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IDProjectCategoryView StatusLast Update
0004564Spring engineGeneralpublic2014-10-02 20:51
ReporterJools Assigned TojK  
PrioritynormalSeveritycrashReproducibilitysometimes
Status resolvedResolutionfixed 
Product Version97.0.1+git 
Summary0004564: Crash due to memory allocation
DescriptionGame crashed after about 20 minutes of play where we basically spawned a bunch of armies on small divide and set them to battle each other. The game was hosted with weblobby, which launched a springie host (Plutonium1) with latest engine and test version of xta.
Steps To ReproduceNot sure yet, but 805306404 bytes of memory or about 780 Mb is not so much on my system and usually what spring uses. Process explorer shows a Limit Memory (Commit charge) of about 9.4 Gb, which includes 4 Gb physical memory.

After the game crashed I did rejoin the game, and the second time it crashed when I was catching up, but a bit later in the game as the first time.
Additional InformationEngine: 97.0.1-437
XTA test-776 (rapid tag, but very similar to XTA 9.743)

Played with /cheat and /nocost enabled

Attaching replays but mine is zero-size and the other player's doesn't show my actions at all, just a commander standing still.
TagsNo tags attached.
Attached Files
infolog_97_crash.txt (Attachment missing)
20140929_012002_Small_Divide-Remake-v04_97.0.1-437-g216897e-develop.sdf (Attachment missing)
Checked infolog.txt for Errors

Relationships

related to 0004568 resolvedjK Lua Garbage-Collector sometimes doesn't catch up fast enough when to many allocations are made / frame 

Activities

Jools

2014-09-29 02:44

reporter   ~0013678

Reiseschleck's version of replay. Doesn't show my actions, only commander standing still. My version of replay is 0 Kb, there are 2 of them, modified 2:19 and 2:39 (infolog was modified 2:58), cannot upload those files they are zero size.

abma

2014-09-29 08:11

administrator   ~0013679

Last edited: 2014-09-29 08:22

can you have reproduce this problem "faster"? (=soon after game start).

see the output of /debug "Lua-allocated memory"

Jools

2014-09-29 21:31

reporter   ~0013682

Ok, I will try but I haven't yet managed to reproduce it. Even watching the replay doesn't cause any crash but it also doesn't show the game as it happened when we played it.

Issue History

Date Modified Username Field Change
2014-09-29 02:38 Jools New Issue
2014-09-29 02:38 Jools File Added: infolog_97_crash.txt
2014-09-29 02:44 Jools Note Added: 0013678
2014-09-29 02:44 Jools File Added: 20140929_012002_Small_Divide-Remake-v04_97.0.1-437-g216897e-develop.sdf
2014-09-29 08:11 abma Note Added: 0013679
2014-09-29 08:22 abma Note Edited: 0013679
2014-09-29 21:31 Jools Note Added: 0013682
2014-09-30 21:37 abma Relationship added related to 0004568
2014-10-02 20:51 jK Changeset attached => spring develop e24e505a
2014-10-02 20:51 jK Assigned To => jK
2014-10-02 20:51 jK Status new => resolved
2014-10-02 20:51 jK Resolution open => fixed