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Reporter | silentwings | |
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Assigned To | | |
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Priority | normal | Severity | feature | Reproducibility | N/A |
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Status | closed | Resolution | fixed | |
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Product Version | 96.0.1+git | |
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Target Version | | Fixed in Version | 97.0 | |
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Summary | 0004306: synced callout request: Spring.SetPlayerToTeam(playerID, newteamID) |
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Description | A callin that changes the teamID to which a particular playerID is assigned. Essentially the same as the player doing /cheat and /team N. |
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Additional Information | Obvious use: to write lua that allows a spec to replace players who fails to connect or drops (typically before gamestart). |
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Tags | No tags attached. |
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Checked infolog.txt for Errors | |
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Notes |
Issue History |
Date Modified |
Username |
Field |
Change |
2014-02-06 22:03 |
silentwings |
New Issue |
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2014-06-16 12:47 |
Kloot |
Status |
new => closed |
2014-06-16 12:47 |
Kloot |
Resolution |
open => fixed |
2014-06-16 12:47 |
Kloot |
Fixed in Version |
=> 97.0 |
Issue History |