents\My Games\Spring Dev\demos\20141018_100125_Blue Comet v4_98.0.1-78-gaca9b62 develop.sdf
[f=0000000] PreGame::GameDataReceived: 1067 ms
[f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
[f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.200000"! Clamping to 0..1 range!!
[f=0000000] Warning: MapInfo.lua: Incorrect value "unitShadowDensity=1.200000"! Clamping to 0..1 range!!
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Found new widget "WM Stuff"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (77 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
[f=0000000] Loading all definitions: 0.221000
[f=0000000] Game::LoadDefs (GameData): 292 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=0000000] [Sound] parsed 351 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 10 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 27 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
[f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Map Tiles
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
[f=0000000] Switching to Legacy Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 119 ms
[f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=0000000] Game::LoadInterface (Console): 1 ms
[f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
[f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
[f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
[f=0000000] Initializing gadget
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] zombies: unsynced mode
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] Loading last game win data
[f=0000000] Resetting win data
[f=0000000] Last game player count: 1, This game player count: 1
[f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
[f=0000000] Player and team counts match, continuing
[f=0000000] Testing last game's team 0 mapped to this game's team 0
[f=0000000] All players and teams match from last game, using last game's scores as base
[f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
[f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set "shadows" config-parameter to 1
[f=0000000] Ground-decals rendering is disabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Set UnitLodDist to 1000
[f=0000000] Set UnitIconDist to 214
[f=0000000] model shaders is enabled!
[f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
[f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
[f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0000000] Mexspot Fetcher fetching
[f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
[f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
[f=0000000] Loaded widget: Selection BlurryHalo <unit_selectionblurryhalo.lua>
[f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0000000] Loaded widget: Noises <snd_noises.lua>
[f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
[f=0000000] Loaded widget: Outline <gfx_outline.lua>
[f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
[f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[f=0000000] Loaded widget: Win Counter <win_counter.lua>
[f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
[f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
[f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
[f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[f=0000000] Loaded widget: Autoquit <autoquit.lua>
[f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
[f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
[f=0000000] Cleared Autogroups.
[f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
[f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
[f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
[f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=0000000] Loaded widget: Music Player <snd_music.lua>
[f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=0000000] Loaded widget: Darkening <gui_darkening.lua>
[f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0000000] Loaded widget: XrayShader <gfx_xray_shader.lua>
[f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=0000000] Loaded widget: Smart Nanos <unit_smart_nanos.lua>
[f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
[f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
[f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
[f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
[f=0000000] Loaded widget: CameraShake <camera_shake.lua>
[f=0000000] Loaded widget: Chili Economy Panel <gui_chili_resource_bars_zerok.lua>
[f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=0000000] [Engine Setting Fix v2] Warning: Setting UseNetMessageSmoothingBuffer = 1
[f=0000000] [Engine Setting Fix v2] Warning: Setting WorkerThreadSpinTime = 5
[f=0000000] Loaded widget: Engine Setting Fix v2 <dbg_engine_settingsv2.lua>
[f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[f=0000000] <Replay control buttons> Live mode. Widget removed.
[f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
[f=0000000] Loaded widget: Objectives <mission_objectives.lua>
[f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
[f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
[f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
[f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
[f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
[f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
[f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
[f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
[f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
[f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=0000000] Loaded widget: Waypoint Dragger <unit_waypoint_dragger_2.lua>
[f=0000000] Loaded widget: Night <gfx_night.lua>
[f=0000000] Loaded widget: BloomShader (v0.31a) <gfx_bloomshader.lua>
[f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=0000000] Loaded widget: Smoke Signal <gfx_lups_smokesignal.lua>
[f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
[f=0000000] Loaded widget: Chili Pro Console2 <gui_chili_proconsole2.lua>
[f=0000000] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
[f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
[f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
[f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[f=0000000] COFC: follow cursor active
[f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
[f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[f=0000000] UnnamedPlayer ENABLE TTS
[f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
[f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0000000] Writing last game win data
[f=0000000] LuaUI v0.3
[f=0000000] [LoadFinalize] finalizing PFS
[f=0000000] [Path] [PathEstimator::ReadFile] hash=2525039100
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] [Path] [PathEstimator::ReadFile] hash=2525039124
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [LoadFinalize] finalized PFS (32ms, checksum 1be58793)
[f=0000000] Loading Skirmish AIs
[f=0000000] Mex Placement Initialised with 80 spots.
[f=0000000] Switching to Free style camera
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] GameID: e39c425406caa77ec34ea3052dac7d44
[f=0000000] Connection attempt from UnnamedPlayer
[f=0000000] -> Version: 98.0.1-78-gaca9b62 develop
[f=0000000] Generating playerlist
[f=0000000] Epicmenu: Switching to COFC camera mode
[f=0000000] -> Connection established (given id 0)
[f=0000000] Skirmish AI "AI: Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
[f=0000000] Player UnnamedPlayer finished loading and is now ingame
[f=0000000] <UnnamedPlayer> Allies: I choose: Recon Trainer!
[f=0000000] Generating playerlist
[f=0000007] Statistics for RectangleOptimizer: 0%
[f=0000007] Set water rendering mode to 3 (reflective&refractive)
[f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 49%
[f=0000202] Set water rendering mode to 2 (dynamic)
[f=0000280] Set water rendering mode to 4 (bumpmapped)
[f=0000356] UnnamedPlayer paused the game
[f=0000356] User exited
[f=0000356] User exited
[f=0000356] [SpringApp::ShutDown][1]
[f=0000356] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
[f=0000356] [ThreadPool::SetThreadCount][2] #threads=0
[f=0000356] [SpringApp::ShutDown][2]
[f=0000356] [~CGame][1]
[f=0000356] [~CGame][2]
[f=0000356] [~CGame][3]
[f=0000356] Start gadgetHandler:Shutdown
[f=0000356] Shutdown - ranks api
[f=0000356] Shutdown - ShareControl
[f=0000356] Shutdown - UnitMorph
[f=0000356] Shutdown - DoLine
[f=0000356] Shutdown - LupsNanoSpray
[f=0000356] Shutdown - Puppy Handler
[f=0000356] Shutdown - StartSetup
[f=0000356] Shutdown - Terrain Texture Handler
[f=0000356] Shutdown - UnitCloakShield
[f=0000356] End gadgetHandler:Shutdown
[f=0000356] Start gadgetHandler:Shutdown
[f=0000356] Shutdown - Ore mexes!
[f=0000356] Shutdown - UnitMorph
[f=0000356] Shutdown - Animator
[f=0000356] Shutdown - DoLine
[f=0000356] Shutdown - UnitCloakShield
[f=0000356] Shutdown - Lups Cloak FX
[f=0000356] Shutdown - Lups
[f=0000356] End gadgetHandler:Shutdown
[f=0000356] [~CGame][4]
[f=0000356] [~CGame][5]
[f=0000356] Generating playerlist
[f=0000356] Generating playerlist
[f=0000356] Generating playerlist
[f=0000356] Generating playerlist
[f=0000356] [~CGame][6]
[f=0000356] Statistics for RectangleOptimizer: 0%
[f=0000356] Start widgetHandler:Shutdown
[f=0000356] Shutdown - SaveOrderList Complete
[f=0000356] Writing last game win data
[f=0000356] Shutdown - SaveConfigData Complete
[f=0000356] Shutdown Widget - EPIC Menu
[f=0000356] Shutdown Widget - Chili Widget Selector
[f=0000356] Shutdown Widget - Chili Minimap
[f=0000356] Shutdown Widget - Local Team Colors
[f=0000356] Generating playerlist
[f=0000356] Shutdown Widget - Selection BlurryHalo
[f=0000356] Shutdown Widget - HealthBars
[f=0000356] Shutdown Widget - Noises
[f=0000356] Shutdown Widget - Unit Icons
[f=0000356] Shutdown Widget - Outline
[f=0000356] Shutdown Widget - Win Counter
[f=0000356] Shutdown Widget - Highlight Geos
[f=0000356] Shutdown Widget - Mex Placement Handler
[f=0000356] Shutdown Widget - MinimapEvents
[f=0000356] Shutdown Widget - Music Player
[f=0000356] Shutdown Widget - Context Menu
[f=0000356] Shutdown Widget - Darkening
[f=0000356] Shutdown Widget - Stereo3D
[f=0000356] Shutdown Widget - Local Widgets Config
[f=0000356] Shutdown Widget - XrayShader
[f=0000356] Shutdown Widget - Transport AI
[f=0000356] Shutdown Widget - Show All Commands v2
[f=0000356] Shutdown Widget - Startup Info and Selector
[f=0000356] Shutdown Widget - Chili EndGame Window
[f=0000356] Shutdown Widget - Chili Selections & CursorTip
[f=0000356] Shutdown Widget - Map Edge Extension
[f=0000356] Shutdown Widget - CameraShake
[f=0000356] Shutdown Widget - Chili Economy Panel
[f=0000356] Shutdown Widget - Attack AoE
[f=0000356] Shutdown Widget - MessageBoxes
[f=0000356] Shutdown Widget - Rank Icons 2
[f=0000356] Shutdown Widget - Selection Send
[f=0000356] Shutdown Widget - Waypoint Dragger
[f=0000356] Shutdown Widget - Night
[f=0000356] Shutdown Widget - BloomShader (v0.31a)
[f=0000356] Shutdown Widget - Units on Fire
[f=0000356] Shutdown Widget - Smoke Signal
[f=0000356] Shutdown Widget - LupsManager
[f=0000356] Shutdown Widget - Newton Firezone
[f=0000356] Shutdown Widget - Chili Pro Console2
[f=0000356] Shutdown Widget - Chili Crude Player List
[f=0000356] Shutdown Widget - Lups
[f=0000356] Shutdown Widget - Chili Framework
[f=0000356] Shutdown Widget - Chili Core Selector
[f=0000356] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[f=0000356] Shutdown Widget - Pause Screen
[f=0000356] Shutdown Widget - Text To Speech Control
[f=0000356] UnnamedPlayer DISABLE TTS
[f=0000356] Shutdown Widget - Lasso Terraform GUI
[f=0000356] Shutdown Widget - Chili Integral Menu
[f=0000356] End widgetHandler:Shutdown
[f=0000356] [~CGame][7]
[f=0000356] [~CGame][8]
[f=0000356] [CCollisionHandler] dis-/continuous tests: 0/5469
[f=0000356] [~CGame][9]
[f=0000356] [~CGame][10]
[f=0000356] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000356] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000356] [~CPathCache(96x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000356] [~CPathCache(96x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000356] Statistics for RectangleOptimizer: 0%
[f=0000356] Statistics for RectangleOptimizer: 0%
[f=0000356] [~CGame][11]
[f=0000356] [~CGame][12]
[f=0000356] [~CGame][13]
[f=0000356] [~CGame][14]
[f=0000356] [~CGame][15]
[f=0000356] [~CGame][16]
[f=0000356] [~CGame][17]
[f=0000356] [SpringApp::ShutDown][3]
[f=0000356] Statistics for local connection:
Received: 1862 bytes
Sent: 4581 bytes
[f=0000356] Writing demo: C:\Users\Shadowfury333\Documents\My Games\Spring Dev\demos\20141018_100125_Blue Comet v4_98.0.1-78-gaca9b62 develop.sdf
[f=0000356] [SpringApp::ShutDown][4]
[f=0000356] [SpringApp::ShutDown][5]
[f=0000356] [SpringApp::ShutDown][6]
[f=0000356] [SpringApp::ShutDown][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN ALLOW * -1
[LuaSocket] UDP_LISTEN ALLOW * -1
[SpringApp::ShutDown][8]
[WatchDog::Uninstall][1] hangDetectorThread=02E12B50
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::ShutDown][9]
[SpringApp::Run] exitCode=0