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| Reporter | silentwings | |
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| Assigned To | | |
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| Priority | normal | Severity | feature | Reproducibility | N/A |
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| Status | closed | Resolution | fixed | |
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| Product Version | 96.0.1+git | |
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| Target Version | | Fixed in Version | 97.0 | |
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| Summary | 0004306: synced callout request: Spring.SetPlayerToTeam(playerID, newteamID) |
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| Description | A callin that changes the teamID to which a particular playerID is assigned. Essentially the same as the player doing /cheat and /team N. |
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| Additional Information | Obvious use: to write lua that allows a spec to replace players who fails to connect or drops (typically before gamestart). |
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| Tags | No tags attached. |
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| Checked infolog.txt for Errors | |
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Notes |
Issue History |
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Date Modified |
Username |
Field |
Change |
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2014-02-06 22:03 |
silentwings |
New Issue |
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2014-06-16 12:47 |
Kloot |
Status |
new => closed |
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2014-06-16 12:47 |
Kloot |
Resolution |
open => fixed |
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2014-06-16 12:47 |
Kloot |
Fixed in Version |
=> 97.0 |
Issue History |