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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0004228 | Spring engine | Unit Scripting | public | 2013-12-28 04:09 | 2013-12-28 16:30 | ||||
Reporter | raaar | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 95.0.1+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004228: hovering aircraft get "deactivated" mid air while not idle | ||||||||
Description | - construction aircraft's "deactivate" script gets called many times while building something. (they can seem to be "flapping" their wings as state changes between on and off while in the air) tested on xta 9.731 with build 95.0.1-211-gcab0cae it happens with gunships as well | ||||||||
Steps To Reproduce | - spawn a construction aircraft and order it to build something | ||||||||
Additional Information | this can be solved by adding a delay to the deactivation script and using a signal, for example (cob script): #define SIG_ACTIVATION 8 Activate() { signal SIG_ACTIVATION; ... } Deactivate() { set-signal-mask SIG_ACTIVATION; sleep 2500; ... } but it wasn't necessary in the past, and shouldn't be (why would they deactivate mid-air when busy) | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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