View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004345 | Spring engine | General | public | 2014-03-25 08:34 | 2014-03-25 08:34 |
| Reporter | Google_Frog | Assigned To | |||
| Priority | low | Severity | feature | Reproducibility | N/A |
| Status | new | Resolution | open | ||
| Summary | 0004345: Separate weapon Range from weapon 'length'. | ||||
| Description | I would like to separately define the range of a weapon and the length of its beam or projectile. This would be applicable to weapons that disappear when they hit maximum range; BeamLaser, LaserCannon and LightningCannon. This tag could be used to deliberately introduce overshoot which I have found can be useful. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2014-03-25 08:34 | Google_Frog | New Issue |